A new era of world conflict. Go where most men don't dare and do what most men won't. Arrive by sea, air and land prepared for unconventional warfare, counter-guerilla tactics and clandestine operations in the most turbulent hot spots in the world. Push your stamina and strength beyond your physical and mental limits, ready to lay down your life in service of your country.
Jump is a mod for Quake II where instead of plain deathmatch and killing, the idea is to jump around various jump maps in the fastest possible time. There are all sorts of different jumps you need to pull off, from double and triple jumps to circle and ladder jumps. Quake II's equivalent of DeFRaG.
Rex was released on the Bandai CD in 2010 by Atari. The game is a port of a 2002 PC game made in Korea by KidnKid.com and published by Mindscape. The company went defunct in 2007 so Mindscape ported the game themselves, and Rex was going to be released on September 14th, 2009 alongside the launch of the Bandai CD. However, Mindscape games were not selling well, so Mindscape sold the rights of Rex to Atari. Atari finally published the game on November 9th, 2010. The game is a platforming game based off a Korean animated series called "White Heart Baekgu", which aired from October 6th, 2000 to January 12th, 2001.
It's love at first sight as brash transfer student Jouji Gouda sets out to win the heart of Akane Suzumiya in this comedic spin-off from Kimi ga Nozomu Eien.
Great Merchant is a 2D fantasy MMORPG set in East Asia. As the first online based economically driven game, this character building MMORPG is set in 16th century Asia around the countries of Joseon(Korea), Japan, China, and Taiwan.
Pac-Man is a ball with a mouth; Blip and Blop are balls with arms -- conventional arms of several varieties, in addition to more exotic heavy weaponry such as lasers and flamethrowers. Chekhov's law dictates that the gun in the first act must go off in the third, but these hardened spheres haven't got the patience for that, wading directly into a non-stop carnival of carnage, a shooting frenzy only occasionally interrupted with cut-scene dialogue and nods to what might otherwise be described as the run'n'jump platformer genre -- had they legs to run and jump with.
GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot).
Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.
A point-and-click game based on the Swedish children's program: Anki & Pytte. As the title of the game suggests, the game is about collecting bottlecaps by playing different minigames, with "kapsyljakt" meaning cap hunting.
This adventure game was inspired by the Jules Verne novel "20,000 Leagues Under the Sea".
The story begins aboard the USS Shark, a research submarine, exploring the depths of the Atlantic Ocean. The crew discovers a huge metallic object and argues whether to further examine it. During the debate, a young scientist, taking it upon himself to go without orders, steals a mini-sub and docks at the mysterious wreck. You play the scientist aboard what he learns to be Captain Nemo's vessel the "Nautilus". There are many rooms to explore and numerous puzzles to be solved in this 1st person point-and-click adventure game.
You are a new Special Forces Combat Medic and assigned to a Delta Forces unit. It is your job to save the lives of your fellow unit members during secret military operations in the Middle East.
245 million years of evolution collide when a starship crashes, releasing hoards of furious Jurassic beasts into the parks, sewers and streets. Eradicate the escaped carnivores or play the dinosaur and stomp, claw and bite your way to freedom.
Developed by Sunstorm Interactive, Carnivores: Cityscape offers up a furious first-person experience with a malevolent motive--the dinosaurs can now fight back, and for the first time, players can assume the role of their favorite carnivore.
Whether thrashing a subway or blasting through a pack of prehistoric flesh, Carnivores: Cityscape magnifies the on-screen mayhem with multiplayer functionality that supports cooperative play and head-to-head "Dinomatch."
The final rift was closed and the Hell War was over at last. The citizens of the Earth celebrated for the first time in almost six years. The forces of Hell had been beaten. Humanity had won. Now began the long process of burrying the dead and rebuilding, but the nations of Earth were united now, and they were willing to work together to usher in a golden age of peace.
However, all was not as well as it had seemed, for six months later, more Hellspawn began to appear and the air was once again heavy with cries of pain and screams of death. The war was not over yet, after all. You were stationed at the top secret military base when the source of the latest demonic invasion was pinpointed. Once again, the Marine Coprs was called upon to do battle with the damned. Your recon platoon was the first to go in.
The target location was a mining facility owned by the UAC. At least, officially, it was a mining facility, but upon investigation, it became clear that more had been going on here than mining. The place was aband
Tactical Ops: Assault on Terror is a first-person shooter video game developed in 2002 by Kamehan Studios and published by Infogrames as a MicroProse title. The game is a standalone retail version of a multiplayer modification of the same name published by Kamehan Studios in 1999 for the game Unreal Tournament. The game features match-based missions in which two teams, themed as Special Forces and terrorists, battle to complete mission objectives and kill their opponents. Upon release, Tactical Ops received mixed to average reviews, with critics faulting the game's similarities to the non-commercial version and lack of defining features compared to other multiplayer first-person shooters.