Atelier Iris: Eternal Mana is a Turn-Based RPG and with alchemy gameplay and story components. It is the 6th core Atelier game and the first game in the Iris series, being the first Ateleir game to be released internationally.
The game follows the young alchemist Klein Kiesling, who is travelling to learn more about alchemy together with his friend, the Wood Mana, Popo. One day, he is saved from a monster by Lita Blanchimont, a young Galgazit, monster hunter. Lita eventually recruits him to become an Galgazit as well, and they start working together in the town of Kavoc. However, Klein is soon caught in many troubles, and eventually becomes involved in a quest of saving both the world and Lita.
Just as Kazuma, a former rising star in the Yakuza, emerges from prison after a murder cover-up, 10 billion yen vanishes from the Yakuza vault, forcing him once again into their brutal, lawless world. A mysterious young girl will lead Kazuma to the answers if he can keep her alive.
EyeToy: Play is a video game for the PlayStation 2, released in 2003. It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. It features twelve mini-games to choose from. This game, and all other EyeToy titles, are played by moving one's body. The motion is detected by the USB camera. The software recognizes pixel changes in the video image and compares the proximity of the change to other game objects to play the game. Users who get a high score get to take a photo to tease other players.
Tenkaichi 2 is a fighting game with more than 120 playable characters, the biggest amount ever featured in a Dragon Ball game. The main Dragon Adventure mode follows an epic story mode that covers the first Dragon Ball Z saga (Saiyan Saga) right up to the last Dragon Ball GT saga (Dragon Saga), including all of the major battles, making it one of the most comprehensive Dragon Ball Z games.
The sixth installment in the Ace Combat series explores the Belkan War, a devastating conflict alluded to in Ace Combat 5. In the game's main story mode, the player takes control of a mercenary pilot, callsign "Cipher", taking part in the Belkan War by advancing through aerial combat, escort, assault, and defense missions. The story is told through the eyes of a reporter, 10 years after the conflict, uncovering secrets of the war by interviewing some of the pilots the player shoots down.
.Hack//Infection is the first of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
Onimusha 2 is the second installment in the Onimusha series of video games released in May of 2002. The game retains the action elements from its predecessor such as the use of multiple special weapons that can be upgraded by defeating enemies. Apart from the main character, the game features four playable sub-characters, each of whom shares a part in the story. The player's actions determine which characters will decide to help Jubei in his quest. These characters were added by the Capcom staff to give a bigger depth to the game and expand the game's feeling of adventure.
.Hack//Quarantine is the fourth of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
This entry in Namco's popular Tales series takes place in a world where prophecies clue people in to future happenings. Tales of the Abyss boasts a revolutionary new free roaming battle system allowing players to move anywhere on the battlefield, a first in the Tales series which brings new depth to the intense, high-action battles that Tales games are knows for.
Grandia III is a role-playing video game developed by Game Arts and published by Square Enix for the PlayStation 2 console. Set in a fantasy world where technology has allowed man to fly in magic-powered aircraft, a boy named Yuki is determined to become a great pilot like his idol, the Sky Captain Schmidt. When he and his mother encounter a girl named Alfina who has the ability to communicate with the spiritual guardians of the world, they become involved in the plot to discover the secrets of the world's past and face an evil rogue guardian named Xorn.
The year is 44 B.C. The grandeur of the Republic of Rome has been tarnished by political corruption and society has been overrun by unruliness and violence. Julius Caesar advocates for drastic reform but he is met with opposition and murdered.
The horrific news finds its way to the ears of one soldier, Agrippa, whose father is accused of the murder. Unfortunately, time is running out for Agrippa as his father
is to be publicly executed by the winner of the next gladiatorial event. Venture throughout ancient Rome with the help of Agrippas best friend, Octavius, and a female gladiator named switch between Agrippa and Octavius, each of whom have their own area of expertise, to rescue Agrippas father and uncover the switch
between Agrippa and Octavius, each of truth.
Originally released only in Japan on December 26, 2002, Kingdom Hearts Final Mix has several events and a number of gameplay tweaks that are not in previous releases. Spoken dialogue is in English, with Japanese subtitles. New scenes, clarifying certain plot points, such as Riku's journey and foreshadowing of Kingdom Hearts II, were included, but no new dialogue was recorded. A gameplay option allows the player to skip cutscenes after seeing them once. The optional bosses first included in the English version were introduced to Japanese players for the first time, along with a new fight against "Unknown Man," in an attempt to raise interest for the sequel.
Downhill Domination is a video game based on a fictional racing event with fictional racers mixed with a few unlockable professional racers. The game was released exclusively for the PlayStation 2.
Downhill Domination includes a very different style of gameplay that differs from standard bike racing games by having the character riding downhill almost exclusively (hence the name), due to the incline of the tracks.
Xenosaga: Episode I - Der Wille zur Macht, the first chapter of a trilogy, is a Japanese-style sci-fi role-playing game, sharing many common themes and gameplay elements with Xenogears.
The battle system is not unlike the one used in Xenogears (combo attacks, AP and EP gauges, etc.), but random encounters are eliminated. Instead, the enemies are now visible and battles can be avoided. During combat the few upcoming ally and enemy turns are shown onscreen, allowing the player to make strategic decisions based on who will act next. A rolling slot moves with each turn as well, conferring a bonus such as added damage or bonus XP for any action on that turn. If the enemy would be in position to take an advantage then the player can expend a character's "boost" gauge to cut in and act next, although enemies can boost as well, and enemy boosts always over-ride player boosts.
Each character has a unique tree of Ether spells they can learn by spending Ether points earned in battle, with lower spells requiring spells above
The sequel to Zone of the Enders is based around mecha combat with the player once again controlling the "Orbital Frame" Jehuty. Unlike its prequel, the game is now centered on action elements with the player not needing to protect civilians in need and instead Jehuty contains more weaponry than in the previous game.
The plot is set two years after the events from Zone of the Enders and focuses on Dingo Egret, a former member from Mars' military organization BAHRAM whose leader Ridley "Nohman" Hardiman wants back with him. Nohman shoots Dingo following his rejection but the agent Ken Marinaris saves Dingo by connecting his body to Jehuty and forces to work in order to defeat BAHRAM. The game had a new director, Shuyo Murata, who producer Hideo Kojima appointed in order to provide a different experience. The team worked to cover the criticism the original Zone of the Enders received resulted in The 2nd Runner having more action elements.
The game received generally favorable critical response due to the improvemen
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
"The ultimate ninja battle returns!
Battle the best in the land with intense, anime-style head-to-head ninja fighting with over 30 playable characters and 16 unique stages. Choose from more than 60 exciting missions, test your skills with challenging mini-games or play through the anime storyline - and even unlock an original story - in the all-new mode, Ultimate Road. Earn money and points to unlock tons of bonus content as you unleash your chakra and ascend the ranks on your way to becoming the greatest ninja of all!"
Tourist Trophy: The Real Riding Simulator is a 2006 motorcycle racing video game. It was designed by Polyphony Digital, the same team behind the popular Gran Turismo auto racing series. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is heavily used in Tourist Trophy.
Tourist Trophy was first released in China on January 26, 2006, then in Japan on February 2, 2006. The NTSC edition was officially released on April 4, 2006 with seven extra motorcycles, new riding gear, seven bonus background music tracks, enhanced visual effects, an exclusive "Semi-Pro Mode" and bike profiles. The PAL edition was launched on June 1, 2006 in Australia, and in Europe the next day. The PAL version offers two additional motorcycles and five new BGM tracks from European artists Infadels, Vitalic and Hystereo.
Take control of a fully armed prototype mechanized robot and fight off enemies during a space colony hijack in Hideo Kojima's Zone of the Enders. In it, players become the character Leo Stenbuck, who sees the consequences of fighting first hand as he learns the true meaning of life and death. Combining state of the art PlayStation 2 graphics, tons of weapons, and an involving storyline, Zone of the Enders also provides a dynamically changing mission structure, a versus mode for two players, and a playable demo of Metal Gear Solid 2: Snake Eater in all first-run production copies.