Strange journey throughout an elaborate labyrinth awaits featuring hundreds of characters and happenings as you try to gather items that once brought happiness to others. An early access glimpse at the prequel to Disillusion, the oneiric dungeon crawler detailing the events leading up to the tower's creation.
The Remains is a soon to be releasing mod for Steel Wool Studios' Five Nights at Freddy's Security Breach. This mod restores every single scrapped mission, model, map, minigame, ETC. Back into full functioning order!
Nezumi Man is a homage to/parody of the classic NES Mega Man games, starring a rat who can run, slide, jump and shoot like the Blue Bomber himself. His goal is to stop the plans of Dr. Gyoniku and his henchmen, along with seven other rat and ratlike characters.
The game was an entrant in the 2009 HSP Program Contest. It is notable for its humorous characters and situations.
Take on the role of an uncultured and unprepared art museum curator in Please (Don’t) Touch the Art, a management sim-slash-visual novel where the only thing less ready for a make-it or break-it museum exhibition than you is the artwork itself.
Get your quarrelsome gallery of talking paintings and moving statues to stop fighting before the grand gala, or watch the museum crash and burn around you – the choice is yours!
Caleb is in his flat reading a newspaper. Suddenly, he hears an uproar down Innsmouth Plaza. He hears some shots, so he gets his Tommy Gun and decides to investigate.
Your mission, should you choose to accept it of course, is to eliminate the scourge from the facility, restore power in the Rosskotek Hydro-Electric station then meet up with "dude" in the escape craft waiting for you anchored in the estuary.
500 Milliliters of /vr/ is a community add-on by members of the /vr/ board on 4chan released on February 1, 2021. It features six levels created by three authors, and features numerous replaced assets. Four levels are available for Bloodbath. It is named as a play on the 200 Minutes of /vr/ and related community projects for Doom.
A three level long episode for Blood by Swedish mapper Christian Green, a member of Team BANZAI, who spent awhile creating the maps; maps date from fall 1997 and were first released on Game Leader, and were re-shared from The Krunatus Blood Page from August 7, 2003.
Caleb finds an axe zombie carelessly wandering around a cliff-face, falling to its death. Caleb figures this must herald a nearby Cabal stronghold, and so he decides to check it out, again to relieve his endless boredom. First he comes across an old library, which he blasts through, before retreating down into the sewers, and again through a laboratory, finding a similar portal that leads out into a lava temple. There he has a surprise encounter with Tchernobog, whom he defeats before once again heading along his way.
Caleb has been hiding out in his cabin for a long time, getting increasingly bored, but weary of all the dangers that lay beyond. After all "it's a war out there". Eventually however, the protagonist decides to venture outward, figuring that all those things that seek to hurt him he can hurt in return, and thereby find his means to amuse himself. The level features cemetery, urban, library, sewer, water, and cave areas and even a laboratory with portals to both the frozen north and to a temple complex. It is here that the player meets his final challenge: two beasts that guard the exit.