Patience, cunning and a desire to be the best - the keys to becoming a master of chess. Sega Chess gives even the most seasoned player the game of a lifetime!
Just as you stole the enemy's secret weapon and started back, the enemy spotted you! Now you must fight your way back to safety. But be careful! You're in the line of fire.
Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-Man can earn bonus points by eating the ghosts when they are in this state. The maze is now shown in isometric perspective and is larger than the screen which will scroll to follow the action. To help get out of tight spots, Pac-Man can now jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid-air collision!
The Master System port of Tengen version of Ms. Pac-Man. The Master System version was released in December 1991, exclusive to the U.K. and Brazil (Tectoy). The colors are rather strange in this version, as are the graphics. The physics aren't as "arcade-accurate" as the previous ports were.
The Romans have kidnapped Getafix, who is the only one that can brew the magic potion the Gauls need to stand against the Romans. Asterix and Obelix embark on a journey to free him. You can play as either Asterix or Obelix which play slightly differently (Obelix is slower, but can manipulate objects, Asterix moves faster).
Monica at the Castle of the Dragon is a Sega Master System game released by Tec Toy in 1991, starring the character of comics, Monica. The game is an official graphical and textual reprogramming made by Tectoy in partnership with Maurício de Sousa Productions and authorized by Sega of the original game Wonder Boy in Monster Land. The game is a Platformer in which the player controls Mônica, armed with her stuffed rabbit, Samson. Monica has to go through twelve stages, each with monsters, items and its own scenarios.
World peace is at stake! Death Adder, a wicked giant, has stolen the nine crystals from the kingdom of Firewood and has hidden them in nine labyrinths that he has created. These nine magic crystals protected the people from evil – especially from Death Adder's grasp. But now that the crystals are lost, the world is defenseless!
Someone must put an end to the fiend's realm of darkness, death and destruction! Do you have what it takes to bring back peace and happiness? Trek through deep, dark forests and sail across vast, stormy seas. Chop down trees with your Battle Axe and move rocks with your magic spells to find secret caves. When you take on Death Adder's gruesome monsters, think only of winning – or else you won't find the nine crystals. And when you do, you'll find the Golden Axe – the only weapon that can crush Death Adder!
Shadow Dancer on the Master System retains a lot of the arcade game's content, but simplifies the graphics and sound to better suit the hardware. Stage layouts are slightly different, and the decision to use sprites similar in size to the arcade version means that fewer enemies can appear on screen at any one time. Sprite flicker is a common sight, and entire sections of stages are removed to save space. Unlike the arcade version, players cannot backtrack during either side-scrolling or boss sections, limiting player to a very small section of the screen during the boss fights.
The most striking omission in the Master System version of Shadow Dancer is the dog as an active character, but it is still available as a game mechanic. When a valid target is onscreen, the player must crouch. While crouched, the ninja magic icon will slowly transform into a a dog head. When the icon is completely full, it will move to the target enemy's location. Pressing attack will cause the dog to appear out of nowhere and attack the e
Ghouls 'n Ghosts, known as Daimakaimura is a side-scrolling platform game developed by Capcom, released as an arcade video game in 1988 and ported to home platforms. It is the sequel to Ghosts 'n Goblins.
The Meta-creature has returned to haunt the citizens of Balderia, who haven't yet recovered from their last encounter with the monster four years ago! Guide Admiral Mikan through the underwater dangers and into the enemy complex, and help him get rid of the monster for good!
The Cyber Shinobi is the SEGA Master System exclusive sequel to Shinobi. In some context the game has the subtitle Shinobi Part 2. It was the first Shinobi game to not have an Arcade counterpart.
Michael Jackson's Moonwalker involves the player controlling the pop star in a quest to save all the kids that have been kidnapped by Mr. Big.
The gameplay is focused on finding children, who are scattered throughout the levels, some behind objects such as doors.
The game's levels and music were borrowed from the 1988 Michael Jackson film "Moonwalker" (though many of the music tracks were taken from Jackson's Thriller album as well) and the player has the ability to destroy enemies by making them dance.