Post-apocalyptic story about two travelers who set out on a long journey in the wasteland, left by people after the global epidemic. The disaster destroyed much of the world's population, the infrastructure went wrong and the common life remained only in memories. The times when a human has adapted the environment for himself have end and now, in order to survive, he will have to adapt to changes. You will have to play the character whose path runs through the deserted towns and cities in Russia, fields and forests of a vast country and even a secret underground facility. Who are we, where are we from and where do we go – we will be lucky to know it only at the end!
This adventure story will let you explore in more detail a number of interesting locations of post apocalyptic Russia, filled with a variety of items and secrets. During the journey you will collect supplies, food, batteries and weapons, solve quests and move forward on the plot, which has several variation in the final, depending on your actions.
Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.
Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.
But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.
This video game is based on the cartoon television series Bucky O'Hare and the Toad Wars under license from Hasbro, Inc. While it is generally classified as a scrolling fighting game, utilizing a Final Fight-esque landscape, the player's character is also armed with a laser gun, adding in elements of a scrolling shooter. However, if the character is extremely close to an enemy, he will throw out his fists to attack - a precursor to the characters featured in Metal Slug, who use knives in close combat.
Much like the cartoon, Bucky O'Hare features colorful animation, and voice actors from the series were hired to participate in the game's cut scenes.
The player chooses from five protagonists: Bucky O'Hare, the heroic rabbit captain of the space ship Righteous Indignation; Jenny, an "Aldebaran cat" and telepath; Dead-Eye Duck, a four-armed mallard; Willy, a kid from earth that replaced their engineer, and Blinky, a one-eyed android. As in the television series, the characters must stop the Toad Empire from invading
Cataclysm: Dark Days Ahead (aka Cataclysm DDA or CataDDA) is an open source survival horror roguelike set in a post-apocalyptic and fictional New England.
Unlike most roguelikes, it has no goal: the player is free to explore the procedurally generated map, clear areas of monsters, work with NPCs, and build shelters and vehicles. The gameplay is mainly based on day-to-day survival, and the game tracks parameters like hunger, thirst, morale, illness and temperature which the player must manage to stay alive. Like most roguelikes Cataclysm: DDA follows turn based gameplay.
The world has support for seasons and dynamic weather conditions and the season lengths can be modified during world generation. A typical world has cities, towns, rivers, forests, bridges and other landmarks. Cities and towns generally have all the common establishments generally found in real world such as houses, departmental stores, malls, parking lots, swimming pools, hospitals, malls, etc. Exotic locations such as Science Labs, Military inst
Superman is an action adventure game for the Atari 2600. It was one of the first single-player games for the system and one of the earliest licensed video games. Superman is one of the first to utilize multiple screens as playing areas.
Stikbold! is a single and local multiplayer dodgeball game heavily inspired by the 70's and its athletes. This is a salute to the heroic sportsmanship of the era, a time when tacky was cool and there was no such thing as bad style.
Follow the story of world famous Stikbold athletes Björn and Jerome, team up with a dodgeball buddy in co-op team battles or charge head first into a manic free-for-all battles with up to five others. Get beaten in the area? Get revenge from the outside with disgruntled swans, hungry whales and one very lethal minivan.
In Magic 2015, players are given the ability to create custom decks. As games are won and experience is earned, new cards of the player's choice are added to their collection. Players are also given the ability to open virtual booster packs to give more options when deck building, and the game gives assistance in creating decks.
Kinect Sports is a sports video game developed by Rare and published by Microsoft Game Studios for the Xbox 360. The game utilizes the Kinect motion-sensing peripheral.
The game is a collection of six sports simulations and eight mini-games, designed to demonstrate the motion-sensing capabilities of Kinect. The six sports included are: ten-pin bowling, boxing, track and field, table tennis, beach volleyball and association football ("soccer" in North America). Standing in front of the Kinect sensor, players compete by mimicking actions performed in real-life sports, such as throwing a javelin or kicking a football.
Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
Myst: Masterpiece Edition is as close to the 1993 experience of playing Myst as you can get. You will be able to interact with objects via click-and-drag, and move through the world via point-and-click navigation. This edition features improvements over the original 1993 release such as re-rendered imagery in 24-bit color, a remastered score, and enhanced sound effects. In the game, players travel via a special book to the island of Myst. There, players solve puzzles, and by doing so, travel to four other worlds, known as Ages, which reveal the backstory of the game's characters.
Inviting you to explore a vast deserted island, Myst slowly reveals a haunting storyline involving a series of books that unlock alternate planes of reality. With only your wits as your guide, you must decode the hidden clues placed throughout the game's gorgeous 3D environments. Through text, video clips and tricky puzzles, you'll discover a world so real, you will be certain that it truly exists.
The series is celebrating its 20th anniversary with a new game for the Nintendo 3DS. The title of the game is Bokujō Monogatari: Mitsu no Sato no Taisetsu na Tomodachi (Harvest Moon/Story of Seasons: Precious Friends From Three Villages).
The game will have at least three locales: Lulucoco Town, Tsuyukusa Village and Wes Town. The culture of each will be completely different. Lulucoco is an island settlement, Tsuyukusa is a Japanese village, and Wes Town is a western-style town.
The game will feature a protagonist - female or male - and the characters Noel, Miranda, Megan, and Frank from Wes Town.
Just Dance 2015 is the latest, most awesome-filled version of the world’s #1 dance game! With more than 50 million copies of Just Dance titles in homes around the world, our players are as important as ever, and the new features in Just Dance 2015 bring people together in more ways than ever before. For the first time ever, you too can be in the game. The all-new Community Remix feature puts players in the global spotlight by allowing them to become a Just Dance coach that players everywhere can dance along to. Just Dance 2015 also introduces Challenger mode where players will be able to compete against their past performances or challenge friends anywhere to beat their score, even if they can’t play at the same time. Plus, this year we’re bringing even more excitement to World Dance Floor, the online multiplayer mode.
Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue.
An official port was released for the Atari ST. An official port that bears the Atari logo was released by Superior Software for the BBC Micro and Acorn Electron in 1985, and another by Electric Dreams for the ZX Spectrum and Amstrad CPC in 1987. Versions for the Atari 2600
Open-world carjacking goes back to the '80s in this 8-BIT nostalgic throwback.
Run missions! Outrun the law! Rampage the city with weapons, power-ups and vehicles.
This send-up to '80s and '90s video games and pop-culture includes both a full Story Mode of open-world adventure as well as an Arcade Mode for quick pick-up-and-play action. If that's not enough, it also packs an interactive city full of shops, minigames, customizations, collectibles, special guest stars, and more.
The sixth installment in the Ace Combat series explores the Belkan War, a devastating conflict alluded to in Ace Combat 5. In the game's main story mode, the player takes control of a mercenary pilot, callsign "Cipher", taking part in the Belkan War by advancing through aerial combat, escort, assault, and defense missions. The story is told through the eyes of a reporter, 10 years after the conflict, uncovering secrets of the war by interviewing some of the pilots the player shoots down.
Dragon's Lair is a side-scrolling platform game based on the laserdisc game of the same name released for the Nintendo Entertainment System and developed by the MotiveTime group. Plotwise, the game is identical to the original.
The game is a side-scroller with the character walking slowly. Dirk can walk, crawl, or jump forward, and he has an array of weapons that he can discover and use to dispose of enemies. The controller layout is reversed from other mainstream NES titles, with Select functioning as the Pause-button while Start is used for the Candle object (which helps reveal hidden weapons). Also, B is used for jumping, and A for attacking (the input of the A & B buttons is almost always the opposite in similar NES games).
Two different versions were released later, first for the Famicom, with major improvements on playability and speed, and a second one for PAL regions, expanding upon the Famicom version with new enemies and cutscenes.
The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption.
Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage.
There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player cha
Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games.
In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.