Players must play the role of a mother cat called Milky who lives in a dangerous metropolis full of dogs. The dogs want to kill Milky before she can rescue her son Michael who wandered out into the city on his own (and became lost). Players must catch the fish for temporary invincibility. However, the other enemies can still kill the mother cat like the fish merchant (who is the only humanoid bad guy in the game), the automobiles on the road, along with the manholes and the pylons. The city is divided into roads for automobile traffic and sidewalks for roaming pedestrian dogs in overalls. The fish merchants completely replace the dogs after the 30th level; causing the invincibility icon (fish) to become redundant.
Unlike the Teenage Mutant Ninja Turtles series of video games (especially the first NES release which would come out four years later in 1989), open manholes kill the player instead of helping her evade the roaming dogs. Sewer snakes also come out to kill the player with its poisonous venom. Triangle con
Route-16 Turbo is an improved version of Route-16 for the Famicom which was published on October 4, 1985 by Sunsoft only in Japan. Route-16 Turbo added multiple difficulty levels and improved graphics and music.
In Route-16 Turbo, players get behind the wheel of a car and drive around trying to collect valuable items lying around on the road while avoiding chase cars whose only purpose is to crash into the player's car.
In the game, the player's car drives around on a map that contains a bird's eye view of the 16 different routes (individual maze rooms) that can be entered. This overhead map screen shows which routes contain the items that have to be collected. Each item the player collects will increase their score. Collecting all the items in a level will allow the player to go on to the next round.
When the player enters a specific route, the game switches its view to a single screen maze. These mazes contain dead-ends, zig-zags, multiple exits, enemy obstacles, with also the the threat of the chase cars ente
Hyper Sports is the Famicom port of the arcade original. This port notably uses the international title as Konami's Olympic video game licensee was up a year after the Olympic Games Los Angeles 1984 happened.
This game lets players play the Japanese board game Shōgi. Shōgi is a game that is played in a similar way as chess. Players take turns moving their pieces in a strategic manner with the main goal of capturing their opponents pieces and putting their opponents king piece into checkmate. The game features several different game modes. These different game modes offer different opponent difficultly levels, timed games, and also some which let the computer player make the first move instead of the player.
A video game biased off of the board game Shogi (Japanese Chess). It was developed and published by SETA Corporation to be released August 10, 1985, exclusively in Japan for the Nintendo Entertainment System.
The game is named for Naito Kunio Kudan, a famous Shoji player from Japan. Born November 15, 1939, Naito has been a professional Shoji player since he was 18 years old. In addition to helping with this video game, Naito Kudan is a published author, having 13 books written about Shoji and running a column in the sports section of the newspaper. He is also a published singer but mostly does it as a hobby. In 2010 Naito was honored with the Order of the Rising Sun, twin Mitsuaki, the fifth highest honor a citizen can receive in Japan.
Honshogi: Naitou Kudan Shogi Hiden, follows the standard rules of Shoji (Japanese Chess). There is no ability to change the difficulty or handicap. Most of the screen is the Shoji board, but there is also a representation of the player and computer playing Shoji in a Japanese sett
Warpman is an Action game, developed and published by Namco, which was released in Japan in 1985.
The player takes control of a "Monster Fighter", who must shoot tongue-sticking aliens in the "Space World" without letting them touch him. When the Warp Zone in the centre of the screen flashes, it is possible for the Monster Fighter to warp to the "Maze World", where monters must be killed with time-delay bombs. The delay is controlled by how long the player holds the button down - but every time he kills one, his bombs will get stronger, making it easier for the Monster Fighter to blow himself up with his own bombs until he returns to Space World.
The original Famicom version of Track & Field is very different from the version released internationally. It has less events and is programmed to use special controllers in a way to simulate the arcade game.
The Japanese port of the Arcade game Spartan X, which was localized and Kung-Fu Master. Much like its Arcade counterpart, this version was later localized as Kung Fu, removing the movie license.
4-nin Uchi Mahjong is a Family Computer video game about mahjong. It was only released in Japan using the Japanese language and it was Nintendo's second mahjong game ever made.
F1 Race is a racing video game released in 1984 for the Family Computer in Japan. A version was released in 1990 for the Game Boy in Japan and in 1991 in Europe and North America, which included the Four Player Adapter for four player gameplay.
The game features racing in one of two Formula One cars around a variety of tracks near world capitals and landmarks. In the Family Computer version of the game, the cars come in three colors: red, light orange, and dark blue.
Gameplay is similar to that of Namco's Pole Position. Finishing in first, second, or third results in a podium finish; players must win on each track to advance to the next. Vehicles in the game have a generic two-speed manual transmission governing their speed (with a "LOW" setting and a "HI" setting). There are ten tracks in the race; the game repeats itself after the conclusion of the tenth circuit. Three difficult levels help beginners to adjust to the artificial intelligence on "skill level 1" while novices get some extra challenge on "skill leve
The Family Basic is a Basic interpreter for the Famicom that was only released in Japan. It included the Famicom Keyboard and a tape drive called the Famicom Data Recorder. Many versions were released following the first version which was released in June 1984. Version 3 included games that were based on previous Nintendo titles.
Donkey Kong Jr. + Jr. Sansuu Lesson is a game released for the Family Computer in Japan. It is a compilation of the games Donkey Kong Jr. and Donkey Kong Jr. Math. Despite being a compilation of two games, only parts of both are included. Combining half of the 1- and 2-Player game modes from Donkey Kong Jr. and the +-×÷ Exercise mode from Donkey Kong Jr. Math, the game can cater to classic arcade excitement and arithmetic lessons directed towards the younger set. No other gameplay mechanics or details seem to have changed.
A English learning game starring Popeye and friends, based on the Popeye arcade game.
Word Puzzle is a version of the classic word game Hangman, where you have to guess the word in the category by choosing letters with a limited number of attempts. In Word Puzzle A, you receive a clue in Japanese while Word Puzzle B offers no clues other than the category.
Word Catcher is a multiplayer challenge where Player I is Popeye and Player II is Bluto as both compete to catch the letters Olive Oyl throws in a certain order using the clues that appear.