Help Owen Wright rescue his daughter from the clutches of the Lonely Hearts Killer, the mysterious figure who kidnaps and murders people who have suffered a love gone wrong.The killer must be stopped so justice can be done!
Step into the driving seat of a highly customisable and heavily armed flying taxi in the amoral cyberpunk future of 'Collateral'. You play as Zack Edgewater, an average Joe hover cab driver, caught between warring factions, bloodthirsty customers, and the corrupt corporations that run the city of New Bedlam. The city is under lockdown, and your goal is to earn enough favour with one of the city's factions to gain access to passcodes that allow you to leave the city. Win favour with your chosen faction by undertaking a variety of missions that test your speed, driving skills, and accuracy, then spend your hard earned cash on a huge assortment of weapons and upgrades for your cab. Every mission you complete brings you one step closer to escaping this depraved, maniacal metropolis.
Global ATC Simulator is a standalone simulation of the task of Tower, Approach and Departure controllers. What sets it apart from every other ATC simulation is that it is global, it covers all the major airports in the whole world with literally unprecedented detail. It uses the same (licensed) database as the majority or airliners so for each of the nearly 14.000 airports you will guide aircraft over the correct routing and procedures. And the aircraft you guide will fly as they should and they will be the right type and the right airline for that airport.
Play "Cold As Ice", "Double Vision", “Feels Like The First Time”, “Hot Blooded” and "Juke Box Hero" by Foreigner on any electric guitar or bass. Each song includes a new authentic tone.
In the search for his father, our hero, Minifeg, gets stuck in time when his newly built machine does not work as expected. Now he must also find out how to return home.
Prequel to Ido no Akai.
Echo is a 13 years old girl who lives completely alone in an abandoned house, without any friends but the forest animals. People say she's a witch, but is that only a rumor? Or is there a true witch hiding our there?
The Hotline Miami DLC is the eleventh DLC pack for Payday 2 and is a collaboration between Dennaton Games and overkill.
Enjoy an all-new heist, five new melee weapons, three new submachine guns, a ton of mods and eight new masks, patterns and materials - all of it inspired from Hotline Miami.
A freeware platformer inspired by 3D Mario gameplay, Super Skeleman is the story of the titular skeleton in search of five Runes that will let him unlock a mysterious door.
An endless and explosive game about digging your own grave.
Cavern Kings is an infinite action platformer designed to make every playthrough unique and interesting.
Inspired by action-packed games like Vlambeer's "Super Crate Box" and the increasing difficulty aspects in "Risk of Rain", Cavern Kings aims to explode with special effects in classical arcade fashion and create interesting synergies with its powerup system.
"Wrack is an arcade-style FPS that draws inspiration from classic games across multiple genres -- Doom, Contra, Mega Man, etc. -- that puts its own unique spin on things! Between its fun and unique gameplay, its vibrant cel-shading, and its compelling characters, Wrack strives to be a modern day classic!"
This elusive organization of bards, mages and other adventurers are famed for their devotion to the arts, the preservation of history, and maintaining the balance of civilization and nature. Their often-secretive agents know one another by a silver harp pin.
This extra skill tree can be purchased in the in-game store. The Harper universal tree can also be obtained for free per server after completing most Harper Agent patron quests at the highest difficulty levels. These quests are in premium adventure packs and the Shadowfell Conspiracy expansion.
Ever wanted to fight new bosses? Find, craft and collect new rare items? Abuse new mechanics? Build fancier looking houses for new NPCs? Look no further.
Thanks to tModLoader, Terraria modding is taken to the next level, for both mod developers and users. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. With over 2000 new items, 11 challenging new boss fights, hordes of new enemies, an entirely new biome and even three new classes, you'll soon be unable to play Terraria without the Thorium Mod installed!
On the corner of a modern town, on higher ground atop a hill is a Western building, old as though it were left behind by time. Closed for many years, it is a private library called "Clover Library". Loving books from a young age, Aikawa Chihiro wishes to one day have a job involving books. She then earns the job of a live-in custodian of the Clover Library.
With a look like that of on old photograph, strange and impossible things occur there, one after another.
The sense of being gazed upon, even though nobody should be inside. Books that moved before one knew it. Large, large shadows peering through the window. Finally, at night, people that come out of nowhere who call themselves "frequenters since the olden days".
Surrounded by these individuals- all of whom possess distinct personalities- Chihiro prepares the library for its opening day. Eventually, she's no longer able to suppress her suspicions and confusion over the continuous occurrences of strange happenings, as well as the truth behind who or what thes
Yume Fumi is a Spanish Yume Nikki fangame. The game stars Lilit and Insomnia. In Yume Fumi the player follows the traditional exploration concept as Yume Nikki. You always start as Lilit, and you can switch to Insomnia and back using a book. Your main goal is to collect all effects for both characters.
Makoto attends a local school which specializes in the arts, but he didn’t have much confidence in his ability. Nearing the end of his second year, he came to the workspace that was opened up to students to work on his year-end project. Sitting next to him was a girl from another class, Tsukuyo, who was famous for her art skills. After watching her work and seeing her art, he fell in love with her.
There were just five of us when we first started developing rockets. We didn't have enough money, equipment, or knowledge. Everyone told us we would fail, but I...
We... didn't give up. None of us.
We lived on Amanoshima, an island far to the south of mainland Japan and the location of a large aerospace program. Our school, Amanoshima Academy, had a prestigious aerospace curriculum and students from all over the nation attended it, eyes set on being a part of the next generation of rocket scientists.
"Hey. Want to make rockets with us?"
That was why I was so surprised when asked me to join her. I was enrolled in the normal curriculum, not aerospace, and nobody ever doubted the fact that I was an idiot. But when I looked into her eyes, I saw how sincere she was... and it shook me.
Finally, I decided to join the small rocket club she was the president of: Byakko.
"You won't make rockets at Byakko."
The one who told me that was Reimei Kaho, vice-president of the largest and most illustrious rocket club of the m