Masq is an interactive comic with typical soap opera elements such as love, betrayal and murder, and the portrayal of characters in a pulp fiction fashion. It consists of five seamless episodes, which can be finished in an hour, but depending on the choices different storylines and plot twists can be explored.
This adaptation of Frogger has Crazy Chicken 3's original Moorfrog character traverse various streets and rivers to reach his spawning ground, having to evade larger animals or man-made objects while eating insects to increase the score.
On November 20, 2004 an official patch was released that added an infinite arcade mode.
In this sequel to Gubble, you have to break apart different mazes, with different tools. There are many new powerups, and Gubble is on his feet so you have to collect fuel to fly.
Its an addictive grappling game that pits you against environmental challenges of hell. With practice, you'll be able to time your swings and glide you to safety. Join the great mysteries of self discovery with wonderful background score to your ears; while you master your swing to get away the torments to uncover mystery of your identity & destiny at the end of the portal.
It is imbued with most beautiful hand-painted artwork with enchanted musical score, tightly crafted platforming action and narrates personal journey through pain; that you certainly be able to relate with.
Remedy is an adventure game about the English girl Carol housesitting for a friend in Sweden. When her detective friend Conrad Vogel passes away, she decides to try and solve the case he was working on before he died. Her investigations trigger more questions than they answer.
Out of nowhere, an army of insect-like creatures from a distant world, using technologically advanced space weapons, ambushed and devastated Earth. In this colorful space shooter from the early days of FMV, it’s up to you to fend off the Sirian race in the cutting edge XF5700 Mantis Fighter!
3D Armada is a 3D video game adaptation of the classic Battleship home game. Either a human player can play against the computer or human players can compete against each other via TCP/IP network play. Each player gets a 10x10 grid of water squares that are occupied by a fleet of 10 ships-- there is one ship that occupies 4 squares and then there are 2 3-square ships, 3 2-square ships, and 4 1-square ships. Naturally, players can not see the other player's ships. A player makes random strikes against the opponent's nautical positions and is informed when one of the strikes hits something. This is used to estimate where more of a particular ship may lie.
After one player manages to sink the other player's entire fleet, the game treats the participants to a replay of the entire battle, but with both fleets in plain view.
A budget priced RTS set in the wild west. Players choose a side in the famous Earp/Clanton feud and set about harvesting wood and mining silver to construct the buildings and hire the fighters needed to defeat the other.
There are approximately 20 total scenarios (although all take place on the exact same map) with each side having access to the same six types of buildings and five types of units.
JezzBall is a video game originally published for Microsoft Windows in 1992. The player must capture parts of a rectangular space by dividing it with horizontal or vertical lines. While each line is being drawn it must not be touched by bouncing balls. JezzBall has similarities with Qix, a 1981 arcade game.
Flyout is an aircraft building game with an emphasis on design freedom and realistic physics, sound and effects. Use the in-game modeling tools to create an aircraft of any shape, add and configure engines for your needs, set up control surfaces and take your design on a test flight around an earth-sized procedurally generated planet.
Warheads for Windows is a clone of Atari's popular 1980 arcade game, Missile Command. Originally it was pretty much a straight rip-off of the classic "intercept the falling missles" game, where you had two missile launchers (instead of three) that you could use to shoot down incoming missiles (the left and right mouse buttons fire from the left and right missile launchers, respectively) to prevent them from destroying six cities below. The missile launchers have a finite number of missiles and can be destroyed by missiles. You earn points for shooting down missiles, nukes and airplanes, and for each city that survives each round, which can earn bonus cities which replace destroyed cities.
When you have no cities left, the game is over. Version 2.0 added sound card support; a large number of configurable options; a display of how many missiles each launcher has remaining; branching missiles (MIRVs), and "blossoming" explosions, in which the destroyed missiles blow up and can destroy the other missiles, causing a ch
A 2005 puzzle game developed by a group of Japanese students, Cloud centers upon a small boy who dreams of flight whilst sleeping in his hospital bed. The player controls the boy's dream avatar as it soars over a collection of small islands. The primary focus of the game is to gather and manipulate clouds in order to create various shapes and ward off incoming rain clouds.