Enter the fantasy world populated by ferocious monsters, fire breathing DRAGON and a cunning DWARF. Find the magic scroll and solve the riddle that will unlock the passageway to the CATACOMBS.
You can choose to be a fighter or magician, choose your attributes of strength, wisdom, intelligence, constitution and charisma but do so wisely. As you enter the dungeons you may purchase equipment to assist - buy with care.
'Deflex', aka, Deflex V is a port of Jeff Minter's title for the VIC-20. This game was released on the same cassette along with another Minter title 'Rox' by publisher DK'Tronics.
One of the earliest titles developed by Jeff Minter, this pre-Llamasoft title was sold by dk'tronics along with the Deflex V in multi-game cassette's for the Vic-20. An enhanced version would later be release for the 8K VIC-20 as Rox III.
Super Alien is a single-screen action game. The player moves through the maze and can place traps on the floor. When a monster walks into it, it becomes trapped and the player can kill it by filling in the hole. Each defeated monster rewards points while touching them results in a life loss. The maze is shown from the usual top-down perspective, but the characters have a side-view.
VIC Scramble is another Scramble game for the VIC-20, but with some alterations that make it stand out. As usual, you fly with a ship through a system of caves, but this cave lacks the usual roof. You shoot or drop bombs at the usual missiles, saucers and fuel pods, but in this version, you don't shoot and bomb simultaneously. Bombs are released by pulling back on the joystick with the fire button pressed. Of course, this means that you can't go back and forth as usual, instead your ship is glued to the back of the screen. While the scrolling is forced, pushing forward makes it speed up, so that you can fly away from missiles and other threats. As you go deeper into the caves, the border colour changes.
Another VIC in the Wall is a simple Breakout variant. The player uses a paddle at the bottom of the screen to reflect a ball that bounces around the screen. The screen is constantly being filled with bricks and the idea is to destroy these by hitting them with the ball. If the ball goes past the paddle the player loses a life. He has three lives in total. The goal is simply to get as many points as possible. There is no end to it as new bricks are continuously added to the screen. The game is written in machine code and can be played with either keyboard or joystick.