A strategy game where warfare takes place in a drawn world bound by the limits of a notebook. Experience a real-time strategy experience where all your units and structures are drawn with ink.
As a special investigator on a theme park island full of dinosaurs, you have to solve three murders while hidden forces try to stop you with brute force. Shoot, sneak, uncover secrets, survive.
Master Elemental Creatures in real-time deck-building adventure! Explore a fantasy world filled with magical creatures. Collect spirit fragments to summon and evolve companions, use cards to unleash powerful abilities, and uncover the secrets of the mystical realm to prevent its destruction.
Hear me, pitiful mortals, for I shall reveal to you the path to true power - a demonic fusion of deckbuilding, ritual duels, and roguelite! I speak of a realm shrouded in darkness, where only the most wicked may thrive. Behold my masterpiece, "Just A Shadow Game".
Astral Break is a fusion of mech and roguelite action. Experience thrilling "thrust" controls that propel you through dynamic dungeons. Collect diverse modular armors to refine your combat style and experiment with endless synergies to craft your ultimate hero!
300 Line Christmas: Naughty or Nice is a community project targeting MBF21 (complevel 21). The project is inspired by Arsinikk and NinjaDelphox's Line Massacre Series and is the sequel to 200 Line Christmas.
As the 300 in the title suggests, each map was limited to 300 lines at most. In addition, each map was a collab effort between two map authors.
The miniwad comes with 4 maps (technically 7 if you could both "naughty" and "nice" versions of maps). All but the first map have a "naughty" and "nice" version with different aesthetics and gameplay. Each map includes two exits ("naughty" or "nice") and depending on which exits you choose, you can get up to 3 different endings!
The 1994 Tune-up Community Project is a 2011, 32-level Boom-compatible megawad created by members of the Doomworld community. It is a collection of remakes of levels from 1994 (and, occasionally, 1995) aiming to revise them to modern standards. It was started in 2008 by Snarboo, and coordinated by Travers Dunne (traversd) and GreyGhost.
r/nosleep is a short horror game series with episodes inspired by and adapted from posts on the r/nosleep subreddit. Night Shift at Paradise Valley Pool episode is the story of a night shift pool maintenance worker and his bizarre experiences during his first day on the job.
You woke up in the basement of your home and don’t remember anything...
When you go up to the house, you see the Christmas decorations and garlands and remember that it is family holiday time and time to get ready for it, while your wife and son went out to the store to do some shopping...
Suddenly the doorbell sounded. Opening the door, you see that someone left you a gift box...
What's inside this mysterious box?!
In Galeid, players explore a dreamlike world where they fish, eat garbage, and work to save their surroundings. This RPG blends horror elements with distinctly cute visuals, creating an unconventional adventure through surreal landscapes and quirky activities.
Cutie Panda is a panda-raising app. You can set timers for your panda to remind you to drink water, attend meetings, complete office tasks, or follow any healthy habits you choose. Your panda grows and levels up as you feed it bamboo and play games within the app.
Welcome to Running Through Backrooms, an immersive horror experience that plunges you into the eerie and unsettling world of the Backrooms. Navigate through seemingly endless hallways and abandoned rooms. Each level presents a unique challenge, combining the thrill of parkour with the terror of the unknown.
I found some interesting info while raiding Monsegur's palace in Stonemarket.
His ledger seemed to indicate the location of a very curious trinket stashed
somewhere in a place called the Dark Hollow, itself located in Fidgewick's Hollow,
a subdistrict of Downtowne. From what I've managed to gather by pushing my network
of associates, the Dark Hollow is apparently some sort of very high-class brothel,
and its exact location is very well hidden. Even Cutty doesn't know where it is
exactly, and the man knows every place in The City. Looks like I'll have to do my
own scouting. I'm pretty certain I'll find eager pockets ripe for picking inside
the brothel, and if I can't manage that, there is always the neighborhood.
The streets are cold and snow has fallen quite hard these past few days, so I don't
think I'll find many people outside, though the local watchdogs are on the prowl for
these Downwinder amateurs. I doubt they'd appreciate a sneak such as me wandering the
streets and the cold rooftops, so I have to find tha
Things could potentially get messy tonight. I was on my way back home when some tough boys ambushed me. They weren't looking for money or anything, they just wanted to kill me right there in the street. Fortunately, I managed to run away unscathed, but these guys are still looking for me. I've managed to piece together something from rumours and hearsays; turns out Messer Beric, an usurer I've done jobs for in the past, sold me out to Raputo, one of the City Wardens, in order to prove that he'll be loyal and pay his tributes. Apparently, Beric's business collapsed with DeWall's demise, and now he seeks the protection of Raputo. Not to mention, Beric's business was run right under Raputo's nose, but he was protected by DeWall at that time. In exchange for his 'good work', Beric received a priceless necklace as a reward, and keeps it stashed in his crumbling castle in Newmarket.
Now is time for some sweet revenge; I am going to steal Beric's necklace and humiliate him; that'll teach him never to double-cross me. I s
TinkerShot is a turned-based Spell Building rogue-like, You fight enemies by creating custom spells and launching them at enemies. Grow an arsenal of spells and items to overcome the world of TinkerShot.
Do Not is an analog horror game set in a '90s donut fast food restaurant. You're the night shift worker at a Donut&Go on the outskirts of town. Few customers, lots of silence... but try not to die of fright!