John Madden Football II is a football video game. It features John Madden on the cover. This edition had updates such as larger playbooks and more insight from John Madden.
TetraVex is a puzzle computer game, available for Windows and Linux systems.
TetraVex was originally available for 16-bit Windows in Windows Entertainment Pack 3. It was later re-released as part of the Best of Windows Entertainment Pack.
TetraVex is also available as an open source game on the GNOME desktop as part of the GNOME Games collection under GNU GPL.
A 32-bit Windows version was written in Delphi by Mark Billig.
The original version of TetraVex (for the Windows Entertainment Pack 3) was written (and named) by Scott Ferguson who was also the Development Lead and an architect of the first version of Visual Basic. TetraVex was inspired by "the problem of tiling the plane" as described by Donald Knuth on page 382 of Volume 1: Fundamental Algorithms, the first book in his The Art of Computer Programming series.
Japanese-developed visual novel / point-and-click adventure game, released in 1991. The title and imagery is inspired by Alice in Wonderland. Designed and directed by Haruhiko Shono, it pioneered the use of pre-rendered 3D graphics in adventure games, two years before Myst.
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
Mylo Steamwitz, an enterprising space trader, has set out to the perilous mines of the Altairian system. He hopes to collect enough crystals to start a profitable twibble farm.
Crystal Caves is a side-scrolling platform game, where the objective is to finish all 16 levels, collecting every single crystal within. On his way, Mylo is threatened by numerous monsters, such as bats, robots, mine carts or dinosaurs; there are also a lot of hazards such as stalactites and stalagmites, pipes which leak harmful water or poisonous mushrooms which kill instantly. Mylo has three health points, and if he is harmed enough times to deplete them all, he dies (but thankfully he has unlimited lives). To defend himself, Mylo has a missile pistol, which is able to take out most enemies, but not all. Many levels require the player to act fast and plan beforehand, as it's easy to get Mylo stuck in an impossible-to-win situation - if this happens, the level must be restarted.
Apart from the crystals, the levels contain a lot of items t
Paganitzu is a tile-based, CGA/EGA computer game created by Keith Schuler and published by Apogee Software in October, 1991. It is the sequel to Chagunitzu. The game is a 2D puzzle game comparable to Chip's Challenge. It requires the player to solve various puzzles to complete the game.
Paganitzu was published in three parts. Part 1: "Romancing the Rose", Part 2: "The Silver Dagger" and Part 3: "Jewel of the Yucatan".
Paganitzu is a tile-based, CGA/EGA computer game created by Keith Schuler and published by Apogee Software in October, 1991. It is the sequel to Chagunitzu. The game is a 2D puzzle game comparable to Chip's Challenge. It requires the player to solve various puzzles to complete the game.
Paganitzu was published in three parts. Part 1: "Romancing the Rose", Part 2: "The Silver Dagger" and Part 3: "Jewel of the Yucatan".
Paganitzu is a tile-based, CGA/EGA computer game created by Keith Schuler and published by Apogee Software in October, 1991. It is the sequel to Chagunitzu. The game is a 2D puzzle game comparable to Chip's Challenge. It requires the player to solve various puzzles to complete the game.
Paganitzu was published in three parts. Part 1: "Romancing the Rose", Part 2: "The Silver Dagger" and Part 3: "Jewel of the Yucatan".
Ten years ago, you were the Hero of Vega Sector, idol of millions - the starfighter pilot who single-handedly turned the tide of a major Kilrathi invasion.
Then something went wrong.
You were disgraced, court-martialed and transferred to a backwater outpost. For years, your lightning-quick reflexes and instinctive dogfighting tactics went to waste while the Kilrathi killed your closest friends on the front lines.
But Mankind still needs a hero, now more than ever before. And you're still the best pilot in the Galaxy. You've got just one chance to prove yourself, just one chance to keep the Terran homeworlds from falling to the massed armada of the Empire of Kilrah.
Thank you can handle it, flyboy?
Microsoft FreeCell is a computer game included in Microsoft Windows, based on a card game with the same name. Microsoft has included a FreeCell computer game with every release of the Windows operating system since 1995, greatly contributing to the game's popularity among users of personal computers, even leading to the creation of several websites devoted to FreeCell.
International waterways become theatres of war when the world's most formidable maritime powers exchange their fatal blows. With entire fleets at your command, you must strategically deploy vessels from every class - frigate to aircraft to nuclear submarine - to maintain the precarious balance of naval power and gain position for the deadly endgame.
The Secret Missions 2: Crusade, another exciting chapter in the saga of the Tiger's Claw! In this campaign, a huge Kilrathi fleet maneuvers toward a planet of peaceful primitive natives. After a Kilrathi renegade defects with the crew of a small destroyer, you'll fly one of their fighter ships in undercover missions.
In these new secret missions, you must discover the truth behind the Kilrathi "holy war" before the Warriors of Kilrah can destroy you and the Tiger's Claw!
- 16 new missions! Fight new Kilrathi opponents in a campaign that will challenge your piloting and tactical skills to the limit!
- Battle against the Kilrahi Imperial Guard! These enemy elite pilots are smarter, more vicious, and even more skilled than the Kilrathi aces in the original Wing Commander!
- Fly a captured Kilrathi starfighter! You'll pilot a modified Dralthi...only your superb flying skill will allow you to survive in combat against the alien enemy!
- Stunning new graphics! New enemy ships! you'll duel against the Hhriss experimen
50 accurate historic missions. Become an ace in one day like Yeager in World War II, fight Sabres high over the Yalu River in Korea, fly in the biggest air battle of Vietnam.
Korean War.
Jet aircraft dominate the skies. Tactical updates on call. You have a Sabre in your sights, but is he alone? Info windows give you critical data on enemy locations, plane performance, even your opponent's next move.
Missiles make their first deadly mark. Accurate flight dynamics. Faster speeds and greater Gs put your pilot skills to the test. Gunning fighters over Germany was hard, but a missile lock at Mach 1 is a whole different ballgame.
The player takes the role of Maddog Williams who wants to rescue the beautiful Princess Leoria and free her father King Thaylor. He also needs to vanquish the Evil Serak and restore peace to the lands of Duridian.
The Adventures of Maddog Williams in the Dungeons of Duridian is primarily an adventure game. Similarly to Sierra adventures, the player directly controls the movements of Maddog and types in text commands to perform an action. As usual he explores his surroundings, collects items and uses them to solve puzzles. There are also a few action-based sequences in the game. If the player meets an enemy the game switches to the fighting view. The combat is in real time and the player controls Maddog's basic movements: side steps, blocking and attacking in two different heights. There are three difficulty levels which mostly influence the combat but the lowest one also results in easier puzzles.
An early 4X space strategy game that foreshadowed the more recent Master of Orion I and II. The game can be played with 2-6 players, any combination of which can be either human or AI controlled. There is no real sound in Armada 2525, save for the occasional system beep. Game play can be either open ended or set to a specified number turns. There is no set objective to gameplay (except for your 4X's) and the story line is almost non-existant: It is the year 2525 and as your race begins its first step in extra-planetary colonization, you discover that you are not alone in the galaxy. You must compete with up to 5 other races in colonizing planets, and the near lack of diplomatic interaction in the game pretty much insures that you will need to build defenses early on. Unlike Master of Orion, diplomacy only occurs when an opponent requests peace, but you cannot make such requests yourself.
Armada 2525 offers a fair assortment of ships (approx. 20) and buildings (approx. 15), which can only be built after the appropr
Six board games are transformed to the computer screen in the third Hoyle's release. Snakes & Ladders, Backgammon, Yacht / Yahtzee, Checkers, Dominoes and Pachisi / Parcheesi all feature, with animated graphics and sound effects. As there is no time-sensitive action, and the game rules are familiar, these packs were designed to appeal to a wider range of people than most computer games.
At least one human player is required - other players can be human or computer. The 18 computer opponents from the first Hoyle's game return, many of them modeled on other Sierra characters such as Larry Laffer, and again some play 'good' and some play 'evil'.
You need to help Roger Rabbit get out of each room he is stuck in so he can capture Baby Herman before Mommy returns home. You will want to try using everything around Roger. Make him pull, push, kick, slide, and jump on objects to see if they'll help him escape. A timer appears on the screen to show how much time Roger has left.
In this sci-fi RPG you are sent to a fleet of spaceships which have been invaded by aliens who escaped during a routine mission. This involves walking around and fighting off any aliens you encounter, while collecting keys for the doors. A toxic coolant must be handled carefully if this is to be achieved. 6 programmable robots can help with repair chores The game's control system has a direction pad for moving and inventory mapping.