A short, funny IF game made in Twine. You play a hot shot tech nerd gentrifying Brooklyn who must grovel in the face of a king rodent in order to get funding for their shitty Kickstarter project.
Embrace pack life as you assemble your pack, breed your wolves, hunt for food, gain and protect your territory. Battle other wolf packs and NPC creatures as you explore your world.
Develop your wolves into unique individuals and roleplay them with other members. The way you build your wolves' characters influence how they interact with the immersive world around them!
Take a shot. Answer honestly. Bare your soul. How well do you know the person sitting across from you, holding the bottle? Some secrets just aren't meant to be shared.
A short horror story.
I made this game in 2013 after I went to PAX East, where a dude I'd just met in person pissed all over my personal boundaries and slam dunked them into a trash can. I was angry and this helped me feel much better!
In Sculptorgeist, you are a poltergeist haunting a clay house. You can only effect the inanimate objects, not the easily frightened clay people that are trapped in the house.
A stormy game which can be played up to four players and which is only played by keyboard, starts with Keyboard Party game. Each player should pick a one of the color of blue, yellow, red and green in the game. Then, the thing what players should do is very easy; the color of each player pick will appear on a key on the board and when you see your color on a key, you should find that key on the keyboard and press it. If you press the button you get one point. At the end of the time, the one who has more score, wins the game.
A game I made with my dear friend Loren Hernandez for the Pulse-Pounding Heart-Stopping Game Jam. We call it a “physics-based dating sim.” It was important to me that we toss the idea of what’s typically considered a “dating sim” by the wayside; I didn’t want a lot of text with multiple endings and torrid affairs. I wanted to make something that accurately portrayed the feeling of dating— the frustration of trying to find someone who fits with you, the twitchy anticipation of trying to read social cues on a first date when you don’t even know what to look for, the process of finding out how you and your partner are both different people than you assumed. I hope that comes across.
This game is an allegorical confessional about disability - "zombie" being a metaphor for physical atrophy, and "ninja" referring to beloved hobbies and sports that you can no longer participate in, and able-bodied friends that you can no longer be in the company of.