Originally released under the name 'Perker-spillet' in Denmark, 'Mujaffa-spillet' is a flash game developed by Danmark Radio, offering a satirical perspective on societal stereotypes. The game places players in the role of Mujaffa, an immigrant cruising through Copenhagen's streets in a stylish BMW to earn 'Street respect points.' The score builds through interactions with blondes, evading the police, and collecting items like gold chains and condoms.
In 2003, Norway's public broadcaster NRK adapted the game to fit the local context, changing the setting to Oslo. Despite initial controversy due to its challenging portrayal of societal taboos, the game continues to provoke discussions about societal preconceptions. While no longer officially available due to the discontinuation of Adobe Flash, 'Mujaffa-spillet' continues to resonate on various online platforms.
A spaceship has been marooned on an unknown planet. The player must create and program robots based on the Lego Mindstorms RCX kit in order to explore the planet and find a way off.
Here is the video game “Freeride Earth”! Released in 2000 on Windows, it's still available and playable with some tinkering. It's a sports game, set in a snowboarding / skiing theme.
In Kung-Fu Chess, either player could move any available piece at any given moment, though only one piece could be moved at a time. After a piece was moved, a predefined delay prevented it from moving again for a short period of time. This, plus piece movements not being instantaneous, meant that speed and timing were crucial aspects of the game, as any delay could determine whether a piece was captured or whether said piece dodged the opponent's pieces. In addition to this, the game's "real-time" aspect led to essential differences between Kung-Fu Chess and standard chess. For instance, checks and pins did not exist in the game, since players were not bound to one move at a time and thus could respond to threats with multiple piece movements. Checkmate and stalemate were similarly both impossible to achieve; as such, the game only ended when one's king was physically captured or if one's opponent resigned. In following with the martial arts theme, the game also featured a rating system categorized by belt colors.
Planetarion is a browser-based massively multiplayer online game created by Fifth Season AS in early 2000. The game places players in control of a planet, with the ability to mine its asteroids for resources, enabling them to construct a fleet of spaceships to attack other players' planets. Although its popularity has declined with the emergence of other similar games and the introduction of a pay-to-play model, which has since been changed to a freemium format, the game is currently still active, and as such is one of the oldest running internet games of its genre.
Sissyfight 2000 is a turn-based strategy online game developed by the Word online magazine staff, including executive producer Marisa Bowe, producer Naomi Clark, lead programmer Ranjit Bhatnagar, and art director Yoshi Sodeoka, with game designer Eric Zimmerman.
A 1999 Nick.com browser game where players control SpongeBob to hit and bounce a bubble ball to score points. Gameplay focuses on timing and simple arcade-style mechanics.
A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.