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New Web Browser Games - Page 372

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  • iSketch

    1999

    iSketch

    1999

    Quiz/Trivia
    Web browser
    iSketch is a game where you draw a given word while the rest of the users in your room score points by guessing it. Be creative and don't use letters! iSketch is also useful to learn different languages as people from all over the world play it 24/7
  • Pico's School

    1999

    Pico's School

    1999

    Point-and-click Shooter Adventure
    Web browser
    Pico's School is a flash game by Tom Fulp made for the website Newgrounds, about a young boy in the midst of a school shooting.
  • Desktop Destroy 2

    1999

    Desktop Destroy 2

    1999

    Shooter
    Web browser
    Desktop Destroy II: Chicken Carnage allows the player to destroy his desktop and shoot chickens at the same time. The game takes place on the player's desktop, where he can place chickens. Shooting the chickens in creative ways earns the player points. More creative deaths (such as covering them in blood first) earn more points. The game features various weapons such as a shot gun, rocket launcher, flame thrower and canon ball with which chickens can be killed. Weapons will leave bullet holes and blood splatters on your desktop until the game is quit. The goal is to score as much points within the time limit.
  • SpongeBob SquarePants in Jellyfishin'

    1999

    SpongeBob SquarePants in Jellyfishin'

    1999

    Arcade
    Web browser
    The first known video game to bear the SpongeBob SquarePants name, released sometime in early 1999 on the nick.com website. It's based off the "Jellyfishing" episode and has the spongy protagonist jump to catch jellyfish for a high score.
  • Paperdoll Psychology

    1999

    Paperdoll Psychology

    1999

    Point-and-click Indie
    Web browser
    Paperdoll Psychology was a flash game hosted on the gURL.com between 1999 and 2001. From the game's authors, Rebecca Odes and Esther Drill: "If we weren't being judged by our bookcovers, the world would be a very different place. But we all know that if clothes don't make the girl, they at least make up a little bit of what people think about her. So we decided to take it one step further. Yeah, it's what's inside that counts, but what's inside tells you what to put on outside, anyway. You don't think you wear those clothes just because you LIKE them, do you? No, there are much deeper forces shaping your fashion persona. It's time you found out what they are. Take a look at the options, and make your choice. We'll tell you what we think your decision says about you. And be advised that although we have lots of experience being judgmental about people's fashion sense (and more experience with psychological analysis than we are comfortable discussing), we really have no idea what we are talking about! So dress y
  • Othello! Japan

    1999

    Othello! Japan

    1999

    Card & Board Game
    Web browser
    Enjoy playing Othello against a computer.
  • B-Cubed

    1999

    B-Cubed

    1999

    Puzzle Tactical
    Web browser
    Slide the cube using the arrows on your keyboard. Your goal is to pass over every single square on your way to the final square.
  • Archmage: Reincarnation from Hell

    1998

    Archmage: Reincarnation from Hell

    1998

    Strategy
    Web browser
  • Crazy Taxi M-12

    1998

    Crazy Taxi M-12

    1998

    Web browser
    Try to clear the course as fast as you can! Drive the crazy taxi down the course and score points by crashing into the cars with the correct number on them. Each course will give you a number that determines which cars to hit. You can only score when you crash into a car that is a multiple of the given number. Each course looks for multiples of different numbers, so you’ll want to study up on your times tables!
  • Cheestrek

    1998

    Cheestrek

    1998

    Arcade
    Web browser
  • Utopia

    1998

    Utopia

    1998

    Strategy
    Web browser
    Utopia was a browser-based strategy game where each player manages a province within a kingdom, collaborating with other players to grow their territories and strengthen their kingdom. Players build and manage resources like food, housing, and military defenses on their land, and engage in real-time attacks and espionage against other provinces. The game emphasizes teamwork, strategic planning, and timing as players balance growth, defense, and warfare to lead their kingdom to dominance.
  • Mario's Memory Madness

    1998

    Mario's Memory Madness

    1998

    Web browser
    Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.
  • Wario's Whack Attack

    1998

    Wario's Whack Attack

    1998

    Arcade
    Web browser
    Wario's Whack Attack was a browser game that was available to play on Mario Party's official website. Along with Mario's Memory Madness and Donkey Konk, it is among the oldest Mario-related promotional games released by Nintendo.
  • Micky's adventure

    1998

    Micky's adventure

    1998

    Platform Puzzle Adventure
    Web browser
    Micky invites you to explore Alhomepage and all of the web. Will you reach the mysterious "reboot"?
  • Battlefield

    1997

    Battlefield

    1997

    Tactical
    Web browser
    Battlefield was an online multiplayer game where the player controlled a tank belonging to one of the four teams, moving around the map and firing at enemies. The game was partially turn-based: while the player gave their tanks commands in real-time, the tanks made their moves in turns. Tanks could also teleport to any spot on the map, lay down mines as traps for enemy tanks, and use a radar to detect hidden enemy mines and pickups. Fuel played the role of the tank's health, and it was consumed by moving, teleporting, shooting, using a radar, laying mines, or getting shot by enemies. Upon running out of fuel the tank was deactivated and the player had to wait to respawn. It could be replenished by collecting fuel canisters. Equipment could also be acquired; this included better weapons, protective shields, and a long-range radar. Other map features included obstacles which could be moved around by the tank, and ferries used for transport over water. The game was originally available on the game website Bonus.com,
  • Sonic's Bonus Game

    1997

    Sonic's Bonus Game

    1997

    Platform Arcade
    Web browser
    Web browser game based on the special stages of Sonic 3D Blast used for contests on the Sega website.
  • The Urinal Game

    1997

    The Urinal Game

    1997

    Puzzle Quiz/Trivia
    Web browser
    A browser-based quiz game where players must select the 'correct' urinal to use in a number of different scenarios.
  • Fat Boy Raids The Cookie Factory

    1997

    Fat Boy Raids The Cookie Factory

    1997

    Platform Arcade
    Web browser
    Fat Boy Raids The Cookie Factory is a retro-style game where players guide a cookie-craving character named Fat Boy through a series of challenging levels inside a cookie factory. The goal is to collect as many treats as possible while dodging factory guards and obstacles. With simple controls, the game combines arcade action with puzzle-solving.
  • Hattrick

    1997

    Hattrick

    1997

    Sport
    Web browser
    Hattrick is a football strategy game where players build and manage their team for the long term. Players can develop their team through training, manage their finances, find new players on the transfer market, or start their own youth team to foster their own talents. Players can compete against human managers in national leagues and cups, start in the lower divisions and try to climb their way up. They can also create private tournaments to play with friends.
  • Dragon Court

    1997

    Dragon Court

    1997

    Role-playing (RPG)
    Web browser
    Dragon Court was a fantasy-themed browser RPG in a medieval setting, which players navigated through simple text descriptions and visuals. The game distinguished itself by its turn-based combat and the imposed daily limit on turns. Adventures involved battling a variety of creatures, with each victory earning them resources and experience to bring them one step closer to reaching the dragon.
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