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Most Popular Arcade Games - Page 73

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  • Keyboardmania 3rdMix

    2001

    Keyboardmania 3rdMix

    2001

    Music
    Arcade
  • beatmania complete MIX 2

    2000

    beatmania complete MIX 2

    2000

    Music
    Arcade
    beatmania completeMIX 2 is a rhythm game developed by Konami. It is the seventh game in the beatmania series and is part of the BEMANI franchise. The game is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch. Difficulty levels were rearranged on a scale from 1 to 9, which remains as the standard for the rest of the series. Many older songs have new ANOTHER difficulty charts, some have a rearranged charts for their ANOTHER charts, making use of the preexisting assets to make a new sounding song. The HARD version charts from 5thMIX became ANOTHER charts in this version. The modifier CENTER PLAY has been added, making it possible to use the 2 player keys and 1 player turntable, for scratching with the left hand. HI-SPEED has been expanded with 2x-4x selection. beatmania completeMIX 2 is a compilation
  • beatmania Club MIX

    2000

    beatmania Club MIX

    2000

    Music
    Arcade
    beatmania clubMIX is a rhythm game developed by Konami. It is the eighth game in the beatmania series and is part of the BEMANI franchise. The game is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch. The songs from completeMIX 2 were downgraded in difficulty section, HARD charts became NORMAL charts and ANOTHER charts became HARD charts. No changes was made to the charts themselves. The new ANOTHER charts added to the game were not ranked, even though completeMIX 2 started ranking ANOTHER charts. beatmania clubMIX is a release where the focus is to have as much licensed club songs as possible. Therefore, only 10 Konami made songs from beatmania completeMIX 2 return in the game, with 7 new original songs made for the game. The remaining 14 songs are all licensed songs. Total amount of songs in the
  • Global Champion

    1994

    Global Champion

    1994

    Fighting
    Arcade
    Global Champion follows the same fighting game conventions established by Street Fighter II. The player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. The player has a character roster of nine fighters to choose from, and three bosses, each with their own unique fighting style and special techniques.
  • Beat the Champ

    1996

    Beat the Champ

    1996

    Sport Arcade
    Arcade
    Multi-sport game developed by Konami in 1996.
  • EZ2Dancer

    2000

    EZ2Dancer

    2000

    Arcade
    EZ2Dancer is a series of dance video games developed by the Korean video game company Amuseworld. The gameplay of the series is similar to other dance simulation games, but unlike most games of their genre, EZ2Dancer incorporates both hand sensors and foot sensors into gameplay.
  • Tetris Giant

    2009

    Tetris Giant

    2009

    Puzzle Arcade
    Arcade
    Tetris Giant, known as Tetris Dekaris in Japan, is a Tetris arcade game developed and published by Sega. The game can be played with up to two players on a large 70" DLP Projection Monitor, running on Sega System SP. It is controlled using giant joysticks, the right joystick being slightly lower than the left one, with a built-in shaker "rumble" motor, a device that Sega refers to as "Deka Lever" (deka is Japanese for large). The playing field is 6 cells wide by 7 cells high as opposed to almost universal 10 cells wide by 20 high.
  • H2Overdrive

    2009

    H2Overdrive

    2009

    Arcade
    H2Overdrive delivers stunning “in-your-face” Next-Gen graphics with its 42” Hi-Def LCD panel. Players are directly immersed in action with force feedback steering, a beefed-up throttle and a powerful seat subwoofer. There are plenty of jumps and secret paths to explore while cruising 7 watery tracks from around the world. Choose from 9 different powerful boats and collect boosters and super boosters to enhance performance. H2Overdrive promotes replay and higher earning capacity with the option to create profiles and save players’ accomplishments for future play. H2Overdrive is powered by a Dell Computer with a 1-year warranty, and can link up to 8 cabinets for the ultimate tournament experience!
  • Vs. Super Mario Bros.

    1986

    Vs. Super Mario Bros.

    1986

    Platform Arcade
    Arcade
    Vs. Super Mario Bros. is a two-player VS. System version of Super Mario Bros. This game has higher gameplay difficulty than the original Super Mario Bros., with fewer warp zones and power-ups, and more enemies. Six new levels were created for the game, all of which were reused in Super Mario Bros.: The Lost Levels.
  • Round-Up

    1981

    Round-Up

    1981

    Puzzle Arcade
    Arcade
  • Initial D Arcade Stage

    2002

    Initial D Arcade Stage

    2002

    Racing
    Arcade
    Initial D Arcade Stage is a 2002 arcade racing game based on the Initial D series. It is the first game in the Initial D Arcade Stage series.
  • Swinging Singles

    1983

    Swinging Singles

    1983

    Arcade
    Arcade
  • Jubeat Knit

    2010

    Jubeat Knit

    2010

    Music
    Arcade
  • Golgo-13 3 - Juusei no Chinkonka

    2001

    Golgo-13 3 - Juusei no Chinkonka

    2001

    Shooter Arcade
    Arcade
    The third installment to the arcade lightgun adaptation series of Golgo 13 Eighting/Raizing and published by Namco. Players take on the role of Duke Togo codenamed Golgo 13 in a series of assignments based on the first two installments alongside completely new ones exclusive to the third game.
  • Golgo-13 2 - Kiseki no Dandou

    2000

    Golgo-13 2 - Kiseki no Dandou

    2000

    Shooter Arcade
    Arcade
    A sequel to the 1999 Golgo-13 arcade lightgun game developed by Eighting/Raizing and published by Namco. The player once again plays as the titular assassin Duke Togo codenamed Golgo 13. The game takes the player on a series of assignments with different targets that need to be dispatched with a scoped rifle. The sequel adds a new set of assignments alongside a remix of various assignments from the previous game, all based on the manga series.
  • Jubeat Ripples

    2009

    Jubeat Ripples

    2009

    Music
    Arcade
    jubeat ripples is the second game of the popular 4x4 grid arcade rhythm game series by Konami.
  • Hard Hat

    1982

    Hard Hat

    1982

    Arcade
    Arcade
    In this Maze game the letters forming the word "Hard Hat" are scattered throughout the maze. It is your task to pull them back in their oreiginal places while not being hit by the enemies.
  • R-Tuned : Ultimate Street Racing

    2008

    R-Tuned : Ultimate Street Racing

    2008

    Racing Arcade
    Arcade
    R-Tuned: Ultimate Street Racing is an arcade racing game released by Sega on 23 October 2008 in Asia and North America, and on 17 April 2009 in Europe. The game focuses on the import scene and illegal street racing. The game runs on the Sega Lindbergh platform, and uses Virtua Fighter 5's character model engine.
  • Ibara Kuro: Black Label

    2006

    Ibara Kuro: Black Label

    2006

    Shooter
    Arcade
    Ibara Kuro: Black Label is a revisited version of the arcade game Ibara, featuring some changes introduced in its PlayStation 2 conversion, along with further ones. While graphics, sound, characters and plot are reproduced with no alterations, gameplay and the HUD are changed. It is now possible to choose between Bond and Dyne as one's avatar, which implies choice between two different spaceships, and four different settings power-speed balance for each of the two. Holding the fire button now makes shots more powerful, while also slowing the ships. The current player's rank, a measure of how well we are playing affecting both score multiplication and the amount of bullets fired by enemies, is now visible, indicated in a bar at the top of the screen. Extra weapons (missiles, napalm, homing missiles, sway missiles, machine gun, and burnar) are now all keepable, and switched by the press of a button (in the former version of the game, Rob and Dyne could use only the last collected one). There is an overall increase i
  • Wangan Midnight Maximum Tune

    2004

    Wangan Midnight Maximum Tune

    2004

    Arcade
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