The game is set within the world of Etheria. In the campaign the player must take control of one of the twelve races and capture all sixty-seven regions of the land in a non-linear manner. The player does this whilst assuming the role of a "Hero" which he or she has created. There are twelve different playable races, each with their own type of Hero, buildings and resource dependencies.
Audition Online, is a downloadable multiplayer online casual rhythm game produced by T3 Entertainment. It was originally released in South Korea in 2004, but it has been localized by various publishers around the world. Audition Online is free to play but it earns its revenue by selling virtual items such as clothes for the player's avatar.
As the US army's elite special operations soldiers you are the most potent 'smart weapon' known to man. You are the 'tip of the spear' for covert operations around the world — you are the first line of attack. Nothing stands in your way. From the war torn streets of Somalia you have been re-deployed to take out targets in Colombia and Iran. As the US military's preemptive strike force you must work with your team to get the job done.
Hardcore medieval multiplayer sandbox with terraforming, free preset and modular building construction, rich crafting (smelting, forging, farming, animal breeding etc.), survival, no target physics based combat, original combat formation system and numerous other features. Taking place in the fictional medieval world, game imposes a realistic system of global politics, economy, and socialization.
Somewhere in deep space, at an apparently abandoned mining base on the asteriod Alpha Prime, something has gone terribly wrong. Miners were warned that the hubbardium they were mining was too dangerous, but the lure of unimaginable wealth was too strong. Now, something has happened to them and it's up to you to save them and face an unknown threat.
Equipped with a surplus of advanced weapons and devices--including a variety of robots and manipulators, surveillance cameras and security systems that can be hacked, controlled and used to complete your task--your mission is simple: Get in, get 'em, and get out!
10 levels of fast-paced, unrelenting action including mining station, spaceship hangar, magnetic railway or asteroid surface
Non-playable characters aid you in your mission to save the miners and get off the asteroid
Countless enemies including Special Forces soldiers, robots and deranged miners
8 futuristic weapons including pistols, shotguns, machine guns, grenades…
Vehicles can
Defy Gravity is an action platformer that is a mix between classic platforming and gravity based puzzle solving. Kara, our heroine, has access to a unique gameplay mechanic that she uses to manipulate the world around her. She has a gun that is able to alter the laws of physics through the creation of pockets of gravity and anti-gravity. By mastering the use of these abilities Kara is able to augment her jump in order to almost fly past obstacles. These powers can also be utilized to move objects that block her path and platforms that Kara stands on in order to traverse the levels.
Five of you. Five of them. Face off in a battle where everything you build, destroy, construct or shoot has a devastating impact on the entire game. Build defences using a crazy range of block types and work together in this FPS where no game is EVER the same.
The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.
Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor… but is anything safe after the Fall?
King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.
As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction. The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200.
Worms Clan Wars is an artillery-strategy game developed in the Worms series.
Many gameplay features from previous Worms games return, such as water mechanics and Physics Objects. The classes system which was introduced in Worms Revolution also returned. A day and night system was also introduced.
Customisation has a large role. Players can create emblems, team flags and landscapes with the landscape editor. With Steam Workshop Integration players can create custom content for their worms.
Many weapons such as the Concrete Donkey, Holy Hand Grenade and Bovine Blitz (from Worms 4 and Worms: Ultimate Mayhem) return. New weapons include Mega Mortar, Gravedigger, and The Equalizer.
Worms Clan Wars features WormNET which serves as a lobby and chat system allowing players to keep in touch. Clan systems will play a large role during multiplayer. A companion app as well as a Web Portal allows players to track their multiplayer statistics when offline or on the go.
Players can race all the big name monster trucks such as Big Foot and Gravedigger as well as new custom WCW and NWO trucks. Along with classic lap and point-to-point races, there are a variety of multiplayer king of the hill and monster truck rally events.
Lead your Z: Steel Soldiers into the next century rebooted for the rocket fueled fans of the classic hard-core strategy game. In the bloody aftermath of ‘Z’ comes Z: Steel Soldiers. All your favourite strategies and gameplay from the classic version, with graphics that have powered into the 21st century, vivid 3D landscapes, and a state of the art engine that brings your game to life. Meet the new breed of robots, with a taste for war and a warped sense of humour. Z: Steel Soldiers.
CivCity: Rome, an innovative city builder, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavor to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players have enjoyed in the Civilization series, like research, city happiness, production and culture, can now be managed actively in the wonderfully immersive world of CivCity: Rome.
The Yawhg is a one-to-four-player choose-your-own-adventure game that randomizes a unique story every time you play. The evil Yawhg is returning. How will the town's locals lead their lives in the meanwhile, and what will they do when the dreaded Yawhg finally arrives? The fate of a community hinges on the characters' actions, and the decisions of their players.
Wing Commander: Prophecy, the fifth installment in the acclaimed space combat series, introduces a new generation of pilots in a post-war galaxy. Players assume the role of rookie Lance Casey aboard the TCS Midway, facing an unexpected alien threat foretold by ancient Kilrathi prophecy. Set against the backdrop of a fragile peace following the Border Worlds conflict, the game combines intense space combat with late 90s FMV storytelling. Pilots engage in dangerous missions, wielding an arsenal of advanced weaponry to defend the Confederation against a mysterious force that threatens the universe's existence.
Set hundreds of years before the events of Starsiege: Tribes, Vengeance depicts the birth of the growing Tribal War. It focuses on the events surrounding five different characters over the course of two generations and how they each contribute to the developing war. The story ("The Past") begins with a Phoenix sub-clan leader named Daniel abducting the soon to be Queen, Princess Victoria. He takes her to his home world to show her the injustices done to his people and the two eventually fall in love. During this time, a cybrid assassin named Mercury is hired by an unknown contractor to eliminate Daniel, but the contract is canceled moments before the shot is fired. Eventually, Victoria and Daniel try to make amends between the Imperials and the Phoenix, but it all ends disastrously when the Phoenix's enemies, the Blood Eagle tribe, stage a raid on a Phoenix base disguised as Imperial troops. In rage, Daniel kills the Imperial King, Tiberius, whom Victoria avenges by killing Daniel. It turns out that Victoria was pr
America's Army is the name given to a game technology platform used to develop first person shooter (FPS) games published in 2002 by the U.S. Army. The game is branded as a strategic communication device, designed to allow young Americans to virtually explore the Army at their own pace and according to their interests to determine if soldiering matches their needs, interests and abilities. America's Army represents the first large-scale use of game technology by the U.S. government as a platform for strategic communication and the first use of game technology in support of U.S. Army recruiting.
The America's Army concept was conceived in 1999 by Colonel Casey Wardynski; the Army's Chief Economist and Professor at the United States Military Academy.[2] Wardynski envisioned "using computer game technology to provide the public a virtual Soldier experience that was engaging, informative and entertaining."[3] America's Army was managed by two other U.S. Army officers serving with Wardynski at the Office of Economic an
Set in the Mongol invasion of Japan, this expansion pack features additional content, missions and the new playable faction of the Mongols. Historically the Kublai Khan, leader of the Mongols met catastrophic weather on the journey to Japan and so the invasion plan was abandoned before it ever truly began. In this expansion however, the Creative Assembly have re-written this detail in the name of strategy-based gaming. In the Mongol Invasion the invaders successfully land on the shores of Chikuzen. As either the Mongols or the ruling Hojo clan of Japan it is up to you to take Japan in the name of the Khan or repel the invading force and secure your homeland’s freedom.