Ultimate Soccer Manager or USM is an association football management video game serie for MS-DOS, Commodore Amiga and Windows 95, produced by Impressions and distributed by Sierra from 1995 to 1999. The game was a massive hit in Europe (except in Germany, where it was worse received due to some similarities with managers produced by local software houses such as Software 2000 and Ascaron), although it gained little support in Japan.
The series was noted for its micromanagement, where the player had to do the job of the team manager and much of that of the chairman, from player training up to bank balance management. Other well-known features were to bung an opposing team for preferential market treatment, rig or betting on the outcome of the players' team matches. Interviews after the match where some answers were printed with different interpretations on the next days' newspaper (the player could reply a question about the game with "It was a game of two halves", and "He amazed us after the game by giving us an
In "Lux Umbra" they explore a confused world. They do not know why you here are what all that has to mean and how they come here out. They are able to do themselves only ventures they gain an accident had and now strongly have headaches. But so properly also do not know it.
When his daughter Rosie goes missing after a car crash, Jason Dawn thinks his debts with the mob have come back to haunt him. His past leads him to a final confrontation where Jason learns the terrible truth.
When It Hits the Fan is a 2d action arcade top-down shooter for PC/Mac/Linux and arcade involving four apocalypic events at once: zombie outbreak, robot AI takeover, demon incursion, and alien invasion!
Elf Bowling 7 1/7: The Last Insult is something of an update to Super Elf Bowling. Again, the elves are on strike so, they are bowling pins. In this newest version, however, you can pick up items that can be dirty tricks or bonuses. Dirty tricks are things like making you opponents ball half size, and less effective, or making the ball go out of control. Bonus items are things like speed boost or removing the gutters. The scoring is, otherwise, standard bowling scoring. Play goes to ten frames with the highest score winning.
Isabelline Fallow lived with her sisters in an isolated corner of a world that had begun to forget itself. Soon, it forgot her sisters as well. Now Isabelline walks in her sleep, every morning a new road home, every morning that home a little different than she remembers it. In her dreams, a shadow twists in agony through the smoke-steeped orange sky. With 80+ hand-drawn pixel art backgrounds, explore and solve puzzles across 3 main areas and a hub world, as well as various dreamscapes and secret locations.
From Next Door is a short mystery-horror game developed for the 2016 Pixel Horror Jam, featuring 100% original graphics, story-driven gameplay, exploration, and decision making. It draws inspiration from the works of Junji Ito and games like Silent Hill, with the story focused on the eerie and the bizarre. The story is about Namie who has just moved into a new house, one that was rented for a too-good-to-be-true price. It seemed like a good idea at first - nice house, low price, fully furnished, quiet neighborhood… but when she comes across a locked room on the second floor, she starts to realize there's more to the house than what she was told. Why is that room locked? Why did the previous tenant leave the house so suddenly, leaving his things behind? And what's the deal with the windowless house next door?
Alongside the 5 attractions, the successor to Virtual Rides offers a lively carnival setting, in which you can move around freely. The carnival goers stand in line and ride the attractions with you. In addition to being able to control and adjust the speed of the individual elements of the rides, like the carts and arms, you can also control other effects such as fog, lightshows and the typical fairground horn. The fairground simulator is rounded off with design packages, which you can use to customize the rides.
This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.