You are a teenage boy traveling to find the angel that stopped you from aging. You don't remember it very well since it was what, ten years, twenty years ago? Maybe even longer. Other than the clothes on your back, you carry a magical, musical instrument and the feather of the angel you are searching for. One day, you come across a girl. This girl is very different. She can't talk and has different colored eyes. Her left eye is dark blue and her right eye is fire red. This is how the game begins.
This episode in the fantasy Might & Magic series built around a new LithTech-powered, 3D game engine. Improvements include overland maps, branching conversations, a new class system, more flexible spell casting, and twenty-three unique skills. The adventure begins with a player's adventure party voyages from Cheh'dian to Mendossus to gather fresh supplies. The boat they are traveling on crashes into the Isle of Ashes in the middle of the Verhoffin Sea. You and the rest of the survivors are scattered amongst the wreckage. Once you have re-assembled what is left of your team your fate soon unravels and you must reunite the 6 clans of the Cheh'dian against invading hordes from the west. Ten continents and forty dungeons must be explored.
East Africa, 2009. A 60-year conflict boils over as Ethiopia invades its smaller neighbor Eritrea, threatening the world's most vital shipping lanes in the Red Sea. An elite team of U.S. Army Green Berets, known as the Ghosts, moves in to safeguard the seas and free Eritrea. As the war rages on, the Ghosts are drawn from Eritrea's shores to the heart of Ethiopia in their deadliest battles yet.
San Guo Yan Yi: Huo Shao Chi Bi, also known as The Battle of Red Cliffs, is an unlicensed beat-'em-up game for the Sega Mega Drive released in some unknown year. The game is an unofficial port of the Sega Saturn title Tenchi wo Kurau II: Sekiheki no Tatakai.
Global Operations is a first-person tactical shooter computer game developed by Barking Dog Studios and published by both Crave Entertainment and Electronic Arts. It was released in March 2002. (Wikipedia)
3 unique races to play with different strategies for success: Colonists - High Tech (a sci-fi mechanized army), Sorin - Swords and Sorcery (a fantasy army with magic powers), Dreil - Monsters (use brute force and hive and cocooning behavior)
Highly detailed 3D world with day and night cycles, plants that sway in the wind, and ambient creatures that have their own life cycles and AI. Realistic weather that effects your strategy. Rains will slow down movement, wind patterns change, nighttime brings darkness.
True 3D engine with fully adjustable perspective, zoom, and viewing angle.
Classic RTS Gameplay with brand new concepts. Easy to learn, but a challenge to master.
Multiplayer options with several different modes, including Domination, Capture the Flag, and Campaign.
Chicken Shoot is a gallery shooting game based on free 2003 flash game of the same name. Played from the first-person perspective, the player points the Wii remote and shoots all chickens that fly across the screen.
Vega Strike is a first-person space trading and combat simulator, developed for Microsoft Windows, Linux, FreeBSD and OS X systems. Many of the core game mechanics of Vega Strike are indirectly inspired by Elite.
Monster and Me was a 2D MMORPG from NetDragon Websoft and TQ Digital Studio inspired by Chinese myth and culture. Players could find and train over 200 monsters as pets, to fight alongside their characters, or to sell, trade with others, or battle with other players' monsters. Players could craft their own spells, and the game also featured several minigames. Monster and Me was shut down in June of 2012.
WWII: Desert Rats is a World War II-era third-person action game that incorporates driving and shooting elements.
Players control a two-man British Jeep team behind German lines in North Africa. The driver of the Jeep is always the same, though the player has a choice of five different tail gunners, each with their own different attributes. For example, one of them may be better with the bazooka, while another one is best with grenades, etc. However, all gunners are able to use all weapons.
Controls are similar to a first-person shooter. The keyboard moves the Jeep around while the mouse aims the weapon operated by the gunner. This allows the player to drive in one direction while shooting at enemies alongside or even behind the Jeep.
The game is set within the world of Etheria. In the campaign the player must take control of one of the twelve races and capture all sixty-seven regions of the land in a non-linear manner. The player does this whilst assuming the role of a "Hero" which he or she has created. There are twelve different playable races, each with their own type of Hero, buildings and resource dependencies.
PacMania II is the fourth game in the Alawar PacMania series based on the original Pac-Man. Like in Pac-Man, all the dots from a board need to be eaten in order to pass to the next board. If the characters bumps into a monster, he loses a life. There are special pills in every stage allowing the character to eat the monsters for a short period of time.
The game contains three game modes: Classic: this is the original style of Pac-Man*, the player is the yellow dot muncher, and the enemies are the four ghosts.
- Advanced: in this type the player's character is a pair of big lips and the enemies are skeletons.
- CarMania: in this type the player is bulldozer and the enemies are little cars. Objects turn into fuel tanks, screwdrivers and hearts. This third mode was added in an updated version.
In every game type there are also bonuses. Most of them offer points and hearts provide extra lives. For every five completed levels a password is provided to continue from there.