Introducing the gnarliest bunch of games under the sun! Games invented on the beaches by sun-baked beach bums with a fondness for ripping, grinding, and shredding. With six radically thrilling events intended to bring you to the edge and blow your mind. And make adrenaline California's most plentiful natural resource.
Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.
Yo-kai Watch centers on a boy who gets a special watch that lets him befriend and help mischievous Yo-kai and later summon them to fight other Yo-kai. Players can overcome challenges and help various characters solve everyday problems with the help of Yo-kai friends. These eccentric Yo-kai resemble anything from inanimate objects to mythical creatures.
Paper Mario jumps out of a book and into the bizarre adventures of Mario & Luigi, resulting in hilarious, and dangerous, hijinks! Become the superstar team of Mario, Luigi and Paper Mario to take on quests, take down enemies, and untangle these two unique universes in this playful new entry in the Mario & Luigi series.
In Anodyne, the character Young wakes up in a mysterious void filled with geometric white platforms, guided only by the voice of the mysterious character, Sage.
Take the role of Young as you explore and fight your way through over twenty nature, urban and abstract themed areas in the human Young's subconscious, ranging from diverse, monster and trap filled dungeons, to passive and friendly pastoral landscapes.
Anodyne's aesthetics are presented with a 16-bit-era visual style and a moody, dream-like soundtrack. Are you ready for a nostalgic adventure in the land of classic pixelated action-RPGs? Are you up for some deep and moving storytelling? All this and more awaits you in Anodyne.
Stasis is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. Stasis intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the gritty atmosphere.
In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to new physical and emotional limits and unravel the mysteries around him.
John is in tremendous pain, his wife and daughter are missing, and time is running out as the Groomlake plunges further into the swirling blue methane clouds of Neptune.
Are you ready to earn your wings at the most exclusive flight school in the world? Then report immediately to the secret Pilotwings Flight Club, where your training begins! You'll see the ground twist beneath you as you jump from your plane and attempt a precision skydive (don't forget to pull your rip cord!). You'll relive the early days of flying as you bring your biplane in for a pin-point landing. After you master the basics, you'll be called on to test an experimental rocket pack, soar in a hang glider, and pilot an advanced attack helicopter in a hazardous rescure mission.
The realism is incredible as the Super NES takes you airborne with multi-dimensional graphics, endless skylines and the freedom to fly wherever you like. Do you have what it takes to earn your wings? Then get going! You're late for your first class!
FM 2014 features a rehauled transfer module in which opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. Additional, a host of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he has just been bought from and the option to offer a combination of money and loan players, as well as new contract clauses such as a sub bench appearance fee. Beyond this, the old ‘turn-based’ system of transfer negotiations can now be accomplished two ways, the tried and tested system and a new ‘live’ system, similar to that used in Football Manager’s contract negotiations.
In Guild Wars Nightfall, the third campaign in the award-winning Guild Wars universe, you will never face danger alone. Not only can you group with any of millions of players worldwide, but now, for the first time ever, you'll be able to band together with customizable Heroes that will not only fight by your side, but level up with your character and follow your orders as you fight to hold back the night.
N++ is a fast-paced, action-packed platformer set in the distant future. You play as a ninja, darting through obstacles, narrowly evading a slew of inadvertently homicidal enemy robots and collecting gold in a minimalist, sci-fi world. N++ is all about smooth physics, deftly controlling the speed and inertia of the character, and the awesome feeling of fluidly moving through each level.
Alakazam! Here's classic Disney fun with your favorites, Mickey Mouse and Donald Duck! Transported into a world of wonder, Mickey and Donald must perform amazing feats of magic to defeat a crafty Sorcerer and find their way back home!
Neverwinter Nights: Shadows of Undrentide offers role playing fans even more D&D features than the ground breaking original.
Additions include new skills, including Tumble and Appraise; new feats, such as Divine Might, Extra Music and Bullheaded; new weapons, such as Holy Water Flasks
and Choking Powder; new prestige classes, like Harper Scout; new monsters from the D&D universe, including Medusa, Cockatrice, Sphinx, and Female Fire Giant;
and dozens of new spells.
In addition, the expansion pack equips amateur module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software
included with the full game that allows players to create their own universes, quests and storylines.
The toolset will be augmented with all new tile sets for creation of new environments as well as new "Wizards" or automated guides, to help gamers build and play adventures of their own creation.
Captain America and the Avengers is an arcade game released by Data East in 1991. It features the Marvel Comics characters The Avengers in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull.
Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short, is a platform video game released by Accolade in the early 1990s. It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders. The game received a sequel, Bubsy 2, in 1994.
Ignition is an action packed racing game viewed from above and slightly behind the player. The cars on offer range from police car and VW Beetle to school bus and truck, each of which has its own strengths and weaknesses - trying to win with the bus, which involves blocking everyone behind the hideously slow vehicle for 3 laps, is perhaps the ultimate challenge.
Initially there are 5 tracks available, with practice and single race modes as well as full championship at 3 levels - winning each of the first 2 levels unlocks an extra track. They all have hazards running through them, and sections where you must make a split-second choice between the safer route and the risky but potentially rewarding one. Multiplayer can be done via network or by split-screen - in a break with convention the screen is split vertically rather than horizontally.
Alien Trilogy takes many elements from Alien film series, such as face huggers, chest bursters, dog aliens, adult aliens, and Queen aliens. The video game consists of 30 levels and 3 Queen alien bosses. This video game is single player only and has several weapons to choose from.
Adventure Island II is a side-scrolling platform game developed by Now Production and published by Hudson Soft that was released for the Nintendo Entertainment System in 1991. It is the sequel to Adventure Island and the second game in the series for the NES. While the first game was an adaptation of Westone's Wonder Boy arcade game, Adventure Island II is an entirely original work, as were all the subsequent Adventure Island games.
Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret and use your fighting talents and high-wire graffiti to expose the city's leader as a corrupt tyrant. As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You have to "Get IN, Get UP and Get OUT".
Combat: master a unique fighting technique and use improvised weapons
Graffiti: create tags in pressure situations, using multiple skills and styles
Intuition: follow your sixth sense to find the best spots to tag
Sneak mode: infiltrate areas and avoid capture as you creep silently through the city
Navigation: utilize a unique guidance system to "get up" and tag
Mission: Code Name River Raid. Jet down the river. Break the enemy blockade and blast the bridges to halt enemy troop advances. Terrain: Code Name River of No Return. An ever-changing, ever-challenging waterway. Expect huge islands, narrow channels and treacherous bays crawling with enemy choppers, tankers and jets. Weaponry: Code Name StratoStrafer. Your B1 StratoWing Assault Jet has been retrofitted with sophisticated, rapid-fire guided missiles. Your craft is super-sensitive to the stick. Accelerate, slow or bank radically with only a touch. Tactics: Jet low to the river to avoid radar. Stop periodically at depots to refuel. A warning claxxon will alert you. Top speed! Best of luck!
Populous: The Beginning is a strategy and god-style video game. It is the third entry in the Populous video game series, developed by Bullfrog Productions in 1998. The PC version of the game was released November 30, 1998 and a PlayStation version was later developed and released on April 2, 1999.
Unlike earlier games in the series, which cast the player in the role of a god influencing loyal followers, The Beginning took a radical departure and placed the player in the role of a shaman, who directly leads her tribe against opponents. Throughout the twenty-five missions of the campaign, the player leads their tribe across a solar system, dominating enemy tribes and tapping new sources of magic, with the ultimate goal of the shaman attaining godhood herself.
Populous: The Beginning was the first entry in the series to use true 3D computer graphics; Bullfrog waited four years after Populous II: Trials of the Olympian Gods so that the graphics technology could catch up to their vision for a new and different game in