Grow is a Flash-based puzzle game created by On Nakayama. It features a simple click-button interface requiring the player to determine the correct combination of buttons to click to maximize visual reward and ultimately to achieve the good ending.
A collaboration between "Jez" and Zhu Zhiqiang, making a fuller beat-em-up based on Zhu's "Xiao Xiao" series of stick figure fight animations and games. It was the 5th and final playable entry in the series.
Park a Lot is a classic browser-based simulation game released in the early 2000s. The game challenges players to step into the role of a parking lot attendant, skillfully navigating vehicles to designated spots within tight time limits. Known for its simple yet addictive gameplay, 'Park a Lot' combines strategy and time management, making it a favorite among fans of casual gaming during the Flash era. Its charming retro design and increasing levels of difficulty provide players with an engaging experience that rewards precision and quick thinking.
This game functions as a simple game of pong with Goku and Captain Ginyu serving as the 2 paddles and a dragon ball serving as the ball. The first player to reach 10 points wins the game.
Xiao Xiao No. 6 is the sixth installment in the Flash series Xiao Xiao, but only the third game. Like all previous installments, it once again consists of spectacular fight scenes featuring a black stickman.
The initial part of Xiao Xiao No. 6 is a series of more or less non-interactive fight scenes, where the player must simply keep pressing Space to keep the animation going, with no penalty for delaying. In the next scene, the hero's opponent is locked in a jail cell and the player's goal is to click levers at the bottom to activate crushers in order to kill the prisoner; it's not that easy because the prisoner is smart enough to avoid descending crushers. In the final scene, the player must press Space rapidly to fill a power bar before the time limit, so that the protagonist can deal a single powerful, finishing blow to his opponent; in the case of failure the player can immediately try again.
It was a dark time forged in blood and steel. The people gathered in arenas to watch violent battles, where only real warriors were able to survive. Amid all this chaos, a story of valor and courage began. Titus, the great fighter, surprised the empire and managed to defeat all the gladiators to be released.
The game is a series of one on one gladiator fights with increasingly stronger opponents. Between each fight there is a text screen with a description of the next oponnent which also serves to advance the story. Winning each fight unlocks progress towards the next weapon, which can be equipped for the next fight. The player can move forward, backwards, raise the shield or attack, all in real time. The strategy is to know when to defend and when to attack.
You've arrived at LEGO Studios for an afternoon tour, but thins change when action star Johnny Thunder asks desperately for help with retrieving his lost hat, gun, and binoculars. Help him and you'll get hired on the spot, now working at the backlot as multiple film crews struggle to complete a day's work.
This early 3D Shockwave game features a blend of simple adventure puzzling and Havok physics-based platforming. Learn the studios front and back, solve problems for your co-workers, and get those promotions! It's a condensed LEGO Studios experience, starring you and Steven Spielberg.
An MMO browser chatroom, lasting from 2002 to 2007, with properties akin to Habbo Hotel. Though a majority of this title's purpose was for promotional reasons, the focus of the game was to socialize, mix music, and decorate various interiors.