The ZX Spectrum port was coded from programmed from scratch and retains the same design but the graphics was re-done for the hardware. Another notable difference is that there is no sound.
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip. It is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons.
The MS-DOS and Atari ST versions looks and plays the same, the main difference in those versions is their distinct music due to hardware and the complete lack of sound effect during gameplay.
The Official Everton F.C. Intelligensia is a quiz game about football. Despite the title it's not specifically about Everton as the player can choose to represent any English top flight team of the 1989/90 season and it features question about both domestic and international football. All questions have three alternatives to choose from and has to be done before time runs out. Some are accompanied with a picture.
The game is built around the FA Cup and like in real life first division clubs enters the competition in the third round. In each round the player has to answer a number of questions which depends on the opposition drawn and if it's a home or away game. Opposition from higher divisions lead to more questions being asked. Goals are scored by answering questions correctly and the number of answers required depend on the difficulty level chosen. In the same way goals are conceded by answering questions wrongly.
Yomo is an oldskool-styled shoot 'em up by Aaron Fothergill for Mandarin Software. It was runner-up in The 1989 Games Writer Of The Year Award competition which is pretty cool. I've had this on my bucket list for a while because I always admired its 8-bit feel which reminded me of games I played as a youngster back in the early 80s.
The world is viewed two-dimensionally with a landscape populated by many destructible buildings and whacky vehicles which use the most frustrating mechanics. Our character is a tiny stickman who's on a mission to recover a dodgy nuke dropped behind enemy lines. However, this won't be easy because the baddies are constantly attacking so why not fire off a few heat-seeking missiles before jumping inside something probably stolen from the 1960s? On foot isn't fun, but if you see other stickmen wobbling across your screen then hit fire and gun 'em down!!
A simplified Space Invaders game featuring unique rounds. This game was made due to laws mandating that arcade cabinets be shipped with games, and was thus made to minimize costs. The enemies do not fire back, there is no scoring system, and the game has no sound.
Original developed as a stand alone expansion by Mike Arnautov, the project would eventually merge previous forks on the Adv440 and Adv550 all together into a superset with features of all three. Superseded by the later Adv770 but can still run on modern system through an A-code interpreter.