Bud Tucker in Double Trouble is a point & click adventure where the player explores and uncovers clues in a town called Barryville. The game play consists of picking up items and using it when necessary. The player can perform various actions (pick up, use, etc) which can be displayed in words as well as icons, The game is divided into three parts beginning with Bud Tucker locked up in a crumbly hotel in Seedy Street.
An Adventure game developed for DOS and Windows in 1996 by the now defunct French Haiku Studios and published by Philips Media. One year later there was a release for the Apple Macintosh.
In this game the player controls Werner Mueller, working as a Sysop at the GIC Headqurters in Futura City. One night, heavy explosions wake him unpleasantly from his sleep. He steps outside to see what happened, only to find himself in the middle of a deadly fight...
Angst: Rhaz's Revenge is a traditional first-person-shooter in the legacy of DOOM: the player walks through the levels and uses ranged weapons to shoot at enemies. The game has a steampunk setting in the style of Jules Verne.
An official licensed game of the European Championships held in England in 1996. All 16 teams are available to choose from and the following Game Types: European Championship, Friendly Game, Practice Penalties and Practice Match (only the opposition's goalkeeper is on the pitch).
A couple of options of note are variable/adjustable wind and a choice of referees each with two difficulty levels of 'vision' and 'discipline' (the latter is available for friendly games only). Long time BBC sport commentator Barry Davies provides the commentary. The game is based on Gremlin Interactive's Actua Soccer engine.
Arcade America is a humorous platform game where you control the rather overweight Joey. Each level consists of a couple of smaller micro-levels and is set in an iconic location within the States, such as Alcatraz or Las Vegas, and has its own specific enemies. The goal on each level is to rescue one of the monsters.
While moving between levels, you take part in a crazy minigame where you control Joey's car as he drives towards the next area. While driving, Joey must avoid obstacles on his way, but he can also collect ammunition and shoot at the obstacles.
Dive in to help Freddi Fish and Luther keep the ocean from draining and save the sea creatures!
Luther’s got to pop an ocean full of air bubbles before they make it to the surface. A souped-up slingshot, a little fancy finwork and some help from you are all he’ll need! Sea sponges, boulders and teleporting whirlpools are some of the useful tools you’ll need to succeed. Stinging jellyfish, spraying octopi and smelly seaweed are the least of Luther’s Water Worries.
Challenging, arcade-style games for kids ages 3 to 8 (and children of all ages)
Brand new action with all the quality you’d expect from Humongous Entertainment
Save your game after each level and track the scores of up to 75 players
Two-player mode allows Freddi Fish to get in on the action Over 100 levels of fin-flapping fun.
Cho is a young farmer who travels the world in search of adventure, fame, and fortune. He is asked by the king to find out the whereabouts of the evil prince Gallus, overpower him, and bring him back to the king to serve his punishment for burning down the palace and murdering Kane the previous day. If Cho succeeds in his quest, the king will hand the throne over to him. Unfortunately, Cho doesn't have anything to start off with, so he must find some weapons and protection before he starts.
Your quest begins in Sharma City, where the palace resides. You can talk to people to get some hints on what to do and where to go. Along the way you may find some weapons that can be found hidden in treasure cheats or are given to Cho. Some of these weapons include swords for killing enemies, and bombs for blowing up obstacles that get in your way. Some locations have teleports (one-way only) that will get you from one place to another, and you can reveal any hidden items by shooting any flora.
A puzzle game in which the player must manipulate and destroy an environment to allow as many pixelated droplets of water to flow to a given point as possible.
Once the inhabitants of Planet Earth finally got it together enough space travel-wise to explore outside the solar system, they discovered that there were three other races doing exactly the same: the sneaky, reptilian Saurians, the understandably uptight, nasally gifted Schnozzoids, and the curiously laid-back Bohemians. Each of these races being just as self-important, aggressive (except for the Bohemians) and intolerant as the Earthlings, it wasn't long before an intergalactic pagga of quite exceptional proportions kicked off.
Advanced technologies previously used in the fast-food, mail-order gizmo and executive leisure industries were swiftly adapted into weaponry of astoundingly destructive properties, and the suzerainty of many hundred previously quiet, green planets was disputed in a most antisocial manner.
You choose one of four warriors (Corben Wedge, Wakantanka, Sarmon or the topless Demona) and try to battle your way through a series of baddies ('Street Fighter' style) until you reach the final boss: Qwesul! On the way you get the chance to 'Rescue' the other fighters you could have chosen after you beat them in a fight. After that you get to choose which fighter to take with you into the next arena, depending on who you think will work best for that fight.
Earth 2045 is a very different place from the planet last century. The scarring of the past war is evident to every inhabitant although no rubble is visible, no bodies or radiation lie here. For the last War was a War fought by huge Media Giants.
The new spectator Sport, known as Burning, provides the masses with entertainment and lines the pockets of those who show it. Only the bravest can burn out. Only the strongest. Only the Best.
Black Viper takes inspiration from games such as Fire and Forget and Chase H.Q., replacing the fast car with an armed motorcycle. As usual, this game takes place after a terrible nuclear war, with you playing as the son of a lost freedom fighter.
The freedom fighters try to recapture the remaining cities from the mercenaries acting on behalf of the underground people who instigated the war in the first place. To do this, you must travel from city to city on the open roads, arriving within a given time frame. This is difficult due to the crowded roads, but luckily you can blow up most other vehicles with your gun. As the game progresses, enemy vehicles become harder, requiring more shots to be taken out. Luckily, your bike may be upgraded in the shop between levels.
Black Viper has a certain arcade-ish look to its graphics, a jukebox for choosing soundtracks, and comes in both OCS and AGA versions.
Astral is a science fiction platform game. The action takes place in the land called Magoon. Imprisoned centuries ago demon Molasar was freed and gathers the strength to conquer the whole world. Master Almar sends his apprentice Andragon on the northern continent to avert the danger. The action takes place in four realms divided into sixteen levels. The player must collect the Power Crystals and place them in the Slots of Destiny, then destroy the gate of power and teleport. The realms are inhabited my numerous enemies with various skills and weapons. The enemies may be shot or avoid, although they are able to chase the player around the level. The player may use of scattered through the lands ladders, elevators and power-ups. After each completed realm a level code is provided.
Alien Breed 3D II: The Killing Grounds is a first-person 3D shooter with full-screen graphics. The story is directly connected to the ending of the predecessor: after a hard day's work the protagonist gets rescued by a space cruiser. But unfortunately shortly after an alien ship crosses their path and kidnaps the crew - now the player has 16 new levels to progress through in one-player mode. The action offers the usual DOOM-inspired gameplay: shooting everything in sight by using the ten weapons with limited ammo and searching for key cards. The enemies are working together and trying to adjust their approach depending on which of the many weapons the player is armed with.
There is no music within the levels, just ambient sounds. A level editor is provided, which is especially useful for the two-player game.