A Kiwi looks upon the sky, with dreams to fly, and one day gets a chance to make its dreams a reality when it gets tossed into a world of forgotten warriors and broken dreams.
KiwiFlight is a 2D, Platformer, Metroidvania game, made with the Unity Engine, taking heavy inspiration from Hollow Knight, Ori and the Blind Forest, and the works of H.P Lovecraft.
Was created from a 2-man team, consisting of myself and a fellow classmate. Created for our Final Year Project in the span of less than 3 months.
Created by Pablo Vera, this is a crossover of Capcom's two most nostalgic beat'em up games: Final Fight and Cadillacs & Dinosaurs. Two universes collide in this awesome adventure.
Unfamiliar is a mapping project based around re-imagining the original Doom's maps. Some maps are quickly discernible and others have been reworked extensively to the point of only having a handful of recognizable areas. Maps are designed for standalone gameplay, both continuous or pistol starting.
A Dark Place is a 2018 meta-horror that puts the player in a surreal environment. Features great music and eerie areas to explore and solve puzzles in. Search for keys to open doors and progress through the game. Find all 4 music boxes to find your way to freedom. But there's one thing, don't let the c̬̪̜̰̹̬͚o̼̰̟̠ͅr͝ru͚͠p̣͖̱ț͕̰̻̯i̘͕̳o̖̬͢n̤ stop you from doing so.
This game is extremely intelligent and has the ability to break the fourth wall and act like a real computer nightmare. It will interact with the computer, recognize player actions, and crash the game on purpose to create new events throughout the game meaning the player have to restart the game if that happens and more. Please note that this game is 100% harmless in every way and is created for an amazing experience.
Cosmic Crunch was made as a 3 week long 2nd year student project from Breda University of Applied Sciences as a challenge of making a game with a custom controller. In this game you fly as a fish through space to get to your delicious destination. Dodge the deadly obstacles and crunch through weaker hurdles. Eat powerup boxes to regain lives.
A fanmade story expansion inspired by the Warcraft universe of Blizzard Entertainment and developed by the Turtle WoW Team. This expansion aims to take a different path from the Burning Crusade, emphasizing the familiar Azeroth of Vanilla WoW over the cosmic battle with the Burning Legion. While being heavily based on the lore from Warcraft 3 and Vanilla WoW, Mysteries of Azeroth seeks to enhance the game by adding content that matches the already well-established lore of Warcraft Universe.
Returning Nightmares is an exploration adventure-horror game, inspired by Yume Nikki and it's multiple fan-made homages (but with dialogue & easier to navigate maps). You play as Akira, a young man locked up in his own bedroom, exploring his dreams to remember the events that lead him to where he is now. But some things are better left alone…
Doom Slayer Chronicles is the most beautiful and technologically advanced mappack for Doom2 singleplayer.
Doom Slayer Chronicles (DSC) compatible with all known gameplay mods for Doom2.
The DSC takes advantage of the newest features of gzdoom, such as hardware shaders, full-screen post-processing, PBR textures (normals and specular maps, also often called "bump mapping"), high-resolution textures, and of course dynamic lighting.
Doom 64 for Doom II is a vanilla recreation/re-imagining of the Doom 64 maps. They are made with [mostly] vanilla assets and can run in the original vanilla Doom (and Chocolate Doom). The goal was to recreate the major aspects of the maps while allowing for creative liberties where needed or wanted. There are lots of new graphics, some new textures (like skies), some new music tracks, a couple of new monsters, and minor enhancements for folks who play in advanced ports (like GZDoom).
Dusted's Pandemonia is a gameplay mod that replaces pretty much all everything, in a classic randomizer fashion.
Inspired by mods like Scalliano's 667 Shuffle, Hard Doom, Complex Doom, and Colorful Hell, this mod aims to provide a new look on the old Realm 667 content you all know and might love, while also coming with its own unique enemies, weapons, items, and special effects.
On the high seas, broadcast your illegal radio tunes to the masses, while avoiding the marine police. Juggle between choosing your radio playlist and steering your vessel in an effort to keep your listeners happy.
Farfalle OS is a narrative-driven pasta-based operating system experience. If you like hacknet, visual novels, or interactive fiction, this game is for you!
It's tough to jump into a new Operating System. Especially when the everyone is counting on you! Join Lead Developer Joey Pistachio as he guides you through the Farfalle OS terminal system in his quest to get his game to the production server.
The true ending happens after the call finishes. Can you achieve it?
Home Game is about the hermit at home. Explore town, find ways into buildings, die horribly, fail utterly, cash cans for change, regret your decisions in life. The game features magic spells, a cat, rude people, demons and death. You can pass through solid objects. You can help end this world. You may grow flowers in your garden, as well as feed birds. It has rain SFX.