Enigma is a 1998 Japanese video game for the Sony PlayStation. It was developed by Omega Force and published by Koei. It is a third person adventure title that includes elements from fighting games which draws influence from Resident Evil.
Flip, climb, hang, slide, blast, and fight through five multi-level 3D worlds. Rage up with unique rage meter. Powerful assault weapons. Vicious physical attack combos. Live or die by your state of rage.
The Mission', offers gamers the opportunity to play as some of the greatest footballers in the world. The aim of the game is to rescue a 'Geo Merlin' ball, which has been stolen by Ninjas who embody the forces of brutality and poor sportsmanship, to save the future of football in its purest form. Using a selected team of two footballers, the player must battle and puzzle his way through over 24 levels of action, dispensing with fire-spitting demons and innumerable Ninjas trained in the martial arts along the way. Contains a mix of elements from football, action and combat games.
A Japan-only Playstation game in which you play a little boy controlling a giant robot via remote control. Developed by Sandlot, who later developed the Earth Defense Force series, and had a direct sequel -- Remote Control Dandy SF -- on the PS2.
Part of the Asuka 120% franchise of fighting games, "Final" adds minor changes to the original game, adding a "down" gauge and a new cast of voice actors.
Buckle up! is a mission-based driving game for Playstation, features outlaws characters that have to complete different missions to advance in the game. During each mission they can change their car meanwhile they are trying to avoid the police cars that are after them.
In 1980, Nichibutsu released Crazy Climber, in which players control a man attempting to scale a series of buildings using only his hands and feet, while avoiding a series of falling objects, mostly thrown by the building's tenants. Crazy Climber 2000 takes the game play of the original and gives it a sweeping graphical makeover.
The object is again to scale buildings while avoiding the falling objects thrown at you by its tenants, as well as windows that close on your fingers. The buildings themselves are laid out differently In the first stages, for example, the buildings start out as square skyscrapers. Later levels, however, require you to scale round ones. As well as this, new threats are introduced, such as:
- Circling vultures that throw eggs at you.
- Gorillas reaching out to grab you on both sides of the building.
- Window cleaners that go from left to right, making you fall if you get in their way
- Boulders thrown from elevators
CC2000 also allows you to move from one face of the building to another.
Lethal Enforcers I & II contains the Konami coin-op shooters Lethal Enforcers & Lethal Enforcers II: Gunfighters both on one disc. The games both share a similar gameplay structure with digitized enemy targets "popping up" on screen and simply needing to be shot down before they take a shot at you.The original game places you as a 1990s police officer fighting bank robbers, Chinese Mafia and drug dealers while in the sequel you are now a Sheriff up against more bank robbers and wrong doing but now set in the Old West. Lethal Enforcers can be played with either a standard game pad or for more of an authentic arcade experience, the Konami Hyperblaster light gun.