Meta Communication Therapy: Nee Kiite! is a Strategy game, developed by Yoshidayama Workshop and published by Media Entertainment, which was released in Japan in 2000.
Medarot: Perfect Edition - Kabuto Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1999.
Medarot: Perfect Edition - Kuwagata Version is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1999.
Detective Conan: Nishi no Meitantei Saidai no Kiki!? is an Adventure game, developed by Tomcat System and published by Bandai, which was released in Japan in 2000.
Mingle Magnet is a simple puzzle game of the falling block variety. The player oversees a 10 x 10 square field where the first four rows (three on easy) have been filled by blocks. Each block shows one of three symbols, a dark gray circle, a light gray circle, and a white circle. When ever any of blocks with matching symbols touch they will form a link. By moving the cursor over a chain and clicking on it the player will be given points based on its size on the chain will be removed. The goal is to get a large score while making sure that new pieces can still enter the field. Once no more pieces can enter the game ends. Blocks fall at the same time one square apart, when the next set of blocks fall they will occupy the space given by the previous drop.
The "magnet" aspect of Mingle Magnet come into play in how the player can control the placement of the blocks. All the blocks are attracted to a magnet which, although not seen, can be placed on any side of the field. All blocks will be drawn to the magnet. For exam
Makaimura for WonderSwan (Japanese: 魔界村?, "Demon World Village for WonderSwan") is a game for the WonderSwan developed by Capcom and published by Bandai in 1999 and is part of the Ghosts 'n Goblins franchise.
Sharing similar gameplay to its predecessors, Makaimura also shares enemies, weapons and backgrounds from the previous three games. Unique features include double paths from the second till the fifth levels, swimming in water and a level which requires the player to rotate the wonderswan by 90 degrees as Arthur climbs and swings down a rope in a vertical shaft. Unlike other games, the player is not required to repeat the game after the penultimate level in order to get the one weapon to defeat the final boss Azrael.