A first-person shooter where players control a virtual reality representation of a company. The goal is to increase stock prices and destroy competing businesses.
The Story of Eastern Wonderland casts the player as the Shrine Maiden Reimu Hakurei and offers three distinct attack types to choose from: a wide-range type with weak attack power, a mid-range type with moderate attack power and auto-targeting capabilities, and a narrow-range type with high attack power but lowered movement speed. The bombs also exhibit unique behavior depending on the type chosen.
As the first danmaku shooting game in the Touhou Project, the Story of Eastern Wonderland introduces many features that are now hallmarks of the series as a whole: relatively small hit boxes, boss characters who are not much larger than the player character however are highly mobile, a power-up system, variable-worth point items, an unlockable Extra Stage, and a semi-complex scoring system. The game also marks the first appearance of Marisa Kirisame, who would become a major character in the series, appearing as often as Reimu Hakurei herself.
Open-road racing in its purest form. Designed exclusively with Porsche, and modeled to their exact specifications. Everything you need to test your instincts for the open road. 4 racing environments (USA, Japan, Stuttgart, Alpine) with over 20 track combinations. Even race at Stuttgart -Porsche's official test track.
Carmen has stolen the Chronoskimmer from the ACME Detective Agency! Chase her and her henchmen through 18 historically significant time periods, bringing them to justice and setting history straight.
JumpStart 1st Grade Reading, later released as JumpStart Reading for First Graders, is a game released in 1997 that focuses on teaching a first grade language arts curriculum.
Frankie's circus pals have been trapped in a magical jigsaw puzzle by mischievous Mel the Magician. The circus can't go on...or can it? Play exciting carnival games that build critical reading skills, then exchange your carnival tickets for pieces of the jigsaw puzzle. Reassemble the puzzle and save your circus friends before Mel casts a spell on you!
The 1997 releases of the game support both Windows and Macintosh computers, with later releases dropping Mac support. Both Focus Multimedia Ltd (United Kingdom) and SelectSoft Publishing (North America) handled the publishing for the re-release a decade later for the year 2007.
Tetrisphere is a variant on Tetris in which various shapes are shifted across a wrapped three-dimensional grid resembling a sphere, and then destroyed. The objective of the game changes depending on the mode, but generally consists of removing layers of shapes to reach the playing field's core. Despite very little domestic advertising, Tetrisphere enjoyed moderately good sales and a mostly favorable critical reception. Reviewers praised the game's originality and the musical score composed by Neil D. Voss.
The first episode (week) of BS F-Zero Grand Prix 2 (SoundLink Version).
This is the SoundLink version of BS F-Zero Grand Prix 2, which is the direct sequel to the original F-Zero game released for the Super Famicom via the Satellaview. Two versions were released - a non-SoundLink game and a SoundLink game. Little is known about this SoundLink version outside of surviving videos, but it was distributed in two halves in August 1997 and had a similar announcer and redone soundtrack as the previous Satellaview entry. At least the first week rearranged a few courses, and replaced two with new locations called "Forest I" and "Forest II". Presuming no areas were repeated, this likely means the SoundLink version had twice as many courses total. In addition, it can be seen that the player cannot choose between Grand Prix and Practice modes in the SoundLink version; as it was a live broadcast, the player is forced to play each course in a timed Practice mode, and then the Grand Prix race.
This is the SoundLink version of BS F-Zero Grand Prix 2, which is the direct sequel to the original F-Zero game released for the Super Famicom via the Satellaview. Two versions were released - a non-SoundLink game and a SoundLink game. Little is known about this SoundLink version outside of surviving videos, but it was distributed in two halves in August 1997 and had a similar announcer and redone soundtrack as the previous Satellaview entry. At least the first week rearranged a few courses, and replaced two with new locations called "Forest I" and "Forest II". Presuming no areas were repeated, this likely means the SoundLink version had twice as many courses total. In addition, it can be seen that the player cannot choose between Grand Prix and Practice modes in the SoundLink version; as it was a live broadcast, the player is forced to play each course in a timed Practice mode, and then the Grand Prix race.
The King of Fighters '96 is the third game in The King of Fighters series by SNK. This game is the second chapter of the story arc "Orochi Saga", which began in The King of Fighters '95.
Like with '95, '96 would receive a Game Boy product based on it, called NettÅ The King of Fighters '96; it was also released in Europe, as The King of Fighters: Heat of Battle.
A Lupin III anthology for the Sega Saturn Saturn, containing anime footage from the first two anime series and the first two anime films, as well as character information.
Choujin Heiki Zeroigar is an action shooter. The player controls Zeroigar as a plane and as a robot. The player is awarded experience points, depending on his performance during a stage.
The Galactic Emperor Zemu is conquering one planet after the other, planning to expand his empire to the known limits of the galaxy. The reason for his success are huge robots who fight in his armies, developed with the technology invented by the genius scientist Dr. Lulu. But the doctor understands herself that her inventions have caused misery and destruction to other nations. She runs away, taking design plans for the giant robots with her. She arrives on the Earth (Japan, to be exact) shortly after World War II, and with the help of local scientists, develops a powerful robot, that alone can protect Earth from Zemu's attacks: Super God Trooper Zeroigar!
Zeroigar is the only shooter for the PC-FX system, continuing the legacy of vertically scrolling shooters from the PC Engine (TurboGrafx) era. The player controls Zeroigar as
In 4-4-2 Soccer you'll need to bring all your leadership and football skills together. Control 25 attributes per player including strength, speed and skill that alter as you progress. The 4,000 real player names make up almost 80 international sides and over 180 club sides.