Daibakushou: Jinsei Gekijoh - Ooedo Nikki is a Miscellaneous game, developed by Act Japan and published by Taito Corporation, which was released in Japan in 1994.
Götzendiener, made by the creators of Princess Maker, presents its own take on "rescue the princess" story: here, there is nobody who can rescue the princess but herself. Armed with the sword, the princess must explore the isometric dungeon, fighting enemies in real-time combat and solving environmental puzzles on the way. The princess jumps automatically, and the actions in the game are limited to attacking enemies with a sword and pushing and pulling objects.
A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995.
In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time.
Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplie
The Sega Genesis/Mega Drive version of Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially, only the five original Rangers and the Megazord are available.
King's Quest VII: The Princeless Bride is an adventure game in the King's Quest series. The game features two playable characters: Queen Valanice and her daughter, Princess Rosella, who become separated in a magical realm called Eldritch. Players alternate between the two characters as they navigate through six chapters, each set in a distinct fantasy world. The story revolves around Rosella's unexpected journey to Eldritch and Valanice's quest to find her daughter, with both facing various challenges and encountering colorful characters along the way. King's Quest VII departs from the series' traditional art style, adopting a more cartoon-like aesthetic inspired by Disney animated films. The game incorporates point-and-click gameplay, puzzle-solving, and character interactions typical of the adventure genre, while expanding on the King's Quest universe with new locations and a focus on female protagonists.
Warcraft: Orcs & Humans is the first game in the Warcraft series developed by Blizzard Entertainment. The Orcish hordes are summoned through the dark portal to the peaceful human Kingdom of Azeroth. When the two races meet each other, a terrible war ensues. Only one race can dominate the land.
Players can choose to play as either the Humans or the Orcs. There are 12 scenarios for each race with mostly a single objective: destroy the enemy.
As with most RTS games of the same era, a lot of time is spent collecting resources and building structures to make/upgrade different types of units.
The Jaguar version of Doom was published by Atari and was developed by id Software. It was released on November 28, 1994.
Like the PC version, this version of Doom was developed on the NEXTSTEP platform, and compiled to run on the Jaguar. The bulk of the engine was programmed by John Carmack, while Dave Taylor handled the multiplayer code.
This version was the first official port of Doom to begin its development cycle, although the 32X version was released first. The 32X, 3DO, GBA and PlayStation ports are all derived from this port.
The Donkey Kong Country Competition Cartridge is a cut-down competition variant of Donkey Kong Country manufactured for use in the Nintendo PowerFest '94 game competition and later featured in the Blockbuster World Video Game Championships II event. Following the end of the later contest, copies of the Competition cartridge were sold in a Nintendo Power subscribers catalogue. Due to its rarity (the back insert states the print run was of 2,500 copies), the game has become a prized collector item.
The actual game consists of a few select levels from Donkey Kong Country with the addition of a point counter and a few minor tweaks to encourage scoring, the goal being to score as many points as possible. The tree house and banana cave at the start of Jungle Hijinxs have been disabled and all of the animal tokens in the early levels have been replaced with banana bunches, making it impossible to reach the bonus round without the usage of a cheating device. The player is also given 50 starting extra lives instead of the
What kind of un-be-leev-ably ugly monster is this? Chunks of armor fly off as you pound its body. This beefed-up, maxed-out monstrosity has jetted across the cosmos to beat your brains out! But is it the alien? Or is it YOU?