Team Hot Wheels: Moto X is an arcade racing game. The objective of the game is to score points in the race to unlock official Team Hot Wheels vehicles and car paint schemes. The points are earned for collecting pick-ups, smashing everything in the way, and winning the race. While racing a speed booster can be used. The player race against ghosts of the best times. The game features only one track, two camera views and allows to change the color of the driver and car parts. After scoring 100,000 points the player becomes a member of the Hot Wheels Team.
Team Hot Wheels: Baja is an arcade racing game. The objective of the game is to score points in the race to unlock official Team Hot Wheels vehicles and car paint schemes. The points are earned for collecting pick-ups, smashing everything in the way, and winning the race. While racing a speed booster can be used. The player race against ghosts of the best times. The game features only one track, two camera views and allows to change the color of the driver and car parts. After scoring 100,000 points the player becomes a member of the Hot Wheels Team.
Team Hot Wheels: Drift is an arcade racing game. The objective of the game is to score points in the race to unlock official Team Hot Wheels vehicles and car paint schemes. The points are earned for collecting pick-ups, smashing everything in the way, and winning the race. While racing a speed booster can be used. The player race against ghosts of the best times. The game features only one track, two camera views and allows to change the color of the driver and car parts. After scoring 100,000 points the player becomes a member of the Hot Wheels Team.
Join Milky the Bear as he sets out to run the best restaurant in town! Be it preparing Chinese food, bun, or taco, Milky is always striving to improve his cooking abilities to be the star chef - let's help him achieve his goals!
Hell Diary is a Yume Nikki fangame, following the adventures of Eun through the dream-world equivalent of Hell. There are no "effects" in Hell Diary, instead there are certain items that have various uses, as well as other characters that may join you along the way, companions have their own items to help you explore such as a Multitool.
Mega Man: Day in the Limelight 2 is the second game in a fangame trilogy based on the 8-bit series of games, and created by Riverroad.
Story-wise, Mega Man has either disappeared or become unable to beat Dr. Wily, and it's up to past Robot Masters to save the day.
While the basics function much the same way as traditional Mega Man games, each character has different attributes, from movement to attack patterns and even special abilities!
The idea was novel enough to warrant further sequels, improving on the formula. MMDL2 in particular allows you to play as the conquered Robot Masters in subsequent stages, among other secrets.
Humorous and deliberately bad simulation of the daily life of a cashier.
Scan them all! Monique: Passion Hôtesse de Caisse is a unique simulation that puts you, shower in hand, in various situations where speed and dexterity are essential to satisfy the customer and your boss!
Brutal Strife is a revamp of Strife's gameplay. It adds unique gibs for every enemy, particle effects, smoother weapons, weapons can use their alternative ammo with alt fire instead having to switch to a sister weapon, almost everything in the scenario is destructible (trees, bushes, tanks with experiments) and many other new things like a feature that allows you to take some characters as hostages, or use arrows to climb walls.
Project Brutality is back and it is bigger, better, and more badass than ever before. This is the highest quality expansion of content for Brutal Doom v20b that capitalizes on breaking new ground in terms of gameplay, features, weapons, enemies, balance, visuals, sound, and so much more. Now with Zandronum 3.0 support, multiplayer is a feature. Each weapon and monster was carefully chosen, edited, programmed, and animated to feel alive and fit perfectly and consistently into the lore and world of Brutal Doom. And the best part- YOU choose how you want to play. With a wide variety of options, presets, and game modes, Project Brutality has something to offer to any and all Brutal Doom fans out there. Refer to the detailed, new and improved, easy-to-follow PDF guide to setting up your Project Brutality experience! I plan on new content updates and add-ons releasing periodically so make sure you track this mod's page and follow it closely!
Extermination Day (formerly known as Hell on Earth Starter Pack) is a 35-level WIP megawad add-on for Brutal Doom, created by Marcos Abenante (Sergeant Mark IV) and initially released on December 31, 2015. It is intended to be loaded with Doom II or Freedoom, using the included version of GZDoom which is pre-configured for play.
The most recent version is a work in progress and is in a nearly finished state as of May 2020. The megawad remakes Doom 1 and Doom 2 level design in a Build engine style. The first two levels from Duke Nukem 3D are also remade as secret levels. Several maps that Abenante created earlier have been remade to flow with the megawad.
"Brutal Doom: Black Edition" is a dark, serious, realistic and meaningful vision of the original Brutal Doom.
The mod follows the serious, evil and creepy atmosphere of original Doom franchise: "Black Edition" combines large battles and speed of classic Doom with a meaningful realism, the dark and atmospheric aesthetic of Doom 3 and the dynamics of modern stuffs found in Doom 2016.
This mod is in it essence the excellent DOX PERSONALIZED ADDON / BRUTAL DOOM PLATINUM and a bunch of other mods compiled. I included others dox’s weapons, modified it to be more balanced for this mod, updated MUTATORS (XV117) which adds items to the game, added new enemies, weapons, armors, voxels, changed a lot of sprites, made a carry weight system (optional), made a realistic reloading system (optional). As it became more extensive than I could have initially imagined, I had to make it available here! Hope you enjoy!
One hour ago, a bomb exploded at the mayor's rally.
We have gathered intelligence that implicates the Clockmaker as the mastermind behind the attack. However, the Gambler was seen placing the bomb at the rally. We believe the Clockmaker does not personally know the Gambler.
There is a network of saboteurs disguised among groups of innocent citizens. Bomb instructions were passed between multiple pairs of saboteur acquaintances.
Review the security tapes from today to track the note and uncover the saboteurs.