Iron Sea is a single player shooter game played from a first person perspective set during World War II. In the game the player will take command of a flagship and will refight the navel engagements of 1942, 1943 and 1944.
The game offers several historical navel battles to play through and can be played on three difficulty setting : easy, normal and hard. Gameplay includes firing the ships guns and torpedoes at enemy surface ships, submarines and planes
Part of the Simple 2000 series of games. Tamsoft delivers the tale of a Riho; a Bikini model who becomes a giant after being stung by some sort of alien jellyfish. You then are given the task of measuring her dimensions, chasing and then bringing her back down to size.
You take on the role of a Helicopter, Jet and Tank while Riho rampages around Japan causing destruction and mayhem. Gameplay varies from measuring Riho, chasing her down a highway and protecting her sleeping form from alien squids while flying over the ocean.
As this is a Simple 2000 game, Demolition Girl is short and simple. The controls for each vehicle are similar and the graphical style is more or less consistent with other Tamsoft titles in the Simple 2000 series.
Only Crescent Suzuki Racing: Superbikes and Super Sidecars puts you in control of dozens of the meanest superbikes and sidecars on the international circuit, including the GSX-R1000 of British Superbike rider John Reynolds and the fearsome Super sidecar of 2003 world champion Steve Webster. Chicanes, gravel traps and other hazards await you across many amazing race tracks and the ruthless skill of your computer opponents is sure to test your racing technique to the limit. An exciting two-player mode lets you and a friend go head-to-head on every circuit in the game, and even race superbikes and sidecars against each other in the ultimate grudge match!
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
Syphon Filter: The Omega Strain is a third-person shooter developed by Bend Studio and published by Sony Computer Entertainment. Released in May 2004 for the PlayStation 2, it is the fourth instalment in the Syphon Filter series. The game follows a global bioterrorism crisis, and players assume the role of a new recruit in Gabe Logan’s agency, tasked with stopping the spread of the deadly Omega Strain virus.
GetBackers Dakkanya: Urashinshiku Saikyou Battle is a role-playing video game was released for the PlayStation 2 on April 29, 2004 in Japan only, Developed by KCEJ and Published by Konami. It is the seventh and final game based on the manga and anime of same name.
Kaiketsu Zorori: Mezase! Itazura King is a Miscellaneous game based on the popular Japanese children's book character Kaiketsu Zorori, developed and published by Bandai. Released exclusively in Japan in 2004.
Using the EyeToy camera, you can put yourself in the game and appear alongside Zorori, Ishishi and friends. There are nine different types of mischief you can cause -- the ultimate objective is to outdo Zorori himself. There is also a party mode where up to four players compete consecutively to become the King of Pranks.
Xenosaga Freaks was only released in Japan and it contains 2 games, an Encyclopedia of terms used in Xenosaga Episode 1, and a demo for Xenosaga Episode 2.
The main game is XenoComi, an illustrated and voice acted text adventure. It has 6 scenarios to go through involving the main characters from Episode 1 and a 7th is unlocked when the other 6 have been played. It takes place at some point during Episode 1 and is much more light hearted. It focuses on the events caused by a rampaging cat-eared KOS-MOS and the event that led to the situation.
The other game is Kotoba no Puzzle: Xenopittan, a Xenosaga themed word puzzle game. Based off the game Kotoba no Puzzle: Mojipittan.
Dodgeball is a team dodgeball game. First team to get the other team out is the winner, be it through the one-shot system or a "life system" where the object is to lower the opposition's players health to zero. If both teams are still in by the end of the game, the team with the most players wins the game. If teams have an equal amount of players left then the team with the least damage taken wins. If equal damage has been taken by either team then the game ends in a tie.
The game is set in Tokyo in the year 2049 and revolves around three characters whose home has been destroyed. As seen on the game's front cover, this trio seems human; however, they are actually bio-engineered weapons developed by a company named A.R.M.A. called "mutanoids". A notable feature of Crimson Tears is that the levels are generated on the fly using templates, as opposed to predefined game worlds that are the same every time.
An action sandbox game by Sonic Team with emphasis on aerial combat and vertical movement. Do not confuse with the 2009 sidescrolling game based on the movie.
This is a DJ simulator. The game gives you two decks, mixer, sampler, effects unit and loops unit and lets you loose on 70 tunes from the likes of Masters at Work, Dimitri from Paris, Shapeshifters, DJ Gregory, Francios K.
This really isn't a game in the traditional sense as there are no highscores to beat. It's purely about being creative and creating a mix which your audience will enjoy.
Set in a modern town created in a virtual space in Japan in the near future, this is a simulation game that aims to liberate 100 people who have become immobile and to give happiness to all. The player acts as an officer in charge of managing the virtual space, and aims to normalize the people he or she contacts while observing the life of any "avatar" living there, to protect the avatar from frequent attacks by obstructionists, and to collect and redistribute the feelings of happiness and unhappiness that they emit, in order to achieve a certain level of happiness for all people. Avatar behavior changes in response to happiness and can be influenced by other avatars involved in life. That is, even with the same avatar, life can change depending on the degree of happiness of the other avatars that are actively acting or negatively distressed by the sense of well-being during observation, or are involved with or in contact with other avatars that were previously offline. The interaction between people is called "hum