Think of the poor children who have to inhabit a world where people explode from seeing skin.
The following is an excerpt from an op-ed titled "The Recent Rise of TO-Induced Explosions Shows We Need to Ban Handshakes" by Caroline Stuart in the New Terra Times:
"I don't enjoy saying, 'I told you so,' but ever since the Sensible Party refused to follow our advice, more and more people have been injured by that l*wd activity known as handshaking. Imagine: two people secretly meeting in an alley, away from our respectable surveillance cameras and the police, to engage in this egregious activity involving skin-to-skin contact. They must have revolting, despicable, and shameful thoughts!
"I once met a child who shook hands with an adult, and after that, she became a handshaking addict. She was only 38, poor girl. So much to live for, yet she must now spend the rest of her childhood and perhaps a bit of her adulthood in rehab. She told me, 'I can't stop shaking hands. It hurts too much if I don't.' I cry for her soul.
GuessTheMovie.Name is a daily puzzle game inspired by Wordle, Heardle & Framed.wtf.
Every day a new movie is selected and 6 screenshots from the movie are presented to you one at a time.
FrontWars.io is a large-scale, multiplayer real-time strategy game where players battle for global dominance on a single massive map. Start with a small territory and expand through conquest, diplomacy, and resource management. Construct cities, fortify your defenses, trade with allies, and unleash devastating bombs to tip the balance of power.
Victory requires more than brute force—tactical decision-making and cooperation are key to survival. Every match is a high-stakes struggle for control, where only the most strategic players will rise to claim the world as their own.
During the darkest days of the War of Independance, with British death squads marching up Pennsylvania Avenue, George Washington ventured into the catacombs deep beneath the White House and hid there his favourite salty snacks...
A free-to-play online block stacking RPG, featuring competitive play and innovative mechanics. Face off against friends or ranked opponents, and enjoy a variety of challenging game modes!
Paperdoll Psychology was a flash game hosted on the gURL.com between 1999 and 2001.
From the game's authors, Rebecca Odes and Esther Drill:
"If we weren't being judged by our bookcovers, the world would be a very different place. But we all know that if clothes don't make the girl, they at least make up a little bit of what people think about her. So we decided to take it one step further. Yeah, it's what's inside that counts, but what's inside tells you what to put on outside, anyway. You don't think you wear those clothes just because you LIKE them, do you? No, there are much deeper forces shaping your fashion persona. It's time you found out what they are.
Take a look at the options, and make your choice.
We'll tell you what we think your decision says about you. And be advised that although we have lots of experience being judgmental about people's fashion sense (and more experience with psychological analysis than we are comfortable discussing), we really have no idea what we are talking about!
So dress y
Tick-Tock, stop the clock. The Magician’s been murdered. With the help of his trusted familiar, Rabbit, use the magic pocketwatch to help catch the killer before time runs out.
Gerald, the mighty Boss, once terrorized heroes across the entire kingdom… until the day he faced a dreadful CEO. After receiving cruel feedback in the middle of battle, Gerald was thrown into a cursed loop, doomed to fight over and over again in search of the perfect battle.
A fast-paced platformer shooter, but with a twist: You’ve got a time-loop gun. Fire a bullet. Die. Respawn. That same bullet now travels through time, appearing in your next life exactly when and where it was first shot.