With a loud "click," the door closes behind you. Finally! You are locked inside an antebellum Southern mansion, alone, wearing only a chicken costume. You've fantasized about this moment for years.
Sugarlawn is a timed treasure hunt game where the goal is to collect as much cash as possible via the valuables you pick up.
Years of unresolved debts have led to your arrest. You are on your way to the Crevice, where you will do good, honest work to pay back the people and institutions you owe. Before that, however, you must register, and then you must ride in an elevator for an unusually long time.
An interactive fiction game in which you are tasked by Granny to go find mushrooms for today's soup. Explore the surrounding land and reach the endings!
The Networked Empathy Bank (tm) is a space where they upload and de-fragment the world's jumbled consciousness. Remna-Bot-2k finds and collates remnants and fragments of memory from across TNEBs archive zones, recreating person specific empathy archives. Its subject today is AG1970TQQ+. What does AG1970TQQ+ have to say about the different spaces and communities they occupy in their life and why are other Remna-bots trying to subvert this project?