Penguin Land, known as Doki Doki Penguin Land Uchū Daibōken (どきどきペンギンランド宇宙大冒険? lit. "Thump Thump Penguin Land: Great Outer Space Adventure") in Japan, is a Sega Master System game and the second game in the Doki Doki Penguin Land series. In this game you play as a penguin going through a puzzle platformer stage and try to guide your egg around the polar bears, rocks and other hazards to the end of the stage. The game has a total of 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up RAM.
Basketball Nightmare is a basketball game where the player plays basketball against strange humanoid creatures on the court where the creature lives. The player must play and defeat each creature before moving onto a new place with a new harder opponent. The player starts of playing against Wolfs in the Forest and then, upon defeating that opponent, moves on to play Frogs at the Pond, One Eyed Aliens at the Waterfall, Vampires in the Skeleton Cave, Geishas in the Bamboo Forest, before finally playing against Samurais at the Shrine. If the player loses a match then that match can be replayed until won.
The player at the start of each match gets to pick how long the match duration is out of the options of 15, 30, or 45 minutes (not in real time) before being placed on the court. When on the court the player always plays towards the right of the court. First the player tries to get the ball from a throw by a well timed button press. When the player has the ball the player has the option to move, pass the ball, and
CAUTION: FOUR MEGA POWER! Not double, not triple, but FOUR times the playing power of a regular cartidge. You get the hottest space combat, the baddest explosions, and the coolest sounds ever! Journey to four different planets, each with stunning but deadly landscapes. There's so many awesome enemies, you won't have time to stargaze!
The time is the wild 1920's. The place is a great American city that has been taken over by rampant crime. The corruption is led by cruel and cunning gangsters who have let fear and destruction loose in the city. You are the only hope for law and order to return. As a member of the FBI, you wear the badge of the bravest. Your mission: rid the city of these thugs. Armed with your machine gun and plenty of courage, you're dedicated to making gangsters a thing of the past. But it won't be easy. The streets are riddles with gunfire, the local nightclubs are now criminal hang-outs, and the waterfront's docks are in the grip of the most menacing crime-lover, Big Boss. It's you or them - good luck, you'll need it!
Rescue Mission is a shooting game. Using the Light Phaser peripheral, the player is required to shoot waves of enemy soldiers to protect a medic on a rail cart who slowly moves around the level rescuing injured friendly soldiers.
The Flash is an action video game based on the DC Comics superhero of the same name. It was developed and manufactured by Sega and Probe Entertainment for the Sega Master System in 1993. The game's release followed approximately two years after the cancellation of The Flash TV series on CBS.
In September 1992, a port of Tintin on the Moon for the Sega Master System was set to release, however due to quality concerns relating to the port the game was delayed to a January 1993 release before being cancelled.
Shadow Dancer on the Master System retains a lot of the arcade game's content, but simplifies the graphics and sound to better suit the hardware. Stage layouts are slightly different, and the decision to use sprites similar in size to the arcade version means that fewer enemies can appear on screen at any one time. Sprite flicker is a common sight, and entire sections of stages are removed to save space. Unlike the arcade version, players cannot backtrack during either side-scrolling or boss sections, limiting player to a very small section of the screen during the boss fights.
The most striking omission in the Master System version of Shadow Dancer is the dog as an active character, but it is still available as a game mechanic. When a valid target is onscreen, the player must crouch. While crouched, the ninja magic icon will slowly transform into a a dog head. When the icon is completely full, it will move to the target enemy's location. Pressing attack will cause the dog to appear out of nowhere and attack the e