Iron Wrath is the second expansion for the PC version of Raven Shield. It was in production for almost 2 years before Ubisoft decided to release it as a free download for FilePlanet subscribers on June 9, 2005. Developed by Ubisoft-Casablanca, this latest expansion features a 7-mission campaign in which Rainbow neutralizes a terrorist nuclear bomb threat, 3 classic missions, 8 new multiplayer maps, 6 new weapons, as well as 5 new multiplayer game modes. In October 2008, the CD-key activation server was taken offline, suspending the multiplayer features of Iron Wrath.
Nine all-new levels featuring never before-seen missions and gameplay; stand-alone functionality doesn't require previous versions of Rainbow Six or Roque Spear; custom mission feature allows you to choose game type, map and difficulty; gain certificates in combat subjects including hostage negotiation, kit selection, intel photo analysis and more; learn which weapons and equipment are best in various covert situations; special bonus section: the making of Rainbow Six and Roque Spear.
Streets of SimCity is a 1997 racing and vehicular combat computer game published by Maxis. The game offers several different modes of play, including a career mode, where the primary, mission-based play mode allows the player takes part in one of four television shows, with missions being presented as "episodes." There are four different shows to choose from, each with a set of episodes that increase in difficulty.
It's your city to cruise through or bruise through... check out your own SimCity 2000 city or one of the 50+ built-in cities, or take on opponents in an urban free-for-all while skidding, bootlegging and blasting away. Speed through a sprawling metropolis or tackle one of the Streets' rim-rattling missions. On the Streets of SimCity, you set the road rules.
The Outforce is a real-time strategy game set in the depths of space. There are three races from which to choose, and more than 120 different units available, including tow ships, phasing units, and self-destructing units. The 3-D environment features a free-floating camera with a variable zoom field. The game's artificial intelligence has a genetic learning algorithm, and the physics system includes pressure waves, elastic collisions, gravity, and push-and-pull force. Up to eight players can battle it out over the Internet or on a LAN.
A PC space strategy game that feels like a throwback to forced-view RTS games such as Starcraft, etc. It had a quiet release without many reviews, though it gave space strategy fans something to do while waiting for a quality release in a game-starved genre.
U-Boats vs. Allied and American naval forces: 3D combat that will take you to new heights and depths in underwater action.
Silent Hunter II, the simulation in the critically acclaimed Silent Hunter series, recreates the desperate battles in the Atlantic between Hitler's infamous U-boat force and British and American convoys - lifeblood of the Allied war effort.
Building on a game widely regarded as the best of its kind, Silent Hunter II represents the next generation in WWII submarine simulations. Its impressive list of features and unrivaled game-play, assure that the Silent Hunter series will remain at the forefront of underwater simulations.
A Simulation game where you get to operate the U.S. Navy's premier attack submarine, Los Angeles Class Hunter Killer in various historical and fictional combat theaters.
It's the First World War and the conquest of the sky is your mission. Battle your way to that target with WarBirds, the totally three-dimensional, fly by the seat of your pants, dog fight game.
Pick from any of six missions from Milk Run to The Swarm to dog fight one-on-one or fill the sky with war planes. Fight against a computer-controlled squadron or link with up to four Lynx friends to determine who is the Greatest World War I Flying Ace.
TOAW is the first in a series of wargames released by Talonsoft. The game focuses on historic conflicts (mainly World War 2 and Korea) that lie between army- and battalion-sized engagements. Each unit is modelled individually down to infantry guns, tanks, etc. The game is scenario driven, meaning that there is no campaign where you fight battle after battle. A scenario can last from a couple of hours to several years (in game time). Two graphics modes are available: Top-down and isometric (pseudo 3D). The latter one shows units as "miniatures-like" icons, representing the main type of equipment in the formation. The other mode uses military symbols for representation. The game is played on a zoomable map (2 levels). The game includes weather effects and political events.
All features of the game (units, map, events, etc.) can be edited through the included scenario editor.
Superbike 2001 showcases perfect reproductions of all 13 tracks of the Superbike World Championship and all the bikes found in races: Ducati, Aprilia, Honda, Suzuki, Kawasaki, Yamaha, e Bimota.
The only official simulation of the Superbike Championship will let you race against the best riders taking part in this competition: teams and tracks (including Oschersleben, Imola and Valencia) are completely updated in order to include all the new elements of the championship that just ended.
Available Game modes are: Quick Start, to take part to a race without preliminary stages; Quick Race, to practice, qualify and finally race; and Championship, where you can take part in all the Superbike season on all thirteen tracks.
Sid Meier's Gettysburg! is a real-time tactical[2] computer game designed by Sid Meier, the co-founder of Firaxis Games, that was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998.
The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities.
The engine was also used for the Napoleonic game Waterloo: Napoleon's Last Battle (as was a modified version for Austerlitz: Napoleon's Greatest Victory), both by BreakAway Games.