As the Cannan Empire reaches its way across the islands, conquering territories under the firm hand of the Emperor and a Mysterious Knight named Valles, the Imperial Prince Claude journeys with a girl named Hellen after he witnesses her village massacred by the very people he calls home. Along with a Mercenary and a mysterious Wizard from the Order of Ragnard, Claude and his friends enter the sacred monument of Obelisk seeking the Fallen Star, said to have fell at the top of Obelisk when Ragnard first walked the island, before it falls into the hands of Valles.
"You are searching for Sonic stuff throughout the internet, until you come across an unnamed ROM Hack with no info about it whatsoever. Is it just an abandoned buggy ROM Hack or is there something more into it?"
Welcome to Sonic the Hedgehog: Editable ROM, a game based upon a mysterious ROM Hack published into the internet.
You woke up in the forest with amnesia. Without a cellphone, a hand bruise mark on your arm and a pack of medicine in your pocket, you search around for help. As you went into a mansion for help, a mystery man appeared before you and tell you to run away before it's too late...
Kingdom Legends: The Fallen Kings is a roguelike experience that lets you take control of an adventurer king exploring a long forgone fortress after a disastrously multi nation invasion gone wrong.
The fortress is a mischievous place that many odd creatures call home now and it might never be recovered from the enemy's claws.
Discover what happened with the invasion reinforcements, get clues around the fortress and be careful with the enemies. Every run is different and lore items might not always spawn on every run.
Some random events might include extra lore content odds are a bit tricky sometimes. We hope you enjoy the multiple random events you can encounter.
Having lost everything, a retired, hardboiled detective John Cooper, must take his last case in finding a missing upper-class girl among the lowest parts of the dystopian city-planet, Terrahive. Choose your unique path in this atmospheric narrative future-noir thriller.
Brutal Unreal 99 combines the Unreal Tournament 99 weapons ripped by the user Voltlock + the enemies of Brutal Doom Monsters, a mod for Doom I & Doom II.
Finally a game that almost feels like the Diablo Series, Town Area's, Gheed (your Favorite merchant), You have skill systems, weapons, chests, useful items, hidden loot that can boost your stats, monsters from diablo 1 and 2, music from diablo 1 and 2, sound effects from diablo 1 and 2, Voices from Cain during intermissions, and map designs that are as close to the original games as possible. Its insane how much work went into this. Special thanks to Void Weaver, Aheretic, Ogden, Hoover1979, Thetis and others for contributing to this master piece. (A more expansive list of credits is in the game menu)
"The Inquisitor III" is a full-fledged RPG based on GZDoom engine. There are no defined classes. You can develop your character in different directions, creating your own class as a result. You can get in the way of the warrior, battle mage, priest (i.e. mage, specializing mainly in defensive spells) or a combination of these ways in different proportions.
We have our own dialogue system for which you have to setup two additional buttons in the menu: one - to switch between anwers, the other - to use the selected one. These buttons are also used to select and cast defensive spells.
Compared with "The Inquisitor II", the set of weapons and monsters is significantly expanded. New spells and items in the inventory are also available.
There are 12 large maps combined into one hub.
What is this mod? well it is heavily inspired by a mix of Doom Eternal and Doom16, plus a bit of the whole "overpoweredness" inspired by other gameplay mods.
Eriguns is a simple-ish weaponmoddy thing that takes ErianceAmuscaria's kickass Demon Eclipse weapon sprites and puts a xaseriffic code-y spin on 'em. it's basically just a thing i made once because i liked the sprites but then i released it and some other folks liked it too so das cool i guess
Doom Tournament is a gameplay mod for GZDoom created by Marisa Lago. Its development began in May of 2018 as a small test for supporting Unreal Engine 1 model files in GZDoom, growing into a full port of Unreal Tournament's arsenal once this was deemed a success. The first 1.0 release came out in October of 2019, and its latest released version is 1.1.3 (May 31st, 2021). Since November of 2021, the mod is no longer updated. [1]
Doom Tournament attempts to port the entire set of weapons from the classic Unreal Tournament, along with several of its items. Through the use of ZScript, much of the mod's functionality is almost identical to the original game, in many cases even code-wise, due to similarities between scripting languages.
The Ascension is the direct heir of Inquisitor III. A modified RPG system, which was developed for the first time for The Inquisitor III, is used.
The world of Khorus needs a hero once more! You have been summoned to this world to fulfill your destiny. Only you can decide how the great prophecy will take its course. But, in order to deal with the fate of the world, you need to master powerful weapons and magic, and for that you will need to regularly increase your character attributes. Therefore, search for teachers all over the world — they will be willing to help you for a certain price.
A sort of spiritual sequel to ouch_m, featuring dumb weapon ideas such as
defeating enemies through the power of headpats, or a button that crashes the
game when pressed.
This is the new gameplay never seen in the classic Doom. A beat em up in Doom made with Completly 3D player model with cool animations fight the monsters in many ways, adding an exclusive experience for doom players that will taste the best of the gameplays in the doom modding community.
This project is intended to be a megawad complation that will contain some of the most pouplar and fun mapsets. This will also contain short mapsets also.
It will also contain a hub map where players can vote on the mapset to play on.
After a long wait and an exorbitant amount of work I am pleased to finally be able to release my latest project: Compendium.
Having worked on this for a few years now, I feel confident in releasing v1.0. Compendium is as the name implies a compilation-style project, containing a hand picked collection of some of the best doom maps/wads released from 1994 to roughly 2004-2005, representing the classic era of Doom modding. All the mappacks represented have been remastered (in the sense that outdated DeHackED code has been converted to DECORATE/ACS) and bugfixed (generally speaking I've removed all bugs I've found which can allow a player to become stuck in a level, including a ton of fixes that should ensure much better multiplayer compatibility), but they are otherwise untouched, as it is not my intention to mess with the authors' original vision. This means that there are no new rooms, no different thing placements and nothing of the sort to be found in this. Each of the wads included in this is accessible from a
DoomGals is a helper mod for classic Doom that allows you to summon up to four demon girls at any time to rip and tear by your side! Each girl has her own set of attacks and unique abilities that grant the player powerups, so choose which one you think would be best to help you finish a level...or summon all four for maximum carnage if you're up against a slaughtermap and need all the help you can get!
Onna is always by your side in the adventure with fighting the demonic forces with you! ... Your adventure will not be alone while Onna Shinkan helps you and gives you company in your fight against the forces of hell!
Onna is equipped with an MK2 shotgun that the DOOM Slayer leaves him to defend himself against the enemies, after seeing that his baton is useless with these new enemies, it's time for Onna to take out his courage !.