America's Toughest 18 is a golf game that instead of offering several real courses, includes the hardest 18 holes on the continent (according to the developers, who included some background description and videos of each hole). Each number corresponds to the order in the real course. It has the usual modes, such as Strokeplay, Matchplay, Stableford, Tournament and Skins, two swing methods (hold, release, click and triple click) with three difficulty levels and the usual options such as fade or draw the ball. It is possible to edit and create new golfers, although options are limited to selecting one of six digitized animations, the shirt colour, swing method and difficulty and the starting tee.
Moscow Racer is a racing video game featuring driving in realistic streets of Moscow. The game includes a number of elements of a simulator (car cockpit view, detailed vehicles's specs, realistic streets).
Detective Barbie in The Mystery of the Carnival Caper is a game targeted at girls five and older, tasking them with finding Ken and charity money the night before a carnival is to open.
Project Offset was a first-person adventure roleplaying game set in an epic fantasy world. The player would choose from 5 different classes, which would change the story, and intertwine with one another.
Project Offset was one of the best looking games for its time. With features like Real-Time Ambient Occlusion, Real-Time Shadows, Cinematic Quality Motion Blur, Depth of Field, Specular Bloom, and Soft Particles, the Offset Engine had more special effects than most other engines currently on the market. The Self-Shadow Technique would later be used by Unreal Engine 3 and CryEngine 2.
Intel (having acquired Offset Software in 2008) canceled the game in mid-2010, stating that the reason was "recent changes in our product roadmap". Which was believed to be connected to the failure of Larrabee as a consumer product.
Huxley: The Dystopia was published by Webzen in Korea, and internatinally in 2010 after NHN USA stopped hosting its beta. It was developed by Webzen;s H-Studio.
Huxley was a MMO first-person shooter with a focus on cinematic action and multiplayer clan battles.
It was shutdown in 2010 after 7 months of open beta in Korea.
A Xbox 360 version was being planned in 2008 but was put on hiatus later on.
The game had 2 English closed beta tests though a partnership with NHN USA before separating with an announcement in 2010 that Webzen would take over the international publishing.
The game was shutdown/canceled on December 30th, 2010.
Mad Maze was a maze themed adventure game created in 1989 and only available through the Prodigy online service. It was one of the first online games to become successful enough to reach a sizable audience.
A re-release of the original Backyard Skateboarding (2004) that featured updated graphics and controls and additional power-ups, sponsors, and gear. It also featured an extra level.
In this Metroidvania game, players control an egg through a vast world, navigating many tricky platforming sections, defeating various bosses, finding upgrades to help them reach new locations, and collecting life-increasing hearts to survive exploring them.
Also included is a multiplayer 'Heist Mode' with gameplay very similar to capture-the-flag.
The second project from 38 Studios was a massively-multiplayer online game set in their Amalur universe, established in the singleplayer RPG Kingdoms of Amalur: Reckoning. After 38's collapse, it is unlikely to ever see release.