Finally, the unorthodox wrestling simulation game has arrived! Establish yourself as the strongest in the organization, and elevate yourself to become the new myth of pro wrestling!
Zero Divide 2: The Secret Wish is a sequel to the robot fighting game Zero Divide. The game features higher resolution graphics and more detailed character models. It adds two new robots, the nurse-like Pixel and the crab-like Cancer, along with a few new bosses and hidden characters. It also adds various new arena types of different shapes (the original game only had standard square arenas), including completely walled-in ones, as well as arenas with low barriers that the opponent can be juggled over to lead to a ring out. Rounds are now considerably shorter, and the robot's armor easier to knock off.
Designed by Midnight Entertainment Group in 1995, ICD released AirCars in limited numbers. No real box was made (it came shrinkwrapped inside a box insert), but the cartridge included a label and manual, along with a picture of what the overlay might look like. This is an action/battle game in which you must destroy enemy bases while in your Air Car, and it supports up to 8 players using CatBoxes or 2 players using a JagLink. Although better graphics can be found on the Jaguar and control is a bit sluggish, linking 8 players using CatBoxes can be a unique experience. The hard part will be finding those extra CatBoxes and copies of AirCars.
Mischief Makers is a Single-Player Video Game for the Nintendo 64 that was released in the United States on October 1st, 1997. The protagonist is the Ultra-Intergalactic-Cybot G, Marina Liteyears. She must protect the clumsy and lighthearted Professor Theo from the evil emperor. While visiting Planet Clancer, the Professor is suddenly kidnapped by the empire, and thus starts our game. The player must travel to different worlds and utilize widely innovative and different modes of gameplay to save the professor. To get 100% completion one must collect a golden gem in each stage and achieve super fast completion ranks.
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the Digimon franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it.
Lula: The Sexy Empire is a business simulation game for Windows and AmigaOS. The game revolves around building a multi-million dollar pornography and erotica industry. Character designs were done by German comic artist Carsten Wieland.
Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios.
The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.
The main game view is in isometric
Now you can choose your favorite heroes from the worlds of Street Fighter and Marvel Super Heroes to face off in a head-to-head battle for supremacy. Dive into the action to perform outrageous moves and link together amazing Chain Combos... then delight in their devastating results! Marvel Super Heroes vs. Street Fighter combines two incredible universes to create an entirely new legend of heroic proportions.
Game Boy Wars Turbo is an enhanced version of the original Game Boy Wars that was released on June 24, 1997. The main new feature in Game Boy Wars Turbo is that the CPU now has a better decision-making algorithm during its turns, allowing battles to proceed swifter than in the original. Turbo also features 50 new maps, as well as Super Game Boy support.
This is an alternate version of Game Boy Wars Turbo which was released as a promotional giveaway by Weekly Famitsu featuring a set of maps submitted by readers of the magazine.
Game Boy Wars Turbo is an enhanced version of the original Game Boy Wars that was released on June 24, 1997. The main new feature in Game Boy Wars Turbo is that the CPU now has a better decision-making algorithm during its turns, allowing battles to proceed swifter than in the original. Turbo also features 50 new maps, as well as Super Game Boy support.
The Indespensible T_DUNNxx.WAD Series - For Heretic is a single-level PWAD for Heretic designed by Travers Dunne and Alister Dunne and released in 1997.
The first episode of Bakushou Mondai no Totsugeki Star Pirates.
Bakushou Mondai's Assault of the StarPirates is a game released exclusively for the Satellaview (Super Famicom add-on) in Japan. It featured a duo of famous japanese comedians called Bakusho Mondai. It had Soundlink support and was released in four chapters.
Bakushou Mondai's Assault of the StarPirates is a game released exclusively for the Satellaview (Super Famicom add-on) in Japan. It featured a duo of famous japanese comedians called Bakusho Mondai. It had Soundlink support and was released in four chapters.
A simulation game developed by Koga Game Factory and published by Tokuma Shoten Intermedia for the Sega Saturn.
This is a reimagining of an earlier Super CD-ROM² game from 1994, Dennou Tenshi: Digital Ange.
The expanded version of Sonic the Hedgehog present in Sonic Jam. The main change is that Sonic is now able to use the Spin Dash, not present in the original game, changing the gameplay flow.