Tianping Line is a strategy RPG that blends event choices, character recruitment and growth, and auto-battles. Rule a fledgling nation, make decisions in domestic affairs and diplomacy, recruit unique characters, build your forces, expand your power, face crises, and shape the nation’s fate.
Sleepover is a cosmic horror visual-novel about the last two humans alive. After the entire population of Earth mysteriously vanishes, the sole survivor, Yuna, struggles to find meaning in an empty world. After a mysterious girl appears at her front door, the two begin their final night together.
Do you have what it takes to be the ultimate fingerer? Indulge in deep, dripping mystery, full of excitement with an explosive ending. Fingerbox is a kinetic puzzle game with a dark twist, wicked humor and white-knuckle writing. Explore a handmade world of fingers, boxes, and one highly sus old man.
A cozy, creepy, and finishable incremental game. Harvest blood, hatch larvae, mutate bugs into specialized organs, automate your flesh economy, and discover what the planet thinks of your invasion.
Pilot an immune-cell sentinel in a neon pixel-art horde-survival auto-shooter. Move manually, auto-fire evolving weapons, draft upgrades, equip symbiotes, and survive escalating pathogen swarms inside a collapsing biotech system.
Fast-paced multiplayer arena where snowballs turn into chaos.
Fight in intense up to 4v4 matches where every hit matters. Stun your enemies, knock them out, and fight to be the last team standing.
SwordsmanNightKing Series includes three games: a graphics-free audio game (gamepad/mouse); a sound-driven 2D audio game (mouse for single, mouse+keyboard for two); a non-combat 2D platformer (keyboard only). A bonus vertical platform demo (keyboard only) is included.
This isn't a casino. This is war! Command the crew, upgrade your deck and collect rule-bending Booty. Discover devastating combinations and destroy your enemies as you navigate a branching map full of encounters, islands and treasure.
Journey through the drawings, paintings and diary entries of one man's life in this narrative-fuelled platformer, rendered in the power of pencil! Drawn Before features challenging platforming in a wide variety of hand-drawn levels, where each area feels like a new, nostalgic discovery.
It’s intergalactic chaos right on your couch. Up to 8 players, a single keyboard, and an arena where your ships face off in an explosive ballet. Here, you don’t pilot: you shoot and hope that’s enough to stay alive. Spoiler: it won’t be enough.
Dream Domain is a retro inspired action adventure where you explore surreal, procedurally generated dream worlds in order to gain your freedom and unravel the game’s mysteries. Your adventure begins locked in a mysterious bedroom. The door will not budge. Trapped with little else but a bed, sleep holds the key to your salvation.
In your dreams you will collect items, traverse strange environments, solve puzzles, and defend yourself against horrific nightmares. Surface level dreams can be safe and comforting, but the deeper you travel into the dream world, the more dangerous and unstable they become. What’s the worst that can happen? When you get too frightened, you just wake up in your bedroom, right? Your dream world is personalized and procedurally generated with thousands of possible combinations, ensuring your experiences will be unique. If you conquer your dream world, a new one will be seamlessly generated, and your adventure will continue. You could stay in your dreams forever…
The horror game set in the 1970s takes players to an abandoned, futuristic laboratory. The story revolves around a biological experiment gone wrong, resulting in the lab's employees turning into mutant creatures. The goal is to get deep into the lab and obtain the mysterious sample. In the abandoned but living world of the lab, surprises await around every corner, as the retro style of the 70s meets futuristic sci-fi elements.
Fodders Grapple Gauntlet is a first-person parkour and grappling game focused on speed, precision, and movement mastery. Your goal is simple: reach the end of each level as fast as possible.
Using a responsive grapple hook as your primary movement tool, you’ll swing, launch, and chain momentum to navigate challenging obstacle courses. Levels are designed to reward skill, experimentation, and efficient routes.
The game features a retro-inspired visual style, with a dark background and brightly colored blocks that are easy to read at high speeds. Each block type behaves differently, requiring you to adapt your movement and plan your path carefully to achieve faster times.