In this remake of the original Flash game, controls have been improved, boss AI redone and made both fairer and more difficult, and the entire things been rebuilt from scratch with the Christmas Carol 2 engine!
In addition there are achievements and 10 possible endings.
Mega Man: Day in the Limelight 2 is the second game in a fangame trilogy based on the 8-bit series of games, and created by Riverroad.
Story-wise, Mega Man has either disappeared or become unable to beat Dr. Wily, and it's up to past Robot Masters to save the day.
While the basics function much the same way as traditional Mega Man games, each character has different attributes, from movement to attack patterns and even special abilities!
The idea was novel enough to warrant further sequels, improving on the formula. MMDL2 in particular allows you to play as the conquered Robot Masters in subsequent stages, among other secrets.
A Shadow Over Freddy's is a short point & click exploration horror game created to showcase unique free-roam gameplay while keeping the spirit of Five Nights at Freddy's intact.
Playing as an individual trapped inside an abandoned Freddy Fazbear's Pizza, you must traverse the location while avoiding the creeping darkness that infests every corner of the building. Complete different objectives each night, uncover your lost memories and find a way out of the accursed restaurant.
Relive the horror of the first FNaF game, as you explore every nook and cranny of the dilapidated remains of the original location, but with a new twist on the formula that will scare even the veterans of the series.
With no doors, no cameras, or time on your side, will you survive one last time against the shadows of your past?
A few months after Roboenza was cured, Sheep Man was back to his job working at a circuit board manufacturer. After routine checks, he found a mysterious computer program running on one of the terminals, and on contact with the monitor, a mysterious surge of energy transformed Sheep Man! Now, with his new powers, he wants to take over the world, and has recruited 6 Robot Masters to help! It's up to Mega Man to stop his plans!
"Mega Man: Dr. Wily's Final Attack" is a 8-bit style Mega Man fan-game. 8 new stages, bosses and weapons; a whole slew of new enemies and even a secret hidden stage if you think you can find it.
Top Down Shooter, a game where the player will have to dive into the endless depths of the sea as a diver and face thousands of predatory marine life, shooting back at them, pumping their weapons and equipment, gaining points and passing more and more, setting new records!
KWRPG Buster!! is the newest entry in the long-running KWRPG series. Run and gun your way through more than 8 colourful and exciting levels! Defeat the bosses to gain new powers and confront your evil doppelgänger!
After all the work he's been doing for so many years, Mega Man is finally taking a well-deserved vacation. The Light family has set sail on a luxury cruise ship, the SS Elroy! Unfortunately, it seems an up-and-coming group of ne'er-do-wells has set their sights on the same cruise. Before long, it's up to Mega Man to blast through the cruise's Simulation Fair in an effort to gather enough Energy Elements to save the day!
Make a Good 48 Hour Mega Man Level (MaG48HMML, or just 48H) was held to test and refine the Megamix Engine in preparation for MaGMML3. Participants had 48 hours to create a level using randomly selected enemies and gimmicks from across the entire Classic Mega Man series. Levels were evaluated and ranked by a panel of 4 judges, and an elaborate game was built around the results. Unlike the main MaGMMLs, participants were not allowed to program custom objects for their levels - but that doesn't mean this game isn't just as wacky and innovative as previous ones.
48H is a spiritual successor to Make a
Make a Good 24 Hour Mega Man Level (MaG24HMML, or just 24H) was a private contest held by a small group of people from the MaGMML community. Contestants were given 24 hours to create a level based around the contents of a virtual mystery box, filled with a random selection of 2 enemies and 2 gimmicks from the official Mega Man games. There was no guarantee that any of these assets would make sense or work well together, so it was up to the contestants to make the most of what they had been given.
Despite some rough edges owing to the time constraint, the levels are on par with anything you'd find in any other MaGMML game. However, the game itself is very short and extremely light on bonus features; there's no hub world to explore or extensive postgame content to delve into. 24H is less a traditional MaGMML and more a proof of concept for Make a Good 48 Hour Mega Man Level, so please set your expectations accordingly for maximum enjoyment.
24H has no story or cutscenes of any kind, but the game technically takes p
A FREE Prologue to Elohim Eternal: The Babel Code, a turn-based JRPG-inspired indie title inspired by Xenogears and Shin Megami Tensei. Play as Joshwa as he helps an ex-Judge let go of his past. Battle beasts with mechanical parts using elemental and divine magic.