Tail Gunner is vector arcade game created by Vectorbeam in 1979. As enemy space craft attack the player, they must aim a set of cross-hairs and shoot the enemies before they move past the player's laser cannons or use shield to bounce them back into play.
Galaxy War is a discrete logic arcade game released by Sega in 1978. It is a shooting game which is very similar to Bullet Mark—four types of targets, such as spacecraft and disks, are aimed at by one or two players. There is a bullet indicator and you can fire the trigger while squeezing the trigger.
Wildwood is a light gun/shooting game released by Sega in 1978. Like most early Sega arcade games it uses discrete logic rather than a microprocessor to produce its gameplay.
Rock'n Bark, sometimes erroneously labeled as "Rock'n Park", is a 1976 discrete logic game by Sega with twin Tommy Guns. It is similar to Sega's earlier 1975 game Bullet Mark - complete with the "Bullet Mark" branding on the cabinet, suggesting it may have earlier been a cabinet variant or sequel.
Sega Tracer released in 1976 as a compact version of its predecessor Bullet Mark. These early light gun games provided a bridge between electro-mechanical arcade and early video games.
A light gun game by Sega released in 1975. The unweildy cabinet proved unpopular with distributors, leading to the development of a scaled-down version called Tracer in 1976. This game was the first Sega game to be produced in America.
Released on February 25, 2009 in Japan, Initial D Arcade Stage 5 was the second game in the series released on the Sega Lindbergh hardware. A few notable differences include massive physics changes. Compared to Arcade Stage 4/Extreme Stage, which used "drifting" physics, Arcade Stage 5 featured more realistic driving physics, which included tire and brake wear down. Although the tire and brake wear are not displayed anywhere in the game, experienced players can notice the difference in the change in physics as they progress in races.
New characters that appeared for the first time in the game are Kobayakawa, Satoshi Omiya, Imposter Project D, Kai Kogashiwa (R.T. Katagiri S.V.), and Hideo Minagawa. New courses such as Happogahara, which used from Arcade Stage Ver.1 to Arcade Stage Ver.3/Street Stage (only daytime used is night) and only Extreme Stage appeared with full daytimes between day and night and Nagao, R.T. Katagiri S.V.'s home course.
Developed by Exidy, Score is another extension of the Destruction Derby concept with the cars replaced by bar patrons. Set in a singles bar, the object of the game is to “score” with as many members of the opposite sex as possible. When the onscreen Lothario makes contact with the object of his (or her) affections, a heart appears on screen. A cocktail version of the game came in a heart-shaped cabinet.
Exidy's first driving game, which was later licensed to Chicago Coin and released as "Demolition Derby". As part of the deal, Exidy stopped production of the game to avoid competing with their new licensee.