Bishoujo Senshi Sailor Moon was the title of a video game released in Japan in 1994 for the PC-Engine console. The game was an interactive story, including characters and voice actors from the anime as well as some original characters.
The songs "Koisuru Otome wa Makenai" and "Onaji Hoshi ni Umareta Futari Dakara" were written specifically for this game. A shortened version of each song appeared in the game, while full versions were available on the single "Sailor Moon: PC Engine Theme Songs".
Dynamite Headdy is a platform game in which the player controls Headdy, a puppet with a detachable head. This head can be fired in eight directions to attack enemies and obstacles, as well as retrieve out of reach items. By grabbing a HangMan, Headdy is able to pull himself up various platforms, or drag certain areas towards him. By finding a walking case named HeadCase, Headdy can gain a special head type depending on the image shown on HeadCase at the time he hits it. These range from offensive heads that increase his strength, allows him to shoot homing stars or suck up everything on screen, to support heads which include invulnerability, shrinking to reach small areas and sleeping to regain health. Most of these heads have a time limit before the head returns to normal, with the player able to cancel at any time, though some heads, such as the Pin Head, disable manual cancellation. The game also features a side-scrolling shooter stage, during which Headdy can change between three unique Head Types.
Super Power League 2 is a baseball game from Hudson Soft and part of their multi-platform Power League series. It is the second of four games made exclusively for the Super Famicom, all of which have the "Super" prefix.
The five Super Power League games were all licensed by Fuji TV, using their commentators, but Super Power League 2 is the exception: instead, it used the sports commentators of TBS (Tokyo Broadcasting System).
Hudson would use elements of Super Power League 2 as the basis for The Sporting News: Baseball.
Dangerous Creatures allows the user to investigate animals according to several categories: Atlas (animals by country), Weapons (animals that had teeth, venom, or claws), Guides (related animals), Habitats (animals from a given environment), and Index (an alphabetical list of all animals covered). Animal articles have pictures, descriptions, and video clips. In addition a user can be tested with quizzes on the animals.
A video drug-like CD-ROM by Hideki Nakazawa, a leading expert in stupid CG. It's like watching the psychedelic screen move with a uni-uni, but this CD-ROM has a stupid mode that allows the poop to uni-uni and play with a special stupid brush.
Sonic the Hedgehog's Gameworld is a game developed by Aspect Co. Ltd for the Sega Pico. It was released in Japan in August 1994. It was not released in North America until two years later, in November 1996, and was never released in Europe.
It is a party game featuring Sonic the Hedgehog, Miles Tails Prower, Amy Rose, and Dr. Robotnik/Dr. Eggman, and features many different mini-games. Compared to the Japanese version, games featuring gambling, fortune-telling, fantasy violence, rock-paper-scissors, and other noneducational elements were omitted from the North American version. This means that the entire third page from the Japanese version is eliminated and the remaining games are in different locations than in the Japanese version. The North American version replaces the pilfered non-educational content with a drawing page for young players to create their own designs.
Battlecorps is a giant-mech game that takes place on a mining planet known as Mandlebrot's World. The colony supercomputer has been infected with a virus, and now the planet's giant machines are turning against the people who created them. You must pilot your bipedal attack machine through 12 missions to reboot the computer.
The graphics in this game use scaled and rotated sprites to achieve a 3D environment. The effect is similar to other Core Design games for the Sega CD.
Hold on tight for hair-raising adventure with your favorite Saturday morning superhero - in his Super NES debut. Now you can play with EEK! every day of the week!!!
Get zapped bonked and splattered through six hilarious adventures as you try to rescue Annabelle from loony aliens... Reunite Pierre with his Squishy Bear brothers... Save a sleepwalking granny from a zoofull of accidents... Catch Joey the orphan's runaway Christmas present... And put your tail on the line nine times against Sharky the sharkdog...
You control a paddle that tries to rebound a ball into the blocks and collecting power-ups. Getting enough power-ups causes more blocks to be added to your opponent's side.