Tower Ascent is a Virtual Reality climbing game, where the player is challenged to reach the top of each tower! Compete with other's time, or take your time finding just the right hand hold to reach the top. Master all the levels and reach the top as fast as you can!
The Deal unravels the story of Cyrus, Myrella, Jonathan and Donna, while they traverse through the colorful continent of Carca, in a 10+ hours enthralling adventure!
Hardnoid is a challenging Arkanoid, where our goal is to protect not only one but all the four sides of the playing field with the help of the teeth or/and the hands of our character, which depends on the difficulty level of the game.
Japanese megahit Dungeon Manager ZV now has a sequel! ZV2 offers a full graphical interface and more options to manage your zombies, monsters and traps. Think strategically to defend against invaders. Now with Steam Workshop you can design your dungeon and share it online.
Very detailed game about airport management and aviation in general, including Real World aircraft, procedures, IFR\VFR traffic, ATC, resources, upgrades and sounds! Enjoy the Ultimate Airport Management Experience!
Embark in an epic journey through a postapocalyptic world to defeat the insurrection of the clothes as the NakedMan, the bald hero humanity needs in times of need and censorship!
Cartesian is a unique puzzle-platformer with lasers as its core mechanic. Use lasers to reflect, push, destroy, and more as you search for your lost crew-mates. Dozens of interesting mechanics are introduced through over 70 varied levels.
"Adventures On The Polluted Islands – adventure game with elements of sandbox. You will play a small crab, armed with a boomerang. Help the survivors and go in search of salvation. Tasks, secrets, boss fights, easter eggs and much more are waiting for you!
The island, which is only inhabited by crabs, became a target for the storage of radioactive waste. The nature and the inhabitants of the island started to mutate. The only salvation is an escape. In the hope of finding a safe home, Crab hits the road. But whether on other islands safer? Whether radiation is the only danger?"
The Art of Fight is the fastest-paced multiplayer shooter in VR.
It uses a game-changing locomotion method that avoids motion sickness allowing unparalleled 4v4 competitive battles online or against configurable bots.
After a time of relative peace… and boredom... the heroic protectors once known as Sentinels have been called back into action! Use the unique skills of Sam, Kat, and Frank to lay waste to the seemingly endless horde. Deploy powerful automated towers, upgrade them to devastating Elite towers, and watch the mayhem. When that doesn’t quite cut it, rain down meteors and acid attacks with manually activated tactical weapons. And of course, because you love to get your hands dirty, you’ll be jumping into first person shooting mode, sniping and blasting your more dangerous foes.
Counterattack is a 7-map mini episode for Doom II. Each map was designed to be played from pistol-start; continuous play is fine but will make the play through much easier. This map set originally started out as a single map contribution to the Vinesauce map contest held in 2016 by Joel "Vargskelethor". The map in question (MAP02) was started on in early September, and finished on September 9th. Afterwards, I officially started the project on October 10th (shortly after finishing MAP04).
My goal with this project was to exercise with the Doom II texture assets, and to create some maps for practice. All maps use stock Doom II textures (aside from skies and minor extras). The maps are medium-to-large in size and have many different paths that you can take. Replayability was a design goal I tried to aim for. Difficulty is somewhat middling, but should ramp up a bit towards the end.
Also note that you shouldn't use jumping or crouching in these maps. It has been disabled in ZDoom, but some ports will still allow it.
Varth had the tagline "The Final Battle. Regain the planet VARTH!!" and was 30 stages of classic, vertically scrolling shooting with bullet-shielding pods and a self-charging bomb. Planet Varth wasn’t the final battle! Saber returns!
Robot shooting with the tagline "Ultimate combination of α and β". The player ship, Alpha (nicknamed Mobichan), would go on to appear in many Capcom titles, including Varth!
The railway line has carved its way through the Alpine landscape of western Austria for over a century, providing generations with a vital link from Innsbruck, through the mountains and into Germany's Garmisch-Partenkirchen.
New Historical Campaign
Hegemony III's first historical scenario follows the campaigns of “The Eagle King”, Pyrrhus of Epirus as he battles against Rome and Carthage to forge himself a new empire. The all-new scenario includes scripted battles, historical notes and more than two dozen new objectives.
Expanded Map
Expanded map adds the island of Sicily to the original sandbox with more than 20 new cities and a dozen new factions including Epirus, Syracuse, Mamertines and more.
New Invasion Sandbox Mode
Inspired by the Gallic and Epirote invasions of Italy, play the sandbox in a whole new way with a customized army and no starting cities. New objectives allow you to forge alliances and intimidate rivals as you march your army towards a new empire.
New Units
Wage war with powerful new units including Pyrrhus' War Elephants, Macedonian Phalangites, Thessalian Cavalry and more.
Expanded Naval Warfare
Expanded naval campaign with new ships, tactics and mechanics