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New Legacy Mobile Device Games - Page 47

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  • Crash Bandicoot

    2003

    Crash Bandicoot

    2003

    Platform
    Legacy Mobile Device
    Crash Bandicoot for the ExEn (Execution Engine) is a platformer in the side-scrolling vein. It takes much from the original games in the series, but even more from the GBA games. As usual, Crash can run, spin, jump, crawl, slide, and belly flop. There are Wumpa Fruits, Gems, and Crystals to be collected in the levels. Recognizable icons such as crates and enemies like carnivorous plants can be found through the game's 18 levels, which are divided into four different sections. Each level is quite short, but it adds to the challenge that you don't have any checkpoints or extra lives. If you get hurt then the level is restarted.
  • Resident Evil Assault the Nightmare

    2002

    Resident Evil Assault the Nightmare

    2002

    Legacy Mobile Device
    BIOHAZARD A.T.N. ASSAULT THE NIGHTMARE is a video game in the Resident Evil franchise. It was released in 2002 for NTT DoCoMo's 504 and 505 phones in Japan. It was sold as part of a subscription to 'Capcom Party' at ¥350 per month. Later, the game was adapted for western mobile phones as well. Following talks with European phone operators, Capcom released the game internationally in mid-2004 under the title, "Resident Evil Assault the Nightmare".
  • Akumajou Dracula

    2002

    Akumajou Dracula

    2002

    Platform Hack and slash/Beat 'em up
    Legacy Mobile Device
    The first J2ME port of Castlevania, released exclusively for Japanese cellphones.
  • Moorhuhn: Kart Racer

    2002

    Moorhuhn: Kart Racer

    2002

    Racing
    Legacy Mobile Device
  • Miki's World: The Lost Tiara

    2002

    Miki's World: The Lost Tiara

    2002

    Adventure
    Legacy Mobile Device
  • Aworg

    2002

    Aworg

    2002

    Platform
    Legacy Mobile Device
    Mobile phone port of the Sega Game Toshokan release. Released for J-Sky 50KB mobile devices through the Petit*Sega portal.
  • Shin Megami Tensei J

    2002

    Shin Megami Tensei J

    2002

    Role-playing (RPG)
    Legacy Mobile Device
    Shin Megami Tensei J is a Shin Megami Tensei cellphone game designed for early Japanese feature phones.
  • Snake EX

    2002

    Snake EX

    2002

    Puzzle
    Legacy Mobile Device
    This is a Nokia Snake game included on colour phones. First introduced with the Nokia 9290 Communicator in 2002. It supports multiplayer through Bluetooth and Infra-Red.
  • Munkiki's Castles

    2002

    Munkiki's Castles

    2002

    Platform Puzzle Arcade
    Legacy Mobile Device
    Munkiki's Castles is one of the first 3D games on mobile phones, and it's a puzzle game published on Nokia 3410 in 2002 for the service called Nokia Club. In the game a little monkey must pass through several levels destroying blocks and collecting coins, trying not to fall down while moving with a grid-based system. The game was almost unplayable due to emulation reasons, but the most recent version of J2ME Loader seems to run the jar file without significant problems.
  • Tony Hawk's Pro Skater 4 Street

    2002

    Tony Hawk's Pro Skater 4 Street

    2002

    Legacy Mobile Device
    star 1
    The mobile phone version of Tony Hawk's Pro Skater 4.
  • Space Impact 303

    2002

    Space Impact 303

    2002

    Shooter
    Legacy Mobile Device
    Starting with Nokia 7210, the sequel 'Space Impact 303' came available not pre-installed on the phone but available as an J2ME applet via download from the Nokia website. Phones with dedicated pages for this game were Nokia 3220, Nokia 3100, Nokia 6100 Nokia 6610, Nokia 6610i and many other phones that shared the 128x128 resolution screens. Phones with the 176 x 208 resolution screens, such as Nokia 6630, Nokia 3650, Nokia 6600, were later provided with a re-sized version of this game available for download. The player has the ability to freely move horizontally and vertically (with a few exceptions on some platform-like levels in Space Impact Plus) but can not increase the speed of the screen's auto-scrolling feature. Powerups can be picked up while going through the levels (such as missiles, bombs, and energy beams) and the player can use them when the regular projectiles are of little effect against the enemy. As each level is played, various enemy ships confront the player, some of them following strict paths
  • Space Impact 2

    2002

    Space Impact 2

    2002

    Shooter
    Legacy Mobile Device
    One of the sequels to the game Space Impact for Nokia mobile phones. It was one of the pre-installed games on Nokia 3500 series phones (3510, 3510i, 3530).
  • Ganbare Goemon: Dosukoi! Harite Ichiban

    2002

    Ganbare Goemon: Dosukoi! Harite Ichiban

    2002

    Fighting Sport
    Legacy Mobile Device
    Ganbare Goemon: Dosukoi! Harite Ichiban is a fighting sumo game developed and published by Konami for mobile phones and released on December 16, 2002 in Japan. It is part of the Ganbare Goemon: Tsuukai Game Apli series, but was based on Ganbare Goemon 2: Kiteretsu Shougun Magginesu.
  • Sonic Racing Shift Up

    2002

    Sonic Racing Shift Up

    2002

    Legacy Mobile Device
    Sonic Racing Shift Up is a mobile phone game released for i-mode 503i devices through the Sonic Cafe portal.
  • Ganbare Goemon: Hijutsu! Sansuu Juku

    2002

    Ganbare Goemon: Hijutsu! Sansuu Juku

    2002

    Quiz/Trivia
    Legacy Mobile Device
    Ganbare Goemon: Hijutsu! Sansuu Juku is a quiz video game released for mobile phones. It was developed and published by Konami Mobile and released on November 14, 2002 in Japanese markets. It is the first video game in the Ganbare Goemon: Tsuukai Game Apli series.
  • Gosaku ga Horu Mon 2: Yoru no Jugyou Sankan Hen

    2002

    Gosaku ga Horu Mon 2: Yoru no Jugyou Sankan Hen

    2002

    Puzzle
    Legacy Mobile Device
    Mobile phone action puzzle game distributed for J-Sky 50KB devices through the Ulala no Channel J portal. Sequel to Waretsuku ga Horu Mon. The player grabs, throws, hits, and buries blocks in each level. Includes two difficulty options.
  • Frogger

    2002

    Frogger

    2002

    Platform Arcade
    Legacy Mobile Device
    Frogger is a port of the original game of the same name for the mobile game and it was released on October 30, 2002 in Japanese markets and was developed and published by Konami.
  • Sonic no Jirai Sagashi Game

    2002

    Sonic no Jirai Sagashi Game

    2002

    Legacy Mobile Device
    Sonic no Jirai Sagashi Game is a mobile phone game released as part of the Sonic Cafe service offered by Sega.
  • Rayman Bowling

    2002

    Rayman Bowling

    2002

    Puzzle Sport
    Legacy Mobile Device
    A game released for mobile phones, a non-colour version releasing in 2002 followed by the colour version in 2003. Rayman Bowling is a simple bowling simulator featuring 11 different locations each one more difficult than the previous the levels being: the tutorial, classic, bridge, traps, carpet, rock, lava, panic, bomb, fire and bolt.
  • Eggman no Kazuate Panic!

    2002

    Eggman no Kazuate Panic!

    2002

    Legacy Mobile Device
    Eggman no Kazuate Panic! is a mobile phone game released as part of the Sonic Cafe service offered by Sega.
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