.Hack//Mutation is the second of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
Valkyrie Profile 2: Silmeria is the second installment of the Valkyrie Profile series.
Taking place hundreds of years before the original game, the story revolves around two characters living the same body, named Silmeria and Alicia. Together, the two characters work to stop a catastrophe that could cause war between the people and the gods. The game received generally positive reviews, citing its similarity to the original Valkyrie Profile game and its beautiful graphics, but had a convoluted interface and a high degree of difficulty. The game went on to be re-released as a Square Enix "Ultimate Release".
Atelier Iris: Eternal Mana is a Turn-Based RPG and with alchemy gameplay and story components. It is the 6th core Atelier game and the first game in the Iris series, being the first Ateleir game to be released internationally.
The game follows the young alchemist Klein Kiesling, who is travelling to learn more about alchemy together with his friend, the Wood Mana, Popo. One day, he is saved from a monster by Lita Blanchimont, a young Galgazit, monster hunter. Lita eventually recruits him to become an Galgazit as well, and they start working together in the town of Kavoc. However, Klein is soon caught in many troubles, and eventually becomes involved in a quest of saving both the world and Lita.
Breath of Fire: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles.
The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows chara
.Hack//G.U. simulates a massively multiplayer online role-playing game; players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player char
This 3D board game consists of a series of duels, which are played with cards. The game has been split up in a Campaign Mode, in which you take on all levels of the Monster Coliseum on your own, a Free Battle Mode where you play skirmish matches against enemies defeated in the campaign, and a versus mode to take on a human opponent. Before starting, you have to choose a symbol, assign parameters to it (based on monster points, action points and power points) and buy a starter kit card deck.
In a typical campaign game, you start in the entrance hall, where you manage your cards and monsters. To duel, you choose one of the four areas with five levels each, and defeat the opponents. New monsters are acquired by winning the match. The turn-based duels are played as a card game. Both characters start with a deck of cards and a number of health points. When a health status reaches zero, the battle is over. You attack your opponent by summoning monsters and assigning abilities to them. Trick cards can be used to gain bot
Kuon is a horror game set in Heian period (12th century) in Japan. You control three protagonists in the game. The story revolves around a man named Doman, an exorcist who was summoned by one of the noblemen to investigate a cursed manor. His daughter Utsuki is out to search for him when he doesn't return, and her sister is charmed by demons inhabiting a mysterious castle, turning into a demon herself. A young girl named Sakuya, Doman's disciple, also ventures into the depths of the demonic world, to prove herself worthy of her master. Once the player completes Utsuki's and Sakuya's scenarios, they unlocks the third scenario where they experiences the story from the point of view of Doman himself.
The game is a mixture of third-person action and puzzle-solving. As in all survival horror games, your means of defense are limited and scarce. Unlike most games of the kind, physical attacks with weapons are not your only way to defend yourself against hordes of undead creatures. You can also learn and cast spells in th
Tom Clancy's Ghost Recon: Jungle Storm is an expansion of Tom Clancy's Ghost Recon released on the PlayStation 2. It contains the content of Tom Clancy's Ghost Recon: Island Thunder along with eight new single-player missions set in Colombia and additional multiplayer maps.
Street Fighter Alpha Anthology is a compilation that collects the Street Fighter Alpha series with a remixed version of the console-exclusive Street Fighter Alpha 2 Gold and Super Gem Fighter Mini Mix. The original Street Fighter Alpha, Alpha 2, Alpha 3 and Super Gem Fighter Mini Mix are ported from their original arcade releases, while Alpha 2 Gold is a remixed version that combines elements from the previous console version and the Japanese arcade release Street Fighter Zero 2 Alpha. Two secret games are also included in this compilation.
Echo Night: Beyond, known in Japan as Nebula: Echo Night is a survival horror adventure video game. The game tells a science fiction ghost story, set in the not-too-distant future. Players take the role of a newlywed, off for a honeymoon on the moon. The vessel crashes before reaching its lunar resort destination, however, separating the just-married couple and leaving the hero alone at an abandoned research base. Players explore the station from a first-person perspective, inside a spacesuit. In addition to the many spiritual anomalies that haunt the forgotten station, strange lunar lighting and relative weightlessness add to the atmosphere of the game's environments.
Tourist Trophy: The Real Riding Simulator is a 2006 motorcycle racing video game. It was designed by Polyphony Digital, the same team behind the popular Gran Turismo auto racing series. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is heavily used in Tourist Trophy.
Tourist Trophy was first released in China on January 26, 2006, then in Japan on February 2, 2006. The NTSC edition was officially released on April 4, 2006 with seven extra motorcycles, new riding gear, seven bonus background music tracks, enhanced visual effects, an exclusive "Semi-Pro Mode" and bike profiles. The PAL edition was launched on June 1, 2006 in Australia, and in Europe the next day. The PAL version offers two additional motorcycles and five new BGM tracks from European artists Infadels, Vitalic and Hystereo.
During the XGC (X-Genome Code) Incident one year ago, riots raged over the earth by beasts that did not show the XCG, and all over the country small earthquakes shook the land. The cause was unknown, but as the Crest Incident came to an end and the rioting and earthquakes subsided, people began to claim that all was due to the influence of the Stone Seal. Although the Stone Seal has been locked away, the rioting and earthquakes have returned. This time, the incidents are on a larger scale than those of a year ago. What could be behind it all?
Bloody Roar 4 is the last title in the series, and is once again a full-3D fighting game featuring the series' trademark transformation abilities. Unlike previous titles in the series, the beast gauge now acts as its own health bar; if a character's health gauge is depleted, they will automatically transform. The game features 18 playable fighters and a variety of game modes, including standard arcade, versus, time-attack, training, and survival modes. Of special mention is t
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases.
The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automat
Steambot Chronicles is a 2005 action-adventure role-playing game developed and published by Irem Software Engineering in Japan for the PlayStation 2. It was later published by Atlus in North America and 505 Games in PAL regions. The game features a sandbox-style of steam-powered, mech-based gameplay.
Battle the Decepticons through eight levels as one of three playable Autobots: Optimus Prime, Red Alert, and Hot Shot. Players can transform between robot and vehicle form during the action and collect dozens of Mini-Cons that can be equipped to upgrade their abilities.
Grandia III is a role-playing video game developed by Game Arts and published by Square Enix for the PlayStation 2 console. Set in a fantasy world where technology has allowed man to fly in magic-powered aircraft, a boy named Yuki is determined to become a great pilot like his idol, the Sky Captain Schmidt. When he and his mother encounter a girl named Alfina who has the ability to communicate with the spiritual guardians of the world, they become involved in the plot to discover the secrets of the world's past and face an evil rogue guardian named Xorn.
Shadow Hearts: From the New World is the third official game in the Shadow Hearts series.
The game series departs from Europe and centers on the "New World", the Americas. It is not directly related to the previous games in the series but it occurs in the same universe. The main characters' quest is to investigate mysterious "windows" from which vicious monsters pop out.
Gameplay follows that of its predecessors, using the Judgment Ring to decide most battle outcomes, as well as many other actions throughout the game. A new "Stock" system was made for this game which expands the combination attack system between party members from Shadow Hearts - Covenant and enables double attacks.
The "Stock" system works by filling up a character's stock gauge when he/she performs or receives an attack. A maximum of two stock gauge may be stored. Stock can then be utilized in many ways. For example, doing a Double attack (a character performs two action on the same turn) or starting a Combo consumes one Stock. A Double Combo