140 is an indie 2D rhythm puzzle-platformer. The game features high interactivity between the soundtrack and the environment around the player, and how the player must traverse this unwieldy environment.
Race like a champion in F1 2015 and get closer than ever before to the experience of racing in the world’s most glamorous, exciting and prestigious motorsport. F1 2015 puts you in the heart of the action with a stunning new game engine that recreates the blisteringly fast and highly responsive racing cars of Formula One and features all-new ‘broadcast presentation’ that immerses you in the unique race day atmosphere.
Compete as your favourite Formula One star in the new Championship Season and push yourself to the limit in the challenging Pro Season mode. Hone your skills in the new Online Practice Session, and then challenge your friends and racing rivals from across the world in Online Multiplayer.
FM 2014 features a rehauled transfer module in which opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. Additional, a host of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he has just been bought from and the option to offer a combination of money and loan players, as well as new contract clauses such as a sub bench appearance fee. Beyond this, the old ‘turn-based’ system of transfer negotiations can now be accomplished two ways, the tried and tested system and a new ‘live’ system, similar to that used in Football Manager’s contract negotiations.
Drakensang is a third-person party-based RPG based on the pen & paper role-play rules of The Dark Eye. Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system.
Drakensang builds on the pen & paper rules as applied in version 4.0. The developers have optimized the rulebook specially for the PC realization in order to make the game more accessible. But the essential qualities and the depth of the original rules have not been compromised.
Adventure is a video game for the Atari 2600 video game console, released in 1980. In the game, the player controls a square avatar whose quest is to hunt an open world environment for a magical chalice, returning it to the golden castle. The game world is populated by roaming enemies: dragons, which can eat the avatar; and a bat, which randomly steals and hides items around the game world.
Adventure was designed and programmed by Atari employee Warren Robinett, and published by Atari, Inc. At the time, Atari programmers were generally given full control on the creative direction and development cycle for their games, and this required them to plan for their next game as they neared completion of their current one to stay productive.
Robinett submitted the source code for Adventure to Atari management in June 1979 and soon left Atari. Atari released the game in early 1980.
Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave's layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for...
Don't be afraid to die! But also don't be afraid to live! Happy Spelunky-ing!
From the creator of The Binding of Isaac, Super Meat Boy and The End is Nigh comes... Mewgenics! A game where you hoard, breed, train and set cats out on epic adventures through a sprawling world of complete chaos.
Level up your team as you venture further and further from your home, collect unique items, defeat epic bosses, gain mutations and return home so you you can breed and further your bloodline, in this turn based legacy roguelike draft sim about cats!
Captain America and the Avengers is an arcade game released by Data East in 1991. It features the Marvel Comics characters The Avengers in a side-scrolling brawling and shooting adventure to defeat the evil Red Skull.
Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short, is a platform video game released by Accolade in the early 1990s. It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders. The game received a sequel, Bubsy 2, in 1994.
The roguelike games are back! Enter in this amazing adventure as an giant eyebrow boy or girl, your quest is defeat the Lord Dredmor and save the kingdom from the forces of dark! Each level is a floor randomly generate made of interconnected rooms, filled with monsters, traps, loot, and various objects. The game is based in turns and have a huge skill tree! u can combine 7 different skills to make your own combos and strategies, the resistance and damage systems are really great.
The quest system is a bit different than the other games, u can pray to (approximate) 3 shiny statues per floor and they will give u missions (like defeating a boss of the same level of the floor or searching for secret items) and when u finish a quest you will get an artifact (special item).
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come.
Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by DTP entertainment and in the United States by CDV Entertainment. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive.
The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Windows.
Bit.Trip Runner is the fastest, most exhilarating music/ rhythm-platformer to hit Steam! Race across the Moon, kicking down crystal walls and sliding under chomping moon-slugs! Bound through the Robotic Mines and face off against the MinerMech! Dash through the Big City on a quest to find friends and defeat the final boss together!
Ether One is a first person adventure that deals with the fragility of the human mind.
There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.
There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.
The choice is left to you. Welcome to Pinwheel.
The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting
Severance: Blade of Darkness follows the fate of four characters and their quest to defeat an evil Necromancer and retrieve a legendary sword. The player can choose between the characters, who are a Knight, a Barbarian, A Dwarf and a Ranger/ Amazon type female character. All characters have different starting areas but eventually end up in the same levels. Yet, the sequence of the stages can be chosen as a world map in between the stages prompts you to decide where you want to go next, maybe look for help at the Dwarven Mines or go face the Orcs at their dwelling.
Eye of the Beholder is an all 3-D, Legend Series computer role-playing adventure based on the popular Advanced Dungeons & Dragons 2nd Edition rules and on an original story created for this game . The action takes place in the sewers and catacombs beneath the City of Waterdeep located in TSR's Forgotten Realms game world.
Now there is The Adventures of Batman and Robin. "What's the difference?" you ask. Precisely,. Batman battles through the eight toughest levels of villainy to hit your TV screen. You'll be dazzled by the animation-style graphics. You'll be awed by great sound and a stirring musical score. You'll swear you were watching the hit animated seriesexcept for one tiny detail. YOU CONTROL THE ACTION!
Using a combination of brains and brawn, you decide the fate of Gotham City as you strategically lead Batman on his mission to eradicate violence and mayhem. Operating out of the top secret Batcave, you'll use smoke bombs, Batarangs, x-ray goggles and all the weapons your utility belt can hold as you swing across rooftops and dash through dark alleys, tracking down the elusive Catwoman. You'll try to put a stop to Two-Face as you race through the streets in the Batmobile. You'll enlist the aid of Robin to put The Penguin out of business. You can't relax though, because Scarecrow, The Joker, Poison Ivy, Clayface and their motl
Sonic Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is the fifth racing game in the Sonic the Hedgehog series, and the second entry the Sonic Riders trilogy. A port for the Xbox 360 was cancelled during development, while a sequel, Sonic Free Riders, was released exclusively for that system in 2010.
Gameplay in Zero Gravity is largely similar to its predecessor, with characters racing on different types of hovercraft called "Extreme Gear". In addition to the mechanics from the previous game, Zero Gravity adds a new gameplay system based around gravity that replaces the predecessor's "fuel" system. During the race, performing tricks and other actions will increase a character's Gravity Points, or GP. If players have accrued enough GP by the time they enter certain areas of the track, they will enter a Zero-Gravity Zone, where they can perform one of two maneuvers. A Gravity Dive will create a small black hole that points gravit
Rei Kurosawa suffers a strange dream each night, since she took a photo of her dead boyfriend in an abandoned old mansion.
Every night the dream will take her deeper and deeper in an old mansion, when she will have to find out what is going on.
Players will have to face off again Davy Jones, his Flying Dutchman crew and the villainous kraken in addition to the Chinese pirate Sao Feng, cannibals, other pirates, and the East India Trading Company.
Players must battle their way through the events of "Dead Man's Chest" and "At World's End" using a variety of sword and item attacks, in addition to a system called "Black Pearls", which only allows players to block for so long until the Black Pearls are drained and no longer able to block until it recharges. Each character has their own special attack, and other weapons, such as pistols and daggers, can be found for use in combat.
BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.