Kita e. ~Diamond Dust~ is a visual novel developed by RED.
The story is about six different girls from different lifestyles living on Hokkaidō in Japan. They each live in a different city on the island. Each girl believes in a myth of snow turning into diamond dust, and if one makes a wish on the diamond dust, their wish is 100% guaranteed to come true. Another myth about diamond dust is that if a boy and girl meet under the dust, they're guaranteed happiness and marriage later in life. Each of the six girls have some stubborn moments and awkward stages in their lives, but looking into themselves and others will help them get back on their feet. When these six girls meet, their lives will change dramatically for the better as the snow begins to fall.
Kita e. ~Diamond Dust + Kiss is Beginning.~ is a visual novel developed by Hudson Soft & Red Entertainment Corporation, and a sequel to Kita e. ~Diamond Dust~.
An Atlus published PlayStation 2 exclusive RPG only released in Japan, the sequel to Wizardry: Tales of Forsaken Lands. The Holy King Ortrud, the ruler of Duhan, and the one who brought peace to the continent twenty-five years ago, is inviting adventurers from all over the world to his kingdom to solve the Kingdom of Duhan's latest, and its worst crisis, the appearance of the legendary witch Aurora and the demonic activities that come from Karman's Labyrinth.
An Idea Factory published late generation PlayStation 2 role playing game which was only ever released in Japan.
NUGA-CEL! is a light-hearted simulation RPG set in a fantasy version of modern-day Tokyo. The player, as the unseen Master, must assemble a team of female fighters, dress them up in super-powered cosplay outfits, and lead them into battle to unify all of Tokyo-23. The game is divided into days, during which the player can manage their territories and team members, shop for and create new outfits, and either enter a dungeon or attack a neighboring territories. The available territories are often dictated by the story progression, and there are also various scenarios centering on the different characters in the player's team.
The defining aspect of the game is its cosplay system. In-game battles are turn-based, up to 3-vs-3. Each character can be assigned an outfit, which each give them different skills and abilities, not to mention appearance. However, as characters take damage, so do their clothes, whi