Decision 3 is the 4th game of the Decision series.
Following their success in Decision 2 the survivor pushes on into yet another infested city. The city has been overrun by zombies in the south west and a powerful mutant faction in the north east.
And this time you are not alone, hire teammates to help you fight.
Decision 3 also introduces Inspectors, a group of NPCs who can be found throughout the city and once guided to shelter unlock more weapons, armor and abilities.
This game was created as a part of the "0 hour game jam", a game jam taking place over the end of Daylight Savings Time, between 2 AM and 2 AM.
Collect blue to increase score, green to get more lives, and avoid red or else you lose lives.
Im null is an experimental multiplayer game in which players explore wireframe environments. Im null received praise from critics for its experimental gameplay and themes of isolation and connection.
You are stuck in a strange house that is filled with dark secrets and obscure riddles. Try to find a way out of this weird, surreal place by exploring your surroundings as best as you can. Discover your destiny by melting the events of the past, present and future together.
A Trade in Faces is add-on for Fallen London, a browser-based choose-your-own-adventure game set in "Fallen London", an alternative Victorian London with gothic overtones. The Premium Story created for the seasonal event of Hallowmas in October, 2014.
Can be started from the "Life on Ladybones Road" storylet, the "Whispers from the Surface: The Great Game" opportunity card, or on the Fate page.
Michael Connolly's Crystal Control is the most intense multiplayer game Virtually Competent has to offer. Navigate a storm of bullets in this battle for control over the magic crystals! Make it crystal clear who the most skilled player is!
Pimpy Da Pimp just wants to pimp walk but annoying pedestrians block the sidewalk. Help him get these pedestrians out of his way in the brand new game, "Get the Fuck Out of My Way," starring Pimpy Da Pimp.
Have you ever been afraid to walk home alone late at night? Do you hold your keys between your fingers in pre-emptive self-defence? The fear shown in horror games and films isn't a unique horror — for many people, it is part of a daily lived reality. Many marginalized people live with a certain kind of fear in their every day lives. Whether this is a fear of getting home safely without being harassed or assaulted with hate speech, or a fear of being alone in their own apartment due to break ins, or even a fear of simply leaving the house.
Lights Out, Please combines retellings of traditional ghost stories and urban legends, alongside new, personal stories from a variety of international authors in order to tell others about the kinds of fears we live with. We tell our stories as a ghost story or urban legend to get people to believe us.
Headed by Kaitlin Tremblay, Lights Out, Please is a collaborative horror game made in Twine that features 13 interactive short stories written by a diverse group of marginal