Years of unresolved debts have led to your arrest. You are on your way to the Crevice, where you will do good, honest work to pay back the people and institutions you owe. Before that, however, you must register, and then you must ride in an elevator for an unusually long time.
An interactive fiction game in which you are tasked by Granny to go find mushrooms for today's soup. Explore the surrounding land and reach the endings!
A free browser-based escape game set inside an elementary school at night.
Solve a series of puzzles — including logic puzzles, observation challenges, and wordplay — to find a way out. The game is designed to recreate the sense of mystery and discovery found in real-life escape room experiences.
No game overs or dead ends — players can progress at their own pace. Hints are available on each page for those who get stuck.
Note: this game is available in Japanese only.
The Networked Empathy Bank (tm) is a space where they upload and de-fragment the world's jumbled consciousness. Remna-Bot-2k finds and collates remnants and fragments of memory from across TNEBs archive zones, recreating person specific empathy archives. Its subject today is AG1970TQQ+. What does AG1970TQQ+ have to say about the different spaces and communities they occupy in their life and why are other Remna-bots trying to subvert this project?