The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.
Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor… but is anything safe after the Fall?
Centuries ago, mankind and dragons battled, causing chaos. Eventually, the Order of the Flame formed, uniting humans and dragons as protectors of peace. Under their guidance, Drakan flourished in magic and harmony.
Drakan features a unique engine that seamlessly combines outdoor and indoor scenes. Play as Rynn, wielding swords and bows, or ride Arokh, using fiery breath as a weapon. Engage in battles against dragons, spiders, scavengers, and Wartocks.
King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.
Lead your Z: Steel Soldiers into the next century rebooted for the rocket fueled fans of the classic hard-core strategy game. In the bloody aftermath of ‘Z’ comes Z: Steel Soldiers. All your favourite strategies and gameplay from the classic version, with graphics that have powered into the 21st century, vivid 3D landscapes, and a state of the art engine that brings your game to life. Meet the new breed of robots, with a taste for war and a warped sense of humour. Z: Steel Soldiers.
The Yawhg is a one-to-four-player choose-your-own-adventure game that randomizes a unique story every time you play. The evil Yawhg is returning. How will the town's locals lead their lives in the meanwhile, and what will they do when the dreaded Yawhg finally arrives? The fate of a community hinges on the characters' actions, and the decisions of their players.
Survarium is a post apocalyptic Free to play FPS game, currently in steam early access. In its current state, Survarium offers three playable competitive gamemodes in a FPS style. With interesting map design, character progression and balanced pay to win methods, Survarium is proving to be a hit. The Survarium development team is also releasing an open world gamemode which just like Dayz, requires players to scavenge, loot and survive. This gamemode is currently in development, and not yet released. No release date has been issued.
Wing Commander: Prophecy, the fifth installment in the acclaimed space combat series, introduces a new generation of pilots in a post-war galaxy. Players assume the role of rookie Lance Casey aboard the TCS Midway, facing an unexpected alien threat foretold by ancient Kilrathi prophecy. Set against the backdrop of a fragile peace following the Border Worlds conflict, the game combines intense space combat with late 90s FMV storytelling. Pilots engage in dangerous missions, wielding an arsenal of advanced weaponry to defend the Confederation against a mysterious force that threatens the universe's existence.
Dungeons & Dragons: Dragonshard is a real-time strategy role-playing video game, developed for Microsoft Windows by Liquid Entertainment, and published by Atari in 2005. It takes place in Eberron, one of the official Dungeons & Dragons campaign settings. The game combines elements of traditional real-time strategy gameplay with role-playing elements such as hero units, and questing. Dragonshard includes two single-player campaigns, single-player skirmish maps, and multiplayer support. The single-player campaign follows the struggles of three competing factions to gain control of a magical artifact known as the Heart of Siberys.
Although Dragonshard was billed by Atari as "the first Dungeons & Dragons real-time strategy experience,"[2] Stronghold (1993) precedes it by over a decade.[3]
Set in the Mongol invasion of Japan, this expansion pack features additional content, missions and the new playable faction of the Mongols. Historically the Kublai Khan, leader of the Mongols met catastrophic weather on the journey to Japan and so the invasion plan was abandoned before it ever truly began. In this expansion however, the Creative Assembly have re-written this detail in the name of strategy-based gaming. In the Mongol Invasion the invaders successfully land on the shores of Chikuzen. As either the Mongols or the ruling Hojo clan of Japan it is up to you to take Japan in the name of the Khan or repel the invading force and secure your homeland’s freedom.
Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts.
In the fifth episode of Fears to Fathom you play as Sydney Harper, a 23-year-old working at a consulting firm plans a weekend getaway to a rental in Woodbury with her college friends. Little did they know what was about to unfold during their stay. Sydney survived as she made the right choices.
Rivals of Aether II is the sequel to the hit indie fighting game, Rivals of Aether. Play as both new and returning elemental fighters in the next generation of platform fighters.
A visually lifelike 1-6 player co-op survival horror made in Unreal Engine 5. Explore procedurally generated levels that host liminal environments, puzzles, and entities with new levels and content added regularly. You are at the mercy of what's lurking and must do whatever it takes to escape.
Experience the critically acclaimed and award-winning Portal reimagined with ray tracing in this free DLC for Portal owners. Start thinking with portals, with RTX on.
In the third episode of Fears to Fathom you play as Noah Baker, an 18 year old who got a small job offer to house-sit for the COO of a local media company for the weekend, he takes the offer as he had nothing interesting going on for that weekend. It wasn't long before he began experiencing something very unsettling about the place. Little did he know what was about to come.
The PC version of Final Fantasy VII is based on an unfinished build of the Japanese version, and therefore contains the same bugs. It featured a midi soundtrack and the FMV were in lower resolutions. This PC version would end up providing the source code for subsequent ports.
Experience the liminal world of the backrooms through a VHS camera, immersing into a mysterious story and wandering the dream-like structures... Might there be something following you?
The Complex: Found Footage is a walking simulator with the world being viewed through a VHS camera. Uncover a mystery that lies in the world of "The Complex", though it may leave more questions rather than answers...