The player who revolutionized the sport of golf returns to the PlayStation in Tiger Woods PGA Tour 2000. This sequel to Tiger Woods'99 has been designed from the ground up for fun and easy accessibility. Finding the green is a breeze with an innovative swing design: pressing the X button or deftly manipulating the analog joystick simulates your swing. Only have time for a quick round of golf? An entire 18-hole course can be enjoyed in only 30 minutes. In addition to Tiger Woods, an enlarged roster of licensed PGA tour pros like Mark O'Meara and Davis Love III are here to choose from. Select from expanded modes of play including Practice, Tournament, Skins, Fourball, Foursomes, and Shootout Mode. Compete on many different, lushly rendered, real life golf courses (including Las Colinas, Poppy Hills, and The Badlands) and listen to helpful and often humorous comments from Tiger himself. You also get updated graphics that display wind direction and show you how the ball lies. Whether you're a big time golf fan or a com
Kaseki no Uta is an adult romance adventure game released by âge on January 28, 2000.
God created man. And man created "dolls". But what is the difference between these "dolls" and us humans?
This is a rare and monstrous work that mixes several motifs often used as popular elements in recent years, and then weaves them into a science fiction story!
However, what is this inexpressible sadness that lingers deeply in the heart at the end...
Julius is an aspiring adventurer visiting port city of Genoa in Larentia region. The city is prospering and thus there is a constant shortage of manpower. Julius answers the call to make a name for himself over three years.
Aloha... Hawaii is under siege from terrorist fanatics. As Eagle One, command the searing action and fly 5 different attack aircraft, including the versatile Harrier Jumpjet, in 25 adrenaline-pumping missions. Turn'n burn, baby... it doesn't get much Harrier than this.
The sequel to Virtual Pro Wrestling 64, and released only in Japan. The title translates to Royal Road Succession; the name of the career mode in the game. The fifth wrestling game developed by AKI Corporation. Contained many improvements from previous titles that would be featured in AKI's final Nintendo 64 wrestling game WWF No Mercy. Some features, such as creating masks in edit mode and the MMA style grappling system, would not be carried over to WWF No Mercy.
Virtual Pro Wrestling 2 carries the All Japan Pro Wrestling license, and features 21 wrestlers from their promotion. The rest of the characters included in the game are based on other real promotions and wrestlers, but due to copyright have fake names and appearances. This is common among other Japanese wrestling games. You can identify who the other wrestler's are by their unique moves and taunts, and the edit mode contains each piece of ring attire you would need to recreate their actual likeness.
In total, there are 98 wrestlers in the game, 23 of wh
Koneko mo Issho is a Video Game developed by Bomber Express and published by Sony Computer Entertainment Inc. It was released on January 27, 2000 for the PlayStation, and is the second game in the Doko Demo Issyo Series.
An expansion of the previous game aimed at a younger audience, it features Toro Inoue as a kitten and serves as a prequel of Doko Demo Issyo. It is an add-on disc, meaning save data for Doko Demo Issyo is required on the PlayStation in order to play it.
Puzzle Game Collection Complete the picture will fill the number of vertical and horizontal mass based poker [first whenever visiting ?second puzzle. All 200 questions were prepared and recorded four different sizes small and large problems, and enjoy plenty of beginner to expert. Once you stop and start, features a simple rule profound they are also equipped with safety rules for beginners mode of explanation.
A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases.
Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.
Cho-Nazo-Oh is another quiz game and is the sequel to Nazo-Oh, this time the player takes the role of a young boy that lives in the future where a computer governs the land from a tower, the people of the land tried a lot of times to send people there to defeat the computer but noone that had entered the tower had exit alive... So the commander of the forces that are trying to destroy the computer got now only one assassin left, that is the player's character.
So now is the player's turn to enter inside and try to defeat all the dangers that will come across to reach the evil enemy and try to defeat it. All the trials are different quiz games in which the player has to answer well some questions to advance to the next level. This is the main game mode (sort of a story mode) that the game call terrorist mode. The difficulty of the game again is high since to pass some of the trials the player will have to answer in a right way a lot of questions.
During the game the player in the story mode goes around a maze and
Roommania #203 is a simulation game first released for Dreamcast in 2000 and later released on PlayStation 2 in 2002. It follows the life of Neji Taihei, a student living out a mediocre existence in Japan. The game is described as an 'intervention' simulator, where the player takes the role of God whose task is to make Neji's life more meaningful. The game's writer and composer Tomoko Sasaki cited an obsession with internet webcams as her inspiration for the game's story and mechanics. A sequel was released for the PS2 in 2003, New Roommania Porori Seishun.
beatmania completeMIX 2 is a rhythm game developed by Konami. It is the seventh game in the beatmania series and is part of the BEMANI franchise.
The game is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch.
Difficulty levels were rearranged on a scale from 1 to 9, which remains as the standard for the rest of the series. Many older songs have new ANOTHER difficulty charts, some have a rearranged charts for their ANOTHER charts, making use of the preexisting assets to make a new sounding song. The HARD version charts from 5thMIX became ANOTHER charts in this version.
The modifier CENTER PLAY has been added, making it possible to use the 2 player keys and 1 player turntable, for scratching with the left hand. HI-SPEED has been expanded with 2x-4x selection.
beatmania completeMIX 2 is a compilation
A release not seen in arcades, this Densha de Go! entry focuses on Meitetsu's railroad lines in Nagoya, including the series' only monorail.
You play as a train engineer which serve the Meitetsu Nagoya line in Japan. There are many kinds of trains that you can drive, from express trains to monorails. Some trains are locked until you finish a mission, for example you can only drive monorails until you've finished the commuter and express train missions. All of the game parts, except the menu and station names, are in Japanese.
In addition or the Meitetsu Nagoya Line, coverage includes Meitetsu Inuyama Line, Meitetsu Minomachi Line and Meitetsu Monkey Park Monorail Line. This was the first version to feature a monorail, and also featured a Meitetsu hybrid light rail route which ran both on regular train lines and as a sort of urban tram on special lanes in city streets. Part of the gameplay of this required the user to stop for regular traffic signals and avoid car traffic. This was the Densha de Go player's first