Empire Earth III is a real-time strategy video game developed by Mad Doc Software and published by Sierra Entertainment, released on November 6, 2007.[1][2][3] It is the latest installment of the Empire Earth series and has generally received widespread negative reviews.[4]
Empire Earth III contains five epochs, fewer than other games in the series but covering roughly the same time period. The game features three factions: Middle Eastern, Western, and Far Eastern.[5] Each faction comprises unique buildings, units, and technologies.
You are an adventure seeker who travels the world in search of forgotten & lost treasures. Search for hidden objects and circumvent unique puzzle traps to recover the most sought after treasures the world has ever known.
A newly-discovered fragment of an ancient map is believed to reveal the location of the Lost Tomb of Egypt. Under the direction of the Museum, you must immediately begin your adventure to locate the Lost Tomb and the treasures locked within! Complete over 100 levels by finding hidden objects and circumventing unique puzzle traps. Good luck on your adventure.
A 5 minute eroge parody that covers everything from Jun Maeda to Hyakugojyuuichi. It's the best eroge ever.
* Note that this game is not actually an eroge. It does contain offensive language and content, but nothing 18+
High school Fukurasuzume is one of the prefecture's most advanced schools. Ruled by principles of rigorism, it puts the students' discipline first. If a perfect high school exists, it must be it. As now almost everyone goes to uni, it is difficult for schools to stand out. Yet, it being so classy, everyone wanted to enter Fukurasuzume and not some other high school. It didn't become such a place out of the blue, though. In it, a secret organization handles all the misconducts of both internal and external parties. And it has a name - chemistry club. They deal with everything, starting from shoplifting and deplorable acts of theft to deaths, homicides, and disappearances before the police so much as catches wind of the fact anything happened. Yeah, that chemistry club is that influential. Don't ask me. I have no idea why that's the case; I'm just your regular investigator and all.
At the tender age of 18, he is an undercover investigator and the head of the Second Investigative Security Division of the chemistry cl
Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines and enhances Tiberian Dawn and Red Alert using a heavily customized Tiberian Sun engine. Featuring all 4 factions (GDI, Nod, Allies and Soviets) with extremely polished gameplay, DTA allows you to mix and match the factions as you'd like in tons of new multiplayer maps and challenge yourself in dozens of original missions.
Richard Garriott's Tabula Rasa was an MMORPG developed by Destination Games and published by NCsoft, designed in part by some of the creators of Ultima Online including Richard Garriott. The game was a role-playing video game that blended certain shooter aspects into the combat system. It was officially released to retail on November 2, 2007, with customers that pre-ordered the game allowed access to the live servers from October 30, 2007. The development team released updates, called "Deployments," nearly every month following launch. The game required a monthly subscription.
Tabula Rasa was about humanity's last stand against a group of aliens called the Bane. The story took place in the near future on two planets, Arieki and Foreas, which were in a state of constant conflict between the AFS (Allied Free Sentients) and the Bane. The term tabula rasa means "clean slate" in Latin, which refers to a fresh start, or starting over.
According to the developers, the game included the ability for players to influence th
Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on various battlefields, recruiting players to get engaged with their opponents in multiple game modes. Whilst integrating the traditional attributes of the FPS genre, Combat Arms advances it further by evolving a whole new set of striking features, allowing character customization as well as weapon modification, enabling the player to adjust their weapons with attachments such as scopes, silencers, and extended magazines.
An additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armoury for a more sophisticated combat experience on the battlefield. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their other clan members.
Chessmaster: Grandmaster Edition expands the scope of chess to include broader principles of learning. Josh Waitzkin's much-anticipated book The Art of Learning (Free Press) is designed to pave the road to successful long-term growth on and off the chessboard. The eight-time National Chess Champion and two-time martial arts World Champion puts users in his shoes in some of the most riveting and formative moments of his chess career, including the legendary climactic game from the book and film Searching for Bobby Fischer. Waitzkin then turns to the classics, introducing beginners to brilliant games from some of the most important players in the history of chess. In his most revealing commentary ever, Waitzkin not only teaches the beginning chess player the fundamentals of the game, but also humanizes the road to mastery. Never has chess been so exciting.
Rage Against the Machine was a fan add-on project to create a commercial quality Blood game; the title is sometimes shortened as Rage or RATM. Episode one was first released on October 31, 2007, before being re-issued as a "New Compact Version" on May 16, 2008, and is currently the only released portion of Rage Against the Machine.
The add-on includes a new soundtrack and is intended to add many new levels that are compatible with single player, BloodBath and cooperative play.
The story is intended to be played out through "live-action" cutscenes shown at the end of the episodes. It was created by Matthew "Daedalus" Kallis (project leader and mapper), Dimebog (musician), and Filip (oBe) Walgraef (artist and animator). As well as a founder of The Postmortem and later Altar of Stone fan sites, Daedalus was the previous creator of the Sin Campaign mini-episode, which partly utilized assets from BloodLines.
Afraid of Monsters: Director's Cut is a survival horror mod for Half-Life 1. It is an enhanced version of the original Afraid of Monsters.
Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items and events. The player creates a heroic character, completes quests and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances and a massive variety of randomly generated equipment allow players to create their own unique hero.
In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.